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📄 superlegend.cpp

📁 supermap objects 二次开发的vc文件相关的包
💻 CPP
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// Machine generated IDispatch wrapper class(es) created by Microsoft Visual C++

// NOTE: Do not modify the contents of this file.  If this class is regenerated by
//  Microsoft Visual C++, your modifications will be overwritten.


#include "stdafx.h"
#include "superlegend.h"

// Dispatch interfaces referenced by this interface
/////////////////////////////////////////////////////////////////////////////
// CSuperLegend

IMPLEMENT_DYNCREATE(CSuperLegend, CWnd)

/////////////////////////////////////////////////////////////////////////////
// CSuperLegend properties

long CSuperLegend::GetReadyState()
{
	long result;
	GetProperty(DISPID_READYSTATE, VT_I4, (void*)&result);
	return result;
}

LPFONTDISP CSuperLegend::GetFont()
{
	LPFONTDISP pDispatch;
	GetProperty(DISPID_FONT, VT_DISPATCH, (void*)&pDispatch);
	return pDispatch;
}

void CSuperLegend::SetFont(LPDISPATCH propVal)
{
	SetProperty(DISPID_FONT, VT_DISPATCH, propVal);
}

BOOL CSuperLegend::GetItemDragAndDrop()
{
	BOOL result;
	GetProperty(0x1, VT_BOOL, (void*)&result);
	return result;
}

void CSuperLegend::SetItemDragAndDrop(BOOL propVal)
{
	SetProperty(0x1, VT_BOOL, propVal);
}

BOOL CSuperLegend::GetEditLabels()
{
	BOOL result;
	GetProperty(0x2, VT_BOOL, (void*)&result);
	return result;
}

void CSuperLegend::SetEditLabels(BOOL propVal)
{
	SetProperty(0x2, VT_BOOL, propVal);
}

BOOL CSuperLegend::GetHasButtons()
{
	BOOL result;
	GetProperty(0x3, VT_BOOL, (void*)&result);
	return result;
}

void CSuperLegend::SetHasButtons(BOOL propVal)
{
	SetProperty(0x3, VT_BOOL, propVal);
}

BOOL CSuperLegend::GetHasLines()
{
	BOOL result;
	GetProperty(0x4, VT_BOOL, (void*)&result);
	return result;
}

void CSuperLegend::SetHasLines(BOOL propVal)
{
	SetProperty(0x4, VT_BOOL, propVal);
}

BOOL CSuperLegend::GetSingleExpand()
{
	BOOL result;
	GetProperty(0x5, VT_BOOL, (void*)&result);
	return result;
}

void CSuperLegend::SetSingleExpand(BOOL propVal)
{
	SetProperty(0x5, VT_BOOL, propVal);
}

BOOL CSuperLegend::GetPopupMenu()
{
	BOOL result;
	GetProperty(0x6, VT_BOOL, (void*)&result);
	return result;
}

void CSuperLegend::SetPopupMenu(BOOL propVal)
{
	SetProperty(0x6, VT_BOOL, propVal);
}

short CSuperLegend::GetAppearance()
{
	short result;
	GetProperty(DISPID_APPEARANCE, VT_I2, (void*)&result);
	return result;
}

void CSuperLegend::SetAppearance(short propVal)
{
	SetProperty(DISPID_APPEARANCE, VT_I2, propVal);
}

unsigned long CSuperLegend::GetBackColor()
{
	unsigned long result;
	GetProperty(0x7, VT_I4, (void*)&result);
	return result;
}

void CSuperLegend::SetBackColor(unsigned long propVal)
{
	SetProperty(0x7, VT_I4, propVal);
}

unsigned long CSuperLegend::GetForeColor()
{
	unsigned long result;
	GetProperty(0x8, VT_I4, (void*)&result);
	return result;
}

void CSuperLegend::SetForeColor(unsigned long propVal)
{
	SetProperty(0x8, VT_I4, propVal);
}

CsoTreeView CSuperLegend::GetTreeView()
{
	LPDISPATCH pDispatch;
	GetProperty(0xe, VT_DISPATCH, (void*)&pDispatch);
	return CsoTreeView(pDispatch);
}

void CSuperLegend::SetTreeView(LPDISPATCH propVal)
{
	SetProperty(0xe, VT_DISPATCH, propVal);
}

/////////////////////////////////////////////////////////////////////////////
// CSuperLegend operations

BOOL CSuperLegend::Clear()
{
	BOOL result;
	InvokeHelper(0x9, DISPATCH_METHOD, VT_BOOL, (void*)&result, NULL);
	return result;
}

void CSuperLegend::Refresh()
{
	InvokeHelper(DISPID_REFRESH, DISPATCH_METHOD, VT_EMPTY, NULL, NULL);
}

BOOL CSuperLegend::Connect(LPDISPATCH objSuperMapCtrl)
{
	BOOL result;
	static BYTE parms[] =
		VTS_DISPATCH;
	InvokeHelper(0xa, DISPATCH_METHOD, VT_BOOL, (void*)&result, parms,
		objSuperMapCtrl);
	return result;
}

void CSuperLegend::Disconnect()
{
	InvokeHelper(0xb, DISPATCH_METHOD, VT_EMPTY, NULL, NULL);
}

void CSuperLegend::Expand()
{
	InvokeHelper(0xc, DISPATCH_METHOD, VT_EMPTY, NULL, NULL);
}

void CSuperLegend::ShowThemeWizard(LPDISPATCH objLayer, BOOL bModify, long nThemeType)
{
	static BYTE parms[] =
		VTS_DISPATCH VTS_BOOL VTS_I4;
	InvokeHelper(0xd, DISPATCH_METHOD, VT_EMPTY, NULL, parms,
		 objLayer, bModify, nThemeType);
}

void CSuperLegend::AboutBox()
{
	InvokeHelper(0xfffffdd8, DISPATCH_METHOD, VT_EMPTY, NULL, NULL);
}


