📄 super3d.cpp
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// Machine generated IDispatch wrapper class(es) created by Microsoft Visual C++
// NOTE: Do not modify the contents of this file. If this class is regenerated by
// Microsoft Visual C++, your modifications will be overwritten.
#include "stdafx.h"
#include "Supermap.h"
#include "super3d.h"
// Dispatch interfaces referenced by this interface
/////////////////////////////////////////////////////////////////////////////
// CSuper3D
IMPLEMENT_DYNCREATE(CSuper3D, CWnd)
/////////////////////////////////////////////////////////////////////////////
// CSuper3D properties
unsigned long CSuper3D::GetBackColor()
{
unsigned long result;
GetProperty(0x2, VT_I4, (void*)&result);
return result;
}
void CSuper3D::SetBackColor(unsigned long propVal)
{
SetProperty(0x2, VT_I4, propVal);
}
BOOL CSuper3D::GetFloodEnable()
{
BOOL result;
GetProperty(0x3, VT_BOOL, (void*)&result);
return result;
}
void CSuper3D::SetFloodEnable(BOOL propVal)
{
SetProperty(0x3, VT_BOOL, propVal);
}
CsoColors CSuper3D::GetColorset()
{
LPDISPATCH pDispatch;
GetProperty(0x4, VT_DISPATCH, (void*)&pDispatch);
return CsoColors(pDispatch);
}
void CSuper3D::SetColorset(LPDISPATCH propVal)
{
SetProperty(0x4, VT_DISPATCH, propVal);
}
double CSuper3D::GetScaleZ()
{
double result;
GetProperty(0x5, VT_R8, (void*)&result);
return result;
}
void CSuper3D::SetScaleZ(double propVal)
{
SetProperty(0x5, VT_R8, propVal);
}
CsoDatasetRaster CSuper3D::GetOverlayImage()
{
LPDISPATCH pDispatch;
GetProperty(0x7, VT_DISPATCH, (void*)&pDispatch);
return CsoDatasetRaster(pDispatch);
}
void CSuper3D::SetOverlayImage(LPDISPATCH propVal)
{
SetProperty(0x7, VT_DISPATCH, propVal);
}
CString CSuper3D::GetTexture()
{
CString result;
GetProperty(0x8, VT_BSTR, (void*)&result);
return result;
}
void CSuper3D::SetTexture(LPCTSTR propVal)
{
SetProperty(0x8, VT_BSTR, propVal);
}
short CSuper3D::GetAppearance()
{
short result;
GetProperty(DISPID_APPEARANCE, VT_I2, (void*)&result);
return result;
}
void CSuper3D::SetAppearance(short propVal)
{
SetProperty(DISPID_APPEARANCE, VT_I2, propVal);
}
CString CSuper3D::GetBackGroundTexture()
{
CString result;
GetProperty(0xa, VT_BSTR, (void*)&result);
return result;
}
void CSuper3D::SetBackGroundTexture(LPCTSTR propVal)
{
SetProperty(0xa, VT_BSTR, propVal);
}
unsigned long CSuper3D::GetWaterColor()
{
unsigned long result;
GetProperty(0x23, VT_I4, (void*)&result);
return result;
}
void CSuper3D::SetWaterColor(unsigned long propVal)
{
SetProperty(0x23, VT_I4, propVal);
}
CsoSelection CSuper3D::GetSelection()
{
LPDISPATCH pDispatch;
GetProperty(0x24, VT_DISPATCH, (void*)&pDispatch);
return CsoSelection(pDispatch);
}
void CSuper3D::SetSelection(LPDISPATCH propVal)
{
