📄 bugeditdlg.h
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#if !defined(AFX_BUGEDITDLG_H__8A7AB9DA_D30A_41A6_B119_A079FF874199__INCLUDED_)
#define AFX_BUGEDITDLG_H__8A7AB9DA_D30A_41A6_B119_A079FF874199__INCLUDED_
#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
// BugEditDlg.h : header file
//
/////////////////////////////////////////////////////////////////////////////
// CBugEditDlg dialog
class CBugEditDlg : public CDialog
{
// Construction
public:
CBugEditDlg(CWnd* pParent = NULL); // standard constructor
CString cBugId; // 编号
// Dialog Data
//{{AFX_DATA(CBugEditDlg)
enum { IDD = IDD_BUGEDIT_DIALOG };
CString m_bDetail;
CString m_Name;
CString m_sDetail;
//}}AFX_DATA
// Overrides
// ClassWizard generated virtual function overrides
//{{AFX_VIRTUAL(CBugEditDlg)
protected:
virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV support
//}}AFX_VIRTUAL
// Implementation
protected:
// Generated message map functions
//{{AFX_MSG(CBugEditDlg)
virtual void OnOK();
//}}AFX_MSG
DECLARE_MESSAGE_MAP()
};
//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.
#endif // !defined(AFX_BUGEDITDLG_H__8A7AB9DA_D30A_41A6_B119_A079FF874199__INCLUDED_)
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