/////////////////////////////////////////////////////////////////////////////
// CSuperLegendComboBox

IMPLEMENT_DYNCREATE(CSuperLegendComboBox, CWnd)

/////////////////////////////////////////////////////////////////////////////
// CSuperLegendComboBox properties

short CSuperLegendComboBox::GetAppearance()
{
	short result;
	GetProperty(DISPID_APPEARANCE, VT_I2, (void*)&result);
	return result;
}

void CSuperLegendComboBox::SetAppearance(short propVal)
{
	SetProperty(DISPID_APPEARANCE, VT_I2, propVal);
}

LPFONTDISP CSuperLegendComboBox::GetFont()
{
	LPFONTDISP pDispatch;
	GetProperty(DISPID_FONT, VT_DISPATCH, (void*)&pDispatch);
	return pDispatch;
}

void CSuperLegendComboBox::SetFont(LPDISPATCH propVal)
{
	SetProperty(DISPID_FONT, VT_DISPATCH, propVal);
}

long CSuperLegendComboBox::GetReadyState()
{
	long result;
	GetProperty(DISPID_READYSTATE, VT_I4, (void*)&result);
	return result;
}

unsigned long CSuperLegendComboBox::GetBackColor()
{
	unsigned long result;
	GetProperty(0x1, VT_I4, (void*)&result);
	return result;
}

void CSuperLegendComboBox::SetBackColor(unsigned long propVal)
{
	SetProperty(0x1, VT_I4, propVal);
}

unsigned long CSuperLegendComboBox::GetForeColor()
{
	unsigned long result;
	GetProperty(0x2, VT_I4, (void*)&result);
	return result;
}

void CSuperLegendComboBox::SetForeColor(unsigned long propVal)
{
	SetProperty(0x2, VT_I4, propVal);
}

/////////////////////////////////////////////////////////////////////////////
// CSuperLegendComboBox operations

BOOL CSuperLegendComboBox::Connect(LPDISPATCH objSupermap)
{
	BOOL result;
	static BYTE parms[] =
		VTS_DISPATCH;
	InvokeHelper(0x3, DISPATCH_METHOD, VT_BOOL, (void*)&result, parms,
		objSupermap);
	return result;
}

BOOL CSuperLegendComboBox::Disconnect()
{
	BOOL result;
	InvokeHelper(0x4, DISPATCH_METHOD, VT_BOOL, (void*)&result, NULL);
	return result;
}

void CSuperLegendComboBox::Refresh()
{
	InvokeHelper(DISPID_REFRESH, DISPATCH_METHOD, VT_EMPTY, NULL, NULL);
}

void CSuperLegendComboBox::AboutBox()
{
	InvokeHelper(0xfffffdd8, DISPATCH_METHOD, VT_EMPTY, NULL, NULL);
}

/////////////////////////////////////////////////////////////////////////////
// CSuperLegendList

IMPLEMENT_DYNCREATE(CSuperLegendList, CWnd)

/////////////////////////////////////////////////////////////////////////////
// CSuperLegendList properties

short CSuperLegendList::GetAppearance()
{
	short result;
	GetProperty(DISPID_APPEARANCE, VT_I2, (void*)&result);
	return result;
}

void CSuperLegendList::SetAppearance(short propVal)
{
	SetProperty(DISPID_APPEARANCE, VT_I2, propVal);
}

long CSuperLegendList::GetReadyState()
{
	long result;
	GetProperty(DISPID_READYSTATE, VT_I4, (void*)&result);
	return result;
}

unsigned long CSuperLegendList::GetBackColor()
{
	unsigned long result;
	GetProperty(0x1, VT_I4, (void*)&result);
	return result;
}

void CSuperLegendList::SetBackColor(unsigned long propVal)
{
	SetProperty(0x1, VT_I4, propVal);
}

LPFONTDISP CSuperLegendList::GetFont()
{
	LPFONTDISP pDispatch;
	GetProperty(0x2, VT_DISPATCH, (void*)&pDispatch);
	return pDispatch;
}

void CSuperLegendList::SetFont(LPDISPATCH propVal)
{
	SetProperty(0x2, VT_DISPATCH, propVal);
}

unsigned long CSuperLegendList::GetForeColor()
{
	unsigned long result;
	GetProperty(0x3, VT_I4, (void*)&result);
	return result;
}

void CSuperLegendList::SetForeColor(unsigned long propVal)
{
	SetProperty(0x3, VT_I4, propVal);
}

/////////////////////////////////////////////////////////////////////////////
// CSuperLegendList operations

BOOL CSuperLegendList::Connect(LPDISPATCH objSuperMapCtrl)
{
	BOOL result;
	static BYTE parms[] =
		VTS_DISPATCH;
	InvokeHelper(0x4, DISPATCH_METHOD, VT_BOOL, (void*)&result, parms,
		objSuperMapCtrl);
	return result;
}

BOOL CSuperLegendList::Disconnect()
{
	BOOL result;
	InvokeHelper(0x5, DISPATCH_METHOD, VT_BOOL, (void*)&result, NULL);
	return result;
}

void CSuperLegendList::Refresh()
{
	InvokeHelper(DISPID_REFRESH, DISPATCH_METHOD, VT_EMPTY, NULL, NULL);
}

void CSuperLegendList::AboutBox()
{
	InvokeHelper(0xfffffdd8, DISPATCH_METHOD, VT_EMPTY, NULL, NULL);
}

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