📄 plane.cpp
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// Plane.cpp : 定义应用程序的入口点。
//
#include "stdafx.h"
#include "Plane.h"
#include "RolePlane.h"
#define MAX_LOADSTRING 100
// 全局变量:
HINSTANCE hInst; // 当前实例
TCHAR szTitle[MAX_LOADSTRING]; // 标题栏文本
TCHAR szWindowClass[MAX_LOADSTRING]; // 主窗口类名
// 此代码模块中包含的函数的前向声明:
ATOM MyRegisterClass(HINSTANCE hInstance);
BOOL InitInstance(HINSTANCE, int);
LRESULT CALLBACK WndProc(HWND, UINT, WPARAM, LPARAM);
LRESULT CALLBACK About(HWND, UINT, WPARAM, LPARAM);
CRolePlane *roplane;
HDC hdc;
int InitGame(HWND hwnd){
hdc=GetDC(hwnd);
roplane=new CRolePlane(hdc);
ReleaseDC(hwnd,hdc);
return 1;
}
int APIENTRY _tWinMain(HINSTANCE hInstance,
HINSTANCE hPrevInstance,
LPTSTR lpCmdLine,
int nCmdShow)
{
// TODO: 在此放置代码。
MSG msg;
HACCEL hAccelTable;
// 初始化全局字符串
LoadString(hInstance, IDS_APP_TITLE, szTitle, MAX_LOADSTRING);
LoadString(hInstance, IDC_PLANE, szWindowClass, MAX_LOADSTRING);
MyRegisterClass(hInstance);
// 执行应用程序初始化:
if (!InitInstance (hInstance, nCmdShow))
{
return FALSE;
}
hAccelTable = LoadAccelerators(hInstance, (LPCTSTR)IDC_PLANE);
// 主消息循环:
while (GetMessage(&msg, NULL, 0, 0))
{
if (!TranslateAccelerator(msg.hwnd, hAccelTable, &msg))
{
TranslateMessage(&msg);
DispatchMessage(&msg);
}
}
delete roplane;
return (int) msg.wParam;
}
//
// 函数: MyRegisterClass()
//
// 目的: 注册窗口类。
//
// 注释:
//
// 仅当希望在已添加到 Windows 95 的
// “RegisterClassEx”函数之前此代码与 Win32 系统兼容时,
// 才需要此函数及其用法。调用此函数
// 十分重要,这样应用程序就可以获得关联的
// “格式正确的”小图标。
//
ATOM MyRegisterClass(HINSTANCE hInstance)
{
WNDCLASSEX wcex;
wcex.cbSize = sizeof(WNDCLASSEX);
wcex.style = CS_HREDRAW | CS_VREDRAW;
wcex.lpfnWndProc = (WNDPROC)WndProc;
wcex.cbClsExtra = 0;
wcex.cbWndExtra = 0;
wcex.hInstance = hInstance;
wcex.hIcon = LoadIcon(hInstance, (LPCTSTR)IDI_PLANE);
wcex.hCursor = LoadCursor(NULL, IDC_ARROW);
wcex.hbrBackground = (HBRUSH)(COLOR_WINDOW+1);
wcex.lpszMenuName = (LPCTSTR)IDC_PLANE;
wcex.lpszClassName = szWindowClass;
wcex.hIconSm = LoadIcon(wcex.hInstance, (LPCTSTR)IDI_SMALL);
return RegisterClassEx(&wcex);
}
//
// 函数: InitInstance(HANDLE, int)
//
// 目的: 保存实例句柄并创建主窗口
//
// 注释:
//
// 在此函数中,我们在全局变量中保存实例句柄并
// 创建和显示主程序窗口。
//
BOOL InitInstance(HINSTANCE hInstance, int nCmdShow)
{
HWND hWnd;
hInst = hInstance; // 将实例句柄存储在全局变量中
hWnd = CreateWindow(szWindowClass, szTitle, WS_OVERLAPPEDWINDOW,
CW_USEDEFAULT, 0, CW_USEDEFAULT, 0, NULL, NULL, hInstance, NULL);
if (!hWnd)
{
return FALSE;
}
ShowWindow(hWnd, nCmdShow);
UpdateWindow(hWnd);
SetTimer(hWnd,1,10,NULL);
SetTimer(hWnd,2,500,NULL);
SetTimer(hWnd,8,2000,NULL);
return TRUE;
}
//
// 函数: WndProc(HWND, unsigned, WORD, LONG)
//
// 目的: 处理主窗口的消息。
//
// WM_COMMAND - 处理应用程序菜单
// WM_PAINT - 绘制主窗口
// WM_DESTROY - 发送退出消息并返回
//
//
LRESULT CALLBACK WndProc(HWND hWnd, UINT message, WPARAM wParam, LPARAM lParam)
{
int wmId, wmEvent;
PAINTSTRUCT ps;
HDC hdc=GetDC(hWnd);
switch (message)
{
case WM_COMMAND:
wmId = LOWORD(wParam);
wmEvent = HIWORD(wParam);
// 分析菜单选择:
switch (wmId)
{
case IDM_ABOUT:
DialogBox(hInst, (LPCTSTR)IDD_ABOUTBOX, hWnd, (DLGPROC)About);
break;
case IDM_EXIT:
DestroyWindow(hWnd);
break;
default:
return DefWindowProc(hWnd, message, wParam, lParam);
}
break;
case WM_CREATE:
InitGame(hWnd);
break;
case WM_PAINT:
BeginPaint(hWnd, &ps);
// TODO: 在此添加任意绘图代码...
