📄 cardsctrl1.h
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#pragma once
// 计算机生成了由 Microsoft Visual C++ 创建的 IDispatch 包装类
// 注意: 不要修改此文件的内容。如果此类由
// Microsoft Visual C++ 重新生成,您的修改将被改写。
/////////////////////////////////////////////////////////////////////////////
// CCardsctrl1 包装类
class CCardsctrl1 : public CWnd
{
protected:
DECLARE_DYNCREATE(CCardsctrl1)
public:
CLSID const& GetClsid()
{
static CLSID const clsid
= { 0xF968806, 0xD214, 0x11D5, { 0x90, 0x22, 0x52, 0x54, 0xAB, 0x12, 0x3A, 0x61 } };
return clsid;
}
virtual BOOL Create(LPCTSTR lpszClassName, LPCTSTR lpszWindowName, DWORD dwStyle,
const RECT& rect, CWnd* pParentWnd, UINT nID,
CCreateContext* pContext = NULL)
{
return CreateControl(GetClsid(), lpszWindowName, dwStyle, rect, pParentWnd, nID);
}
BOOL Create(LPCTSTR lpszWindowName, DWORD dwStyle, const RECT& rect, CWnd* pParentWnd,
UINT nID, CFile* pPersist = NULL, BOOL bStorage = FALSE,
BSTR bstrLicKey = NULL)
{
return CreateControl(GetClsid(), lpszWindowName, dwStyle, rect, pParentWnd, nID,
pPersist, bStorage, bstrLicKey);
}
// 属性
public:
// 操作
public:
// _DCards
// Functions
//
void AboutBox()
{
InvokeHelper(DISPID_ABOUTBOX, DISPATCH_METHOD, VT_EMPTY, NULL, NULL);
}
// Properties
//
short Getvalue()
{
short result;
GetProperty(0x1, VT_I2, (void*)&result);
return result;
}
void Setvalue(short propVal)
{
SetProperty(0x1, VT_I2, propVal);
}
BOOL Getbackground()
{
BOOL result;
GetProperty(0x2, VT_BOOL, (void*)&result);
return result;
}
void Setbackground(BOOL propVal)
{
SetProperty(0x2, VT_BOOL, propVal);
}
short Getbackbmp()
{
short result;
GetProperty(0x3, VT_I2, (void*)&result);
return result;
}
void Setbackbmp(short propVal)
{
SetProperty(0x3, VT_I2, propVal);
}
BOOL GetCancelPopup()
{
BOOL result;
GetProperty(0x4, VT_BOOL, (void*)&result);
return result;
}
void SetCancelPopup(BOOL propVal)
{
SetProperty(0x4, VT_BOOL, propVal);
}
BOOL GetIsMove()
{
BOOL result;
GetProperty(0x5, VT_BOOL, (void*)&result);
return result;
}
void SetIsMove(BOOL propVal)
{
SetProperty(0x5, VT_BOOL, propVal);
}
BOOL GetIsGoHome()
{
BOOL result;
GetProperty(0x6, VT_BOOL, (void*)&result);
return result;
}
void SetIsGoHome(BOOL propVal)
{
SetProperty(0x6, VT_BOOL, propVal);
}
};
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