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📄 sf_dynamic_plugins.c

📁 著名的入侵检测系统snort的最新版本的源码
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/* $Id: *//* * sf_dynamic_plugins.c * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License Version 2 as * published by the Free Software Foundation.  You may not use, modify or * distribute this program under any other version of the GNU General * Public License. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. * * Copyright (C) 2005 Sourcefire Inc. * * Author: Steven Sturges * * Dynamic Library Loading for Snort * */#ifdef DYNAMIC_PLUGIN#ifdef HAVE_CONFIG_H#include <config.h>#endif#ifndef WIN32#include <unistd.h>#include <stdlib.h>#include <string.h>#include <sys/types.h>#include <limits.h>#include <dirent.h>#include <dlfcn.h>#include <fnmatch.h>#if defined(HPUX)#define EXT "*.sl"#elif defined(MACOS)#define EXT "*.dylib"#elif defined(OPENBSD)#define EXT "*.so"#define EXT2 "*.so.*"#else#define EXT "*.so"#endiftypedef void * PluginHandle;#else /* !WIN32 */#include <windows.h>#define EXT "dll"typedef HANDLE PluginHandle;/* Of course, WIN32 couldn't do things the unix way... * Define a few of these to get around portability issues. */#define getcwd _getcwd  #define PATH_MAX MAX_PATH#endif /* !WIN32 */#include <errno.h>#include "config.h"#include "decode.h"#include "debug.h"#include "detect.h"extern u_int8_t DecodeBuffer[DECODE_BLEN]; /* decode.c */extern HttpUri UriBufs[URI_COUNT]; /* detect.c */#include "util.h"#include "snort.h"#include "sf_dynamic_engine.h"#include "sf_dynamic_detection.h"#include "sf_dynamic_preprocessor.h"#include "sp_dynamic.h"#include "sp_preprocopt.h"#include "util.h"#include "event_queue.h"#include "plugbase.h"#include "sfthreshold.h"#include "inline.h"#include "mstring.h"#include "sfsnprintfappend.h"#include "stream_api.h"/* Predeclare this */void VerifySharedLibUniqueness();typedef int (*LoadLibraryFunc)(char *path, int indent);typedef struct _DynamicEnginePlugin{    PluginHandle handle;    DynamicPluginMeta metaData;    InitEngineLibFunc initFunc;    struct _DynamicEnginePlugin *next;    struct _DynamicEnginePlugin *prev;} DynamicEnginePlugin;static DynamicEnginePlugin *loadedEngines = NULL;typedef struct _DynamicDetectionPlugin{    PluginHandle handle;    DynamicPluginMeta metaData;    InitDetectionLibFunc initFunc;    struct _DynamicDetectionPlugin *next;    struct _DynamicDetectionPlugin *prev;} DynamicDetectionPlugin;static DynamicDetectionPlugin *loadedDetectionPlugins = NULL;typedef struct _DynamicPreprocessorPlugin{    PluginHandle handle;    DynamicPluginMeta metaData;    InitPreprocessorLibFunc initFunc;    struct _DynamicPreprocessorPlugin *next;    struct _DynamicPreprocessorPlugin *prev;} DynamicPreprocessorPlugin;static DynamicPreprocessorPlugin *loadedPreprocessorPlugins = NULL;void CloseDynamicLibrary(PluginHandle handle){#ifndef WIN32    dlclose(handle);#else    FreeLibrary(handle);#endif}#define NONFATAL 0#define FATAL 1void *getSymbol(PluginHandle handle, char *symbol, DynamicPluginMeta *meta, int fatal){    void *symbolPtr = NULL;    if (!handle)        return symbolPtr;#ifndef WIN32    symbolPtr = dlsym(handle, symbol);#else    symbolPtr = GetProcAddress(handle, symbol);#endif    if (!symbolPtr)    {        if (fatal)        {#ifndef WIN32            FatalError("Failed to find %s() function in %s: %s\n",                symbol, meta->libraryPath, dlerror());#else            FatalError("Failed to find %s() function in %s: %d\n",                symbol, meta->libraryPath, GetLastError());#endif        }        else        {#ifndef WIN32            ErrorMessage("Failed to find %s() function in %s: %s\n",                symbol, meta->libraryPath, dlerror());#else            ErrorMessage("Failed to find %s() function in %s: %d\n",                symbol, meta->libraryPath, GetLastError());#endif        }    }    return symbolPtr;}void GetPluginVersion(PluginHandle handle, DynamicPluginMeta* meta){    LibVersionFunc libVersionFunc = NULL;    libVersionFunc = (LibVersionFunc)getSymbol(handle, "LibVersion", meta, FATAL);    if (libVersionFunc != NULL)    {        libVersionFunc(meta);    }}PluginHandle openDynamicLibrary(char *library_name, int useGlobal){    PluginHandle handle;#ifndef WIN32    handle = dlopen(library_name, RTLD_NOW | (useGlobal ? RTLD_GLOBAL: 0));#else    handle = LoadLibrary(library_name);#endif    if (handle == NULL)    {#ifndef WIN32        FatalError("Failed to load %s: %s\n", library_name, dlerror());#else        FatalError("Failed to load %s: %d\n", library_name, GetLastError());#endif    }    return handle;}void LoadAllLibs(char *path, LoadLibraryFunc loadFunc){#ifndef WIN32    char path_buf[PATH_MAX];    struct dirent *dirEntry;    DIR *directory;    int  count = 0;    directory = opendir(path);    if (directory)    {        dirEntry = readdir(directory);        while (dirEntry)        {            if (dirEntry->d_reclen &&                !fnmatch(EXT, dirEntry->d_name, FNM_PATHNAME | FNM_PERIOD))            {                SnortSnprintf(path_buf, PATH_MAX, "%s%s%s", path, "/", dirEntry->d_name);                loadFunc(path_buf, 1);                count++;            }            dirEntry = readdir(directory);        }        closedir(directory);#ifdef OPENBSD        directory = opendir(path);        if (directory)        {            dirEntry = readdir(directory);            while (dirEntry)            {                if (dirEntry->d_reclen &&                    !fnmatch(EXT2, dirEntry->d_name, FNM_PATHNAME | FNM_PERIOD))                {                    SnortSnprintf(path_buf, PATH_MAX, "%s%s%s", path, "/", dirEntry->d_name);                    loadFunc(path_buf, 1);                    count++;                }                dirEntry = readdir(directory);            }        }        closedir(directory);#endif        if ( count == 0 )        {            LogMessage("Warning: No dynamic libraries found in directory %s!\n", path);        }    }    else    {        LogMessage("Warning: Directory %s does not exist!\n", path);    }#else    /* Find all shared library files in path */    char path_buf[PATH_MAX];    char dyn_lib_name[PATH_MAX];    char drive[_MAX_DRIVE];    char dir[_MAX_DIR];    char fname[_MAX_FNAME];    char ext[_MAX_EXT];    HANDLE fSearch;    WIN32_FIND_DATA FindFileData;    int pathLen = 0;    char *directory;    int useDrive = 0;    if (SnortStrncpy(path_buf, path, PATH_MAX) != SNORT_STRNCPY_SUCCESS)        FatalError("Path is too long: %s\n", path);    pathLen = SnortStrnlen(path_buf, PATH_MAX);    if ((path_buf[pathLen - 1] == '\\') ||        (path_buf[pathLen - 1] == '/'))    {        /* A directory was specified with trailing dir character */        _splitpath(path_buf, drive, dir, fname, ext);        _makepath(path_buf, drive, dir, "*", EXT);        directory = &dir[0];        useDrive = 1;    }    else /* A directory was specified */    {        _splitpath(path_buf, drive, dir, fname, ext);        if (strcmp(ext, ""))        {            FatalError("Improperly formatted directory name: %s\n", path);        }        _makepath(path_buf, "", path_buf, "*", EXT);        directory = path;    }    fSearch = FindFirstFile(path_buf, &FindFileData);    while (fSearch != NULL && fSearch != (HANDLE)-1)    {        if (useDrive)            _makepath(dyn_lib_name, drive, directory, FindFileData.cFileName, NULL);        else            _makepath(dyn_lib_name, NULL, directory, FindFileData.cFileName, NULL);        loadFunc(dyn_lib_name, 1);        if (!FindNextFile(fSearch, &FindFileData))        {            break;        }    }    FindClose(fSearch);#endif}void AddEnginePlugin(PluginHandle handle,                     InitEngineLibFunc initFunc,                     DynamicPluginMeta *meta){    DynamicEnginePlugin *newPlugin = NULL;    newPlugin = (DynamicEnginePlugin *)SnortAlloc(sizeof(DynamicEnginePlugin));    newPlugin->handle = handle;    if (!loadedEngines)    {        loadedEngines = newPlugin;    }    else    {        newPlugin->next = loadedEngines;        loadedEngines->prev = newPlugin;        loadedEngines = newPlugin;    }    memcpy(&(newPlugin->metaData), meta, sizeof(DynamicPluginMeta));    newPlugin->metaData.libraryPath = strdup(meta->libraryPath);    newPlugin->initFunc = initFunc;}void RemoveEnginePlugin(DynamicEnginePlugin *plugin){    if (!plugin)        return;    if (plugin == loadedEngines)    {        loadedEngines = loadedEngines->next;        loadedEngines->prev = NULL;    }    else    {        if (plugin->prev)            plugin->prev->next = plugin->next;        if (plugin->next)            plugin->next->prev = plugin->prev;    }    CloseDynamicLibrary(plugin->handle);    free(plugin);}int LoadDynamicEngineLib(char *library_name, int indent){    /* Presume here, that library name is full path */    InitEngineLibFunc engineInit;    DynamicPluginMeta metaData;    PluginHandle handle;#ifdef SUP_IP6    LogMessage("%sDynamic engine will not be loaded since dynamic detection "                 "libraries are not yet supported with IPv6.\n",                 indent?"  ":"");    return 0;#endif    LogMessage("%sLoading dynamic engine %s... ",               indent ? "  " : "", library_name);    handle = openDynamicLibrary(library_name, 1);    metaData.libraryPath = library_name;    GetPluginVersion(handle, &metaData);    /* Just to ensure that the function exists */    engineInit = (InitEngineLibFunc)getSymbol(handle, "InitializeEngine", &metaData, FATAL);    if (metaData.type != TYPE_ENGINE)    {        CloseDynamicLibrary(handle);        LogMessage("failed, not an Engine\n");        return 0;    }    AddEnginePlugin(handle, engineInit, &metaData);    LogMessage("done\n");    return 0;}void LoadAllDynamicEngineLibs(char *path){    LogMessage("Loading all dynamic engine libs from %s...\n", path);    LoadAllLibs(path, LoadDynamicEngineLib);    LogMessage("  Finished Loading all dynamic engine libs from %s\n", path);}void CloseDynamicEngineLibs(){    DynamicEnginePlugin *plugin = loadedEngines;    while (plugin)    {        if (!(plugin->metaData.type & TYPE_DETECTION))        {            CloseDynamicLibrary(plugin->handle);        }        else        {            /* NOP, handle will be closed when we close the DetectionLib */            ;        }        plugin = plugin->next;    }}void RemovePreprocessorPlugin(DynamicPreprocessorPlugin *plugin){    if (!plugin)        return;    if (plugin == loadedPreprocessorPlugins)    {        loadedPreprocessorPlugins = loadedPreprocessorPlugins->next;        loadedPreprocessorPlugins->prev = NULL;

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