beaudio.h
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165 行
/*
* beaudio.h
*
* BeOS Sound driver class definitions.
*
* Portable Windows Library
*
* Copyright (c) 1993-1998 Equivalence Pty. Ltd.
*
* The contents of this file are subject to the Mozilla Public License
* Version 1.0 (the "License"); you may not use this file except in
* compliance with the License. You may obtain a copy of the License at
* http://www.mozilla.org/MPL/
*
* Software distributed under the License is distributed on an "AS IS"
* basis, WITHOUT WARRANTY OF ANY KIND, either express or implied. See
* the License for the specific language governing rights and limitations
* under the License.
*
* The Original Code is Portable Windows Library.
*
* The Initial Developer of the Original Code is Equivalence Pty. Ltd.
*
* Portions are Copyright (C) 1993 Free Software Foundation, Inc.
* All Rights Reserved.
*
* Contributor(s):
* Yuri Kiryanov, ykiryanov at users.sourceforge.net
* Bits by Jac Goudsmit
*
* $Revision: 19008 $
* $Author: rjongbloed $
* $Date: 2007-11-29 09:17:41 +0000 (Thu, 29 Nov 2007) $
*/
#include <ptlib.h>
#include <ptlib/dynalink.h>
#include <ptlib/sound.h>
#include <ptlib/socket.h>
#include <ptlib/plugin.h>
// Storage kit
#include <storage/Directory.h>
#include <storage/Entry.h>
#include <storage/File.h>
// Media kit
#include <media/MediaDefs.h>
#include <media/MediaFormats.h>
#include <media/MediaFile.h>
#include <media/MediaTrack.h>
#include <media/SoundPlayer.h>
#include <media/PlaySound.h>
// Kernel kit
#include <kernel/OS.h>
// Beep kit :-)
#include <support/Beep.h>
#include "resampler.h"
#ifdef B_ZETA_VERSION
#define MEDIA_KIT_UPDATE
#endif
#ifdef MEDIA_KIT_UPDATE
#include <media/MediaRecorder.h>
#else
#include "beaudio/MediaRecorder.h"
#endif
////////////////////////////////////////////////////////////////////////////////
// PSoundChannelBeOS declaration
class CircularBuffer;
class PSoundChannelBeOS: public PSoundChannel
{
public:
PSoundChannelBeOS();
void Construct();
PSoundChannelBeOS(const PString &device,
PSoundChannel::Directions dir,
unsigned numChannels,
unsigned sampleRate,
unsigned bitsPerSample);
~PSoundChannelBeOS();
static PStringArray GetDeviceNames(PSoundChannel::