📄 socket.c
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/* * Copyright (c) 1995 Danny Gasparovski. * * Please read the file COPYRIGHT for the * terms and conditions of the copyright. */#define WANT_SYS_IOCTL_H#include "slirp.h"#include "ip_icmp.h"#include "main.h"voidso_init(){ /* Nothing yet */}struct socket *solookup(head, laddr, lport, faddr, fport) struct socket *head; struct in_addr laddr; u_int lport; struct in_addr faddr; u_int fport;{ struct socket *so; for (so = head->so_next; so != head; so = so->so_next) { if (so->so_lport == lport && so->so_laddr.s_addr == laddr.s_addr && so->so_faddr.s_addr == faddr.s_addr && so->so_fport == fport) break; } if (so == head) return (struct socket *)NULL; return so; }/* * Create a new socket, initialise the fields * It is the responsibility of the caller to * insque() it into the correct linked-list */struct socket *socreate(){ struct socket *so; so = (struct socket *)malloc(sizeof(struct socket)); if(so) { memset(so, 0, sizeof(struct socket)); so->so_state = SS_NOFDREF; so->s = -1; } return(so);}/* * remque and free a socket, clobber cache */voidsofree(so) struct socket *so;{ if (so->so_emu==EMU_RSH && so->extra) { sofree(so->extra); so->extra=NULL; } if (so == tcp_last_so) tcp_last_so = &tcb; else if (so == udp_last_so) udp_last_so = &udb; m_free(so->so_m); if(so->so_next && so->so_prev) remque(so); /* crashes if so is not in a queue */ free(so);}/* * Read from so's socket into sb_snd, updating all relevant sbuf fields * NOTE: This will only be called if it is select()ed for reading, so * a read() of 0 (or less) means it's disconnected */intsoread(so) struct socket *so;{ int n, nn, lss, total; struct sbuf *sb = &so->so_snd; int len = sb->sb_datalen - sb->sb_cc; struct iovec iov[2] = { {0}, }; int mss = so->so_tcpcb->t_maxseg; DEBUG_CALL("soread"); DEBUG_ARG("so = %lx", (long )so); /* * No need to check if there's enough room to read. * soread wouldn't have been called if there weren't */ len = sb->sb_datalen - sb->sb_cc; iov[0].iov_base = sb->sb_wptr; if (sb->sb_wptr < sb->sb_rptr) { iov[0].iov_len = sb->sb_rptr - sb->sb_wptr; /* Should never succeed, but... */ if (iov[0].iov_len > len) iov[0].iov_len = len; if (iov[0].iov_len > mss) iov[0].iov_len -= iov[0].iov_len%mss; n = 1; } else { iov[0].iov_len = (sb->sb_data + sb->sb_datalen) - sb->sb_wptr; /* Should never succeed, but... */ if (iov[0].iov_len > len) iov[0].iov_len = len; len -= iov[0].iov_len; if (len) { iov[1].iov_base = sb->sb_data; iov[1].iov_len = sb->sb_rptr - sb->sb_data; if(iov[1].iov_len > len) iov[1].iov_len = len; total = iov[0].iov_len + iov[1].iov_len; if (total > mss) { lss = total%mss; if (iov[1].iov_len > lss) { iov[1].iov_len -= lss; n = 2; } else { lss -= iov[1].iov_len; iov[0].iov_len -= lss; n = 1; } } else n = 2; } else { if (iov[0].iov_len > mss) iov[0].iov_len -= iov[0].iov_len%mss; n = 1; } } #ifdef HAVE_READV nn = readv(so->s, (struct iovec *)iov, n); DEBUG_MISC((dfd, " ... read nn = %d bytes\n", nn));#else nn = recv(so->s, iov[0].iov_base, iov[0].iov_len,0);#endif if (nn <= 0) { if (nn < 0 && (errno == EINTR || errno == EAGAIN)) return 0; else { DEBUG_MISC((dfd, " --- soread() disconnected, nn = %d, errno = %d-%s\n", nn, errno,strerror(errno))); sofcantrcvmore(so); tcp_sockclosed(sototcpcb(so)); return -1; } } #ifndef HAVE_READV /* * If there was no error, try and read the second time round * We read again if n = 2 (ie, there's another part of the buffer) * and we read as much as we could in the first read * We don't test for <= 0 this time, because there legitimately * might not be any more data (since the socket is non-blocking), * a close will be detected on next iteration. * A return of -1 wont (shouldn't) happen, since it didn't happen above * * Dan Aloni says: actually it can return -1 here... */ if (n == 2 && nn == iov[0].iov_len) { int ret; ret = recv(so->s, iov[1].iov_base, iov[1].iov_len,0); if (ret > 0) nn += ret; } DEBUG_MISC((dfd, " ... read nn = %d bytes\n", nn));#endif /* Update fields */ sb->sb_cc += nn; sb->sb_wptr += nn; if (sb->sb_wptr >= (sb->sb_data + sb->sb_datalen)) sb->sb_wptr -= sb->sb_datalen; return nn;} /* * Get urgent data * * When the socket is created, we set it SO_OOBINLINE, * so when OOB data arrives, we soread() it and everything * in the send buffer is sent as urgent data */voidsorecvoob(so) struct socket *so;{ struct tcpcb *tp = sototcpcb(so); DEBUG_CALL("sorecvoob"); DEBUG_ARG("so = %lx", (long)so); /* * We take a guess at how much urgent data has arrived. * In most situations, when urgent data arrives, the next * read() should get all the urgent data. This guess will * be wrong however if more data arrives just after the * urgent data, or the read() doesn't return all the * urgent data. */ soread(so); tp->snd_up = tp->snd_una + so->so_snd.sb_cc; tp->t_force = 1; tcp_output(tp); tp->t_force = 0;}/* * Send urgent data * There's a lot duplicated code here, but... */intsosendoob(so) struct socket *so;{ struct sbuf *sb = &so->so_rcv; char buff[2048]; /* XXX Shouldn't be sending more oob data than this */ int n, len; DEBUG_CALL("sosendoob"); DEBUG_ARG("so = %lx", (long)so); DEBUG_ARG("sb->sb_cc = %d", sb->sb_cc); if (so->so_urgc > 2048) so->so_urgc = 2048; /* XXXX */ if (sb->sb_rptr < sb->sb_wptr) { /* We can send it directly */ n = send(so->s, sb->sb_rptr, so->so_urgc, (MSG_OOB)); /* |MSG_DONTWAIT)); */ so->so_urgc -= n; DEBUG_MISC((dfd, " --- sent %d bytes urgent data, %d urgent bytes left\n", n, so->so_urgc)); } else { /* * Since there's no sendv or sendtov like writev, * we must copy all data to a linear buffer then * send it all */ len = (sb->sb_data + sb->sb_datalen) - sb->sb_rptr; if (len > so->so_urgc) len = so->so_urgc; memcpy(buff, sb->sb_rptr, len); so->so_urgc -= len; if (so->so_urgc) { n = sb->sb_wptr - sb->sb_data; if (n > so->so_urgc) n = so->so_urgc; memcpy((buff + len), sb->sb_data, n); so->so_urgc -= n; len += n; } n = send(so->s, buff, len, (MSG_OOB)); /* |MSG_DONTWAIT)); */#ifdef DEBUG if (n != len) DEBUG_ERROR((dfd, "Didn't send all data urgently XXXXX\n"));#endif DEBUG_MISC((dfd, " ---2 sent %d bytes urgent data, %d urgent bytes left\n", n, so->so_urgc)); } sb->sb_cc -= n; sb->sb_rptr += n; if (sb->sb_rptr >= (sb->sb_data + sb->sb_datalen)) sb->sb_rptr -= sb->sb_datalen; return n;}/* * Write data from so_rcv to so's socket, * updating all sbuf field as necessary */intsowrite(so) struct socket *so;{ int n,nn; struct sbuf *sb = &so->so_rcv; int len = sb->sb_cc; struct iovec iov[2] = { {0}, }; DEBUG_CALL("sowrite"); DEBUG_ARG("so = %lx", (long)so); if (so->so_urgc) { sosendoob(so); if (sb->sb_cc == 0) return 0; } /* * No need to check if there's something to write, * sowrite wouldn't have been called otherwise */ len = sb->sb_cc; iov[0].iov_base = sb->sb_rptr; if (sb->sb_rptr < sb->sb_wptr) { iov[0].iov_len = sb->sb_wptr - sb->sb_rptr; /* Should never succeed, but... */ if (iov[0].iov_len > len) iov[0].iov_len = len; n = 1; } else { iov[0].iov_len = (sb->sb_data + sb->sb_datalen) - sb->sb_rptr; if (iov[0].iov_len > len) iov[0].iov_len = len; len -= iov[0].iov_len; if (len) { iov[1].iov_base = sb->sb_data; iov[1].iov_len = sb->sb_wptr - sb->sb_data; if (iov[1].iov_len > len) iov[1].iov_len = len; n = 2; } else n = 1; } /* Check if there's urgent data to send, and if so, send it */#ifdef HAVE_READV nn = writev(so->s, (const struct iovec *)iov, n); DEBUG_MISC((dfd, " ... wrote nn = %d bytes\n", nn));#else nn = send(so->s, iov[0].iov_base, iov[0].iov_len,0);#endif /* This should never happen, but people tell me it does *shrug* */ if (nn < 0 && (errno == EAGAIN || errno == EINTR)) return 0; if (nn <= 0) { DEBUG_MISC((dfd, " --- sowrite disconnected, so->so_state = %x, errno = %d\n", so->so_state, errno)); sofcantsendmore(so); tcp_sockclosed(sototcpcb(so)); return -1; } #ifndef HAVE_READV if (n == 2 && nn == iov[0].iov_len) { int ret; ret = send(so->s, iov[1].iov_base, iov[1].iov_len,0); if (ret > 0) nn += ret; } DEBUG_MISC((dfd, " ... wrote nn = %d bytes\n", nn));#endif /* Update sbuf */ sb->sb_cc -= nn;
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