SetProperty(0x24, VT_DISPATCH, propVal);
}
long CSuper3D::GetSelectionTolerance()
{
long result;
GetProperty(0x25, VT_I4, (void*)&result);
return result;
}
void CSuper3D::SetSelectionTolerance(long propVal)
{
SetProperty(0x25, VT_I4, propVal);
}
long CSuper3D::GetAction()
{
long result;
GetProperty(0x26, VT_I4, (void*)&result);
return result;
}
void CSuper3D::SetAction(long propVal)
{
SetProperty(0x26, VT_I4, propVal);
}
Cso3DLayers CSuper3D::GetLayer3Ds()
{
LPDISPATCH pDispatch;
GetProperty(0x27, VT_DISPATCH, (void*)&pDispatch);
return Cso3DLayers(pDispatch);
}
void CSuper3D::SetLayer3Ds(LPDISPATCH propVal)
{
SetProperty(0x27, VT_DISPATCH, propVal);
}
Cso3DTrackingLayer CSuper3D::GetTrackingLayer3D()
{
LPDISPATCH pDispatch;
GetProperty(0x28, VT_DISPATCH, (void*)&pDispatch);
return Cso3DTrackingLayer(pDispatch);
}
void CSuper3D::SetTrackingLayer3D(LPDISPATCH propVal)
{
SetProperty(0x28, VT_DISPATCH, propVal);
}
CsoFog CSuper3D::GetFog()
{
LPDISPATCH pDispatch;
GetProperty(0x29, VT_DISPATCH, (void*)&pDispatch);
return CsoFog(pDispatch);
}
void CSuper3D::SetFog(LPDISPATCH propVal)
{
SetProperty(0x29, VT_DISPATCH, propVal);
}
CsoLights CSuper3D::GetLights()
{
LPDISPATCH pDispatch;
GetProperty(0x2a, VT_DISPATCH, (void*)&pDispatch);
return CsoLights(pDispatch);
}
void CSuper3D::SetLights(LPDISPATCH propVal)
{
SetProperty(0x2a, VT_DISPATCH, propVal);
}
CsoCamera CSuper3D::GetCamera()
{
LPDISPATCH pDispatch;
GetProperty(0x2b, VT_DISPATCH, (void*)&pDispatch);
return CsoCamera(pDispatch);
}
void CSuper3D::SetCamera(LPDISPATCH propVal)
{
SetProperty(0x2b, VT_DISPATCH, propVal);
}
unsigned long CSuper3D::GetLightColor()
{
unsigned long result;
GetProperty(0x2c, VT_I4, (void*)&result);
return result;
}
void CSuper3D::SetLightColor(unsigned long propVal)
{
SetProperty(0x2c, VT_I4, propVal);
}
CsoPoint3D CSuper3D::GetCenterPosition()
{
LPDISPATCH pDispatch;
GetProperty(0x2d, VT_DISPATCH, (void*)&pDispatch);
return CsoPoint3D(pDispatch);
}
void CSuper3D::SetCenterPosition(LPDISPATCH propVal)
{
SetProperty(0x2d, VT_DISPATCH, propVal);
}
long CSuper3D::GetRenderMode()
{
long result;
GetProperty(0x31, VT_I4, (void*)&result);
return result;
}
void CSuper3D::SetRenderMode(long propVal)
{
SetProperty(0x31, VT_I4, propVal);
}
BOOL CSuper3D::GetFlyLoopEnable()
{
BOOL result;
GetProperty(0x3d, VT_BOOL, (void*)&result);
return result;
}
void CSuper3D::SetFlyLoopEnable(BOOL propVal)
{
SetProperty(0x3d, VT_BOOL, propVal);
}
/////////////////////////////////////////////////////////////////////////////
// CSuper3D operations
BOOL CSuper3D::Rotate(double dAngle, double NormalX, double NormalY, double NormalZ)
{
BOOL result;
static BYTE parms[] =
VTS_R8 VTS_R8 VTS_R8 VTS_R8;
InvokeHelper(0xd, DISPATCH_METHOD, VT_BOOL, (void*)&result, parms,
