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📄 cardsctrl1.h

📁 Active控件Card调用和自制.rar
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#pragma once

// 计算机生成了由 Microsoft Visual C++ 创建的 IDispatch 包装类

// 注意: 不要修改此文件的内容。如果此类由
//  Microsoft Visual C++ 重新生成,您的修改将被改写。

/////////////////////////////////////////////////////////////////////////////
// CCardsctrl1 包装类

class CCardsctrl1 : public CWnd
{
protected:
	DECLARE_DYNCREATE(CCardsctrl1)
public:
	CLSID const& GetClsid()
	{
		static CLSID const clsid
			= { 0xF968806, 0xD214, 0x11D5, { 0x90, 0x22, 0x52, 0x54, 0xAB, 0x12, 0x3A, 0x61 } };
		return clsid;
	}
	virtual BOOL Create(LPCTSTR lpszClassName, LPCTSTR lpszWindowName, DWORD dwStyle,
						const RECT& rect, CWnd* pParentWnd, UINT nID, 
						CCreateContext* pContext = NULL)
	{ 
		return CreateControl(GetClsid(), lpszWindowName, dwStyle, rect, pParentWnd, nID); 
	}

    BOOL Create(LPCTSTR lpszWindowName, DWORD dwStyle, const RECT& rect, CWnd* pParentWnd, 
				UINT nID, CFile* pPersist = NULL, BOOL bStorage = FALSE,
				BSTR bstrLicKey = NULL)
	{ 
		return CreateControl(GetClsid(), lpszWindowName, dwStyle, rect, pParentWnd, nID,
		pPersist, bStorage, bstrLicKey); 
	}

// 属性
public:


// 操作
public:

// _DCards

// Functions
//

	void AboutBox()
	{
		InvokeHelper(DISPID_ABOUTBOX, DISPATCH_METHOD, VT_EMPTY, NULL, NULL);
	}

// Properties
//

short Getvalue()
{
	short result;
	GetProperty(0x1, VT_I2, (void*)&result);
	return result;
}
void Setvalue(short propVal)
{
	SetProperty(0x1, VT_I2, propVal);
}
BOOL Getbackground()
{
	BOOL result;
	GetProperty(0x2, VT_BOOL, (void*)&result);
	return result;
}
void Setbackground(BOOL propVal)
{
	SetProperty(0x2, VT_BOOL, propVal);
}
short Getbackbmp()
{
	short result;
	GetProperty(0x3, VT_I2, (void*)&result);
	return result;
}
void Setbackbmp(short propVal)
{
	SetProperty(0x3, VT_I2, propVal);
}
BOOL GetCancelPopup()
{
	BOOL result;
	GetProperty(0x4, VT_BOOL, (void*)&result);
	return result;
}
void SetCancelPopup(BOOL propVal)
{
	SetProperty(0x4, VT_BOOL, propVal);
}
BOOL GetIsMove()
{
	BOOL result;
	GetProperty(0x5, VT_BOOL, (void*)&result);
	return result;
}
void SetIsMove(BOOL propVal)
{
	SetProperty(0x5, VT_BOOL, propVal);
}
BOOL GetIsGoHome()
{
	BOOL result;
	GetProperty(0x6, VT_BOOL, (void*)&result);
	return result;
}
void SetIsGoHome(BOOL propVal)
{
	SetProperty(0x6, VT_BOOL, propVal);
}


};

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