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📄 minibzip2.vbproj

📁 C#的zip的源代码
💻 VBPROJ
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<Project DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003" xmlns:Conversion="urn:Conversion">
  <PropertyGroup>
    <Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
    <Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
    <SchemaVersion>2.0</SchemaVersion>
    <ProjectGuid>{E4AFB41C-DDBB-44AD-9D64-304B7FEE66C9}</ProjectGuid>
    <RootNamespace>NewProject</RootNamespace>
    <AssemblyName>minibzip2</AssemblyName>
    <OutputType>WinExe</OutputType>
    <ApplicationIcon />
    <WarningLevel />
    <NoWarn />
    <StartupObject />
    <NoStdLib />
    <NoConfig />
    <RunPostBuildEvent>OnSuccessfulBuild</RunPostBuildEvent>
    <PreBuildEvent />
    <PostBuildEvent />
  </PropertyGroup>
  <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
    <DebugSymbols>True</DebugSymbols>
    <Optimize>True</Optimize>
    <AllowUnsafeBlocks />
    <CheckForOverflowUnderflow>True</CheckForOverflowUnderflow>
    <DefineConstants />
    <OutputPath>bin\</OutputPath>
    <TreatWarningsAsErrors>True</TreatWarningsAsErrors>
  </PropertyGroup>
  <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
    <DebugSymbols>True</DebugSymbols>
    <Optimize>True</Optimize>
    <AllowUnsafeBlocks />
    <CheckForOverflowUnderflow>True</CheckForOverflowUnderflow>
    <DefineConstants />
    <OutputPath>\</OutputPath>
    <TreatWarningsAsErrors>True</TreatWarningsAsErrors>
  </PropertyGroup>
  <ItemGroup>
    <Reference Include="System" />
    <Reference Include="System.Drawing" />
    <Reference Include="System.Windows.Forms" />
    <Reference Include="System.Xml" />
    <Reference Include="ICSharpCode.SharpZipLib">
      <HintPath>..\..\..\bin\ICSharpCode.SharpZipLib.dll</HintPath>
      <Private>True</Private>
    </Reference>
  </ItemGroup>
  <ItemGroup>
    <Compile Include="Main.vb">
      <SubType>Form</SubType>
    </Compile>
    <Compile Include="AssemblyInfo.vb" />
    <EmbeddedResource Include="Main.resx">
      <DependentUpon>Main.vb</DependentUpon>
      <SubType>Designer</SubType>
    </EmbeddedResource>
  </ItemGroup>
  <ItemGroup />
  <ItemGroup />
  <Import Project="$(MSBuildBinPath)\Microsoft.VisualBasic.Targets" />
</Project>

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