dAngle, NormalX, NormalY, NormalZ);
return result;
}
void CSuper3D::RestoreScene()
{
InvokeHelper(0xf, DISPATCH_METHOD, VT_EMPTY, NULL, NULL);
}
BOOL CSuper3D::RouteFly(LPDISPATCH obj3DPoints, double dPeriod)
{
BOOL result;
static BYTE parms[] =
VTS_DISPATCH VTS_R8;
InvokeHelper(0x10, DISPATCH_METHOD, VT_BOOL, (void*)&result, parms,
obj3DPoints, dPeriod);
return result;
}
BOOL CSuper3D::Pan(double dX, double dY)
{
BOOL result;
static BYTE parms[] =
VTS_R8 VTS_R8;
InvokeHelper(0x11, DISPATCH_METHOD, VT_BOOL, (void*)&result, parms,
dX, dY);
return result;
}
void CSuper3D::PanRotate(long dX, long dY)
{
static BYTE parms[] =
VTS_I4 VTS_I4;
InvokeHelper(0x13, DISPATCH_METHOD, VT_EMPTY, NULL, parms,
dX, dY);
}
CsoPoint3D CSuper3D::HitTest(double dWinX, double dWinY)
{
LPDISPATCH pDispatch;
static BYTE parms[] =
VTS_R8 VTS_R8;
InvokeHelper(0x14, DISPATCH_METHOD, VT_DISPATCH, (void*)&pDispatch, parms,
dWinX, dWinY);
return CsoPoint3D(pDispatch);
}
void CSuper3D::Flood(double dHeight)
{
static BYTE parms[] =
VTS_R8;
InvokeHelper(0x15, DISPATCH_METHOD, VT_EMPTY, NULL, parms,
dHeight);
}
void CSuper3D::Zoom(double dRatio)
{
static BYTE parms[] =
VTS_R8;
InvokeHelper(0x17, DISPATCH_METHOD, VT_EMPTY, NULL, parms,
dRatio);
}
BOOL CSuper3D::OutputToFile(LPCTSTR strPictureFile, const VARIANT& nFileFormat)
{
BOOL result;
static BYTE parms[] =
VTS_BSTR VTS_VARIANT;
InvokeHelper(0x18, DISPATCH_METHOD, VT_BOOL, (void*)&result, parms,
strPictureFile, &nFileFormat);
return result;
}
BOOL CSuper3D::Output(long hDC)
{
BOOL result;
static BYTE parms[] =
VTS_I4;
InvokeHelper(0x19, DISPATCH_METHOD, VT_BOOL, (void*)&result, parms,
hDC);
return result;
}
LPDISPATCH CSuper3D::CreateSoObject(LPCTSTR strObjectName)
{
LPDISPATCH result;
static BYTE parms[] =
VTS_BSTR;
InvokeHelper(0x1a, DISPATCH_METHOD, VT_DISPATCH, (void*)&result, parms,
strObjectName);
return result;
}
BOOL CSuper3D::RegisterForRuntime(LPCTSTR strUser, LPCTSTR strCompany, LPCTSTR strSerialNo)
{
BOOL result;
static BYTE parms[] =
VTS_BSTR VTS_BSTR VTS_BSTR;
InvokeHelper(0x1b, DISPATCH_METHOD, VT_BOOL, (void*)&result, parms,
strUser, strCompany, strSerialNo);
return result;
}
void CSuper3D::Refresh()
{
InvokeHelper(DISPID_REFRESH, DISPATCH_METHOD, VT_EMPTY, NULL, NULL);
}
void CSuper3D::LockWindowUpdate()
{
InvokeHelper(0x1c, DISPATCH_METHOD, VT_EMPTY, NULL, NULL);
}
void CSuper3D::UnlockWindowUpdate()
{
InvokeHelper(0x1d, DISPATCH_METHOD, VT_EMPTY, NULL, NULL);
}
BOOL CSuper3D::OpenMap3D(LPCTSTR strMapName)
{
BOOL result;
static BYTE parms[] =
VTS_BSTR;
InvokeHelper(0x1e, DISPATCH_METHOD, VT_BOOL, (void*)&result, parms,
strMapName);
return result;
}
BOOL CSuper3D::SaveMap3D()
{
BOOL result;