roplane->Draw();
EndPaint(hWnd, &ps);
break;
case WM_DESTROY:
PostQuitMessage(0);
break;
case WM_TIMER:
switch(wParam){
case 1:
roplane->py++;
roplane->py1++;
if(roplane->py>=660)
roplane->py=-660;
if(roplane->py1>=660)
roplane->py1=-660;
for(int i=0;i<roplane->count;i++){
if(roplane->bullet[i].by>0){
roplane->bullet[i].by-=15;
}
if(roplane->bullet[i].by<=0){
for(int j=i;j<roplane->count;j++){
roplane->bullet[j]=roplane->bullet[j+1];
}
roplane->count--;
}
}
roplane->Move();
roplane->CollidesWithNpc();
roplane->CollidesWithBullet();
InvalidateRect(hWnd,NULL,false);
break;
case 2:
roplane->CreateNPC(hdc);
break;
case 3:
roplane->CreateBullet();
break;
case 4:
if(roplane->x>0)
roplane->x-=10;
roplane->step=0;
break;
case 5:
if(roplane->x+64<950)
roplane->x+=10;
roplane->step=128;
break;
case 6:
if(roplane->y>0)
roplane->y-=10;
roplane->step=64;
break;
case 7:
if(roplane->y+64<660)
roplane->y+=10;
roplane->step=64;
break;
case 8:
roplane->CreateNpcBullet();
break;
}
break;
case WM_KEYDOWN:
switch(wParam){
case VK_LEFT:
// if(roplane->x>0)
//roplane->x-=10;
//roplane->step=0;
SetTimer(hWnd,4,16,NULL);
break;
case VK_RIGHT:
//if(roplane->x+64<950)
//roplane->x+=10;
//roplane->step=128;
SetTimer(hWnd,5,16,NULL);
break;
case VK_UP:
// if(roplane->y>0)
//roplane->y-=10;
//roplane->step=64;
SetTimer(hWnd,6,16,NULL);
break;
case VK_DOWN:
//if(roplane->y+64<660)
//roplane->y+=10;
//roplane->step=64;
SetTimer(hWnd,7,16,NULL);
break;
case VK_SPACE:
SetTimer(hWnd,3,100,NULL);
break;
}
break;
case WM_KEYUP:
switch(wParam){
case VK_LEFT:
roplane->step=64;
KillTimer(hWnd,4);
break;
case VK_RIGHT:
roplane->step=64;
KillTimer(hWnd,5);
break;
case VK_UP:
roplane->step=64;
KillTimer(hWnd,6);
break;
case VK_DOWN:
roplane->step=64;
KillTimer(hWnd,7);
break;
case VK_SPACE:
KillTimer(hWnd,3);
break;
}
break;
default:
return DefWindowProc(hWnd, message, wParam, lParam);
}
ReleaseDC(hWnd,hdc);
return 0;
}
// “关于”框的消息处理程序。
LRESULT CALLBACK About(HWND hDlg, UINT message, WPARAM wParam, LPARAM lParam)
{
switch (message)
{
case WM_INITDIALOG:
return TRUE;
case WM_COMMAND:
if (LOWORD(wParam) == IDOK || LOWORD(wParam) == IDCANCEL)
{
EndDialog(hDlg, LOWORD(wParam));
return TRUE;
}
break;
}
return FALSE;
}
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