InvokeHelper(0x1f, DISPATCH_METHOD, VT_BOOL, (void*)&result, NULL);
return result;
}
BOOL CSuper3D::SaveMap3DAs(LPCTSTR strMapName)
{
BOOL result;
static BYTE parms[] =
VTS_BSTR;
InvokeHelper(0x20, DISPATCH_METHOD, VT_BOOL, (void*)&result, parms,
strMapName);
return result;
}
BOOL CSuper3D::Connect(LPDISPATCH objSuperWorkspace)
{
BOOL result;
static BYTE parms[] =
VTS_DISPATCH;
InvokeHelper(0x21, DISPATCH_METHOD, VT_BOOL, (void*)&result, parms,
objSuperWorkspace);
return result;
}
BOOL CSuper3D::Disconnect()
{
BOOL result;
InvokeHelper(0x22, DISPATCH_METHOD, VT_BOOL, (void*)&result, NULL);
return result;
}
BOOL CSuper3D::HitTestEx(double X, double Y)
{
BOOL result;
static BYTE parms[] =
VTS_R8 VTS_R8;
InvokeHelper(0x32, DISPATCH_METHOD, VT_BOOL, (void*)&result, parms,
X, Y);
return result;
}
BOOL CSuper3D::OpenScene(LPCTSTR strName)
{
BOOL result;
static BYTE parms[] =
VTS_BSTR;
InvokeHelper(0x33, DISPATCH_METHOD, VT_BOOL, (void*)&result, parms,
strName);
return result;
}
BOOL CSuper3D::SaveScene()
{
BOOL result;
InvokeHelper(0x34, DISPATCH_METHOD, VT_BOOL, (void*)&result, NULL);
return result;
}
BOOL CSuper3D::SaveSceneAs(LPCTSTR strName)
{
BOOL result;
static BYTE parms[] =
VTS_BSTR;
InvokeHelper(0x35, DISPATCH_METHOD, VT_BOOL, (void*)&result, parms,
strName);
return result;
}
BOOL CSuper3D::FromXML(LPCTSTR strXML, const VARIANT& bIgore3DLayerCaption)
{
BOOL result;
static BYTE parms[] =
VTS_BSTR VTS_VARIANT;
InvokeHelper(0x36, DISPATCH_METHOD, VT_BOOL, (void*)&result, parms,
strXML, &bIgore3DLayerCaption);
return result;
}
CString CSuper3D::ToXML()
{
CString result;
InvokeHelper(0x37, DISPATCH_METHOD, VT_BSTR, (void*)&result, NULL);
return result;
}
void CSuper3D::AddResourceLocation(LPCTSTR strPathName)
{
static BYTE parms[] =
VTS_BSTR;
InvokeHelper(0x38, DISPATCH_METHOD, VT_EMPTY, NULL, parms,
strPathName);
}
BOOL CSuper3D::CompileChunkLod(LPDISPATCH objDataset, const VARIANT& nTreeDepth, const VARIANT& dMaxError, const VARIANT& dResolution, const VARIANT& dVerticalScale, const VARIANT& dStoredScale)
{
BOOL result;
static BYTE parms[] =
VTS_DISPATCH VTS_VARIANT VTS_VARIANT VTS_VARIANT VTS_VARIANT VTS_VARIANT;
InvokeHelper(0x39, DISPATCH_METHOD, VT_BOOL, (void*)&result, parms,
objDataset, &nTreeDepth, &dMaxError, &dResolution, &dVerticalScale, &dStoredScale);
return result;
}
void CSuper3D::Close()
{
InvokeHelper(0x3a, DISPATCH_METHOD, VT_EMPTY, NULL, NULL);
}
void CSuper3D::SetFlyEnabled(BOOL bEnable)
{
static BYTE parms[] =
VTS_BOOL;
InvokeHelper(0x3b, DISPATCH_METHOD, VT_EMPTY, NULL, parms,
bEnable);
}
void CSuper3D::AddFlyTime(double dAddTime)
{
static BYTE parms[] =
VTS_R8;
InvokeHelper(0x3c, DISPATCH_METHOD, VT_EMPTY, NULL, parms,
dAddTime);
}
void CSuper3D::AboutBox()
{
InvokeHelper(0xfffffdd8, DISPATCH_METHOD, VT_EMPTY, NULL, NULL);
}
/////////////////////////////////////////////////////////////////////////////
// CsoCutFillResult properties
double CsoCutFillResult::GetCutVolume()
{
double result;
GetProperty(0x1, VT_R8, (void*)&result);
return result;
}
void CsoCutFillResult::SetCutVolume(double propVal)
{
SetProperty(0x1, VT_R8, propVal);
}
double CsoCutFillResult::GetCutArea()
{
double result;
GetProperty(0x2, VT_R8, (void*)&result);
return result;
}
void CsoCutFillResult::SetCutArea(double propVal)
{
SetProperty(0x2, VT_R8, propVal);
}
double CsoCutFillResult::GetFillVolume()
{
double result;
GetProperty(0x3, VT_R8, (void*)&result);
return result;
}
void CsoCutFillResult::SetFillVolume(double propVal)
{
SetProperty(0x3, VT_R8, propVal);
}
double CsoCutFillResult::GetFillArea()
{
double result;
GetProperty(0x4, VT_R8, (void*)&result);
return result;
}
void CsoCutFillResult::SetFillArea(double propVal)
{
SetProperty(0x4, VT_R8, propVal);
}
/////////////////////////////////////////////////////////////////////////////
// CsoCutFillResult operations
/////////////////////////////////////////////////////////////////////////////
// CsoStyle3D properties
unsigned long CsoStyle3D::GetColor()
{
unsigned long result;
GetProperty(0x1, VT_I4, (void*)&result);
return result;
}
void CsoStyle3D::SetColor(unsigned long propVal)
{
SetProperty(0x1, VT_I4, propVal);
}
CString CsoStyle3D::GetTextureFileName()
{
CString result;
GetProperty(0x2, VT_BSTR, (void*)&result);
return result;
}
void CsoStyle3D::SetTextureFileName(LPCTSTR propVal)
{
SetProperty(0x2, VT_BSTR, propVal);
}
double CsoStyle3D::GetRadius()
{
double result;
GetProperty(0x4, VT_R8, (void*)&result);
return result;
}
void CsoStyle3D::SetRadius(double propVal)
{
SetProperty(0x4, VT_R8, propVal);
}
double CsoStyle3D::GetAlpha()
{
double result;
GetProperty(0x5, VT_R8, (void*)&result);
return result;
}
void CsoStyle3D::SetAlpha(double propVal)
{
SetProperty(0x5, VT_R8, propVal);
}
long CsoStyle3D::GetTextLayerOptions()
{
long result;
GetProperty(0x7, VT_I4, (void*)&result);
return result;
}
void CsoStyle3D::SetTextLayerOptions(long propVal)
{
SetProperty(0x7, VT_I4, propVal);
}
double CsoStyle3D::GetTextPoleHeight()
{
double result;
GetProperty(0x8, VT_R8, (void*)&result);
return result;
}
void CsoStyle3D::SetTextPoleHeight(double propVal)
{
SetProperty(0x8, VT_R8, propVal);
}
/////////////////////////////////////////////////////////////////////////////
// CsoStyle3D operations
/////////////////////////////////////////////////////////////////////////////
// CsoGeoEvent3D properties
CString CsoGeoEvent3D::GetTag()
{
CString result;
GetProperty(0x1, VT_BSTR, (void*)&result);
return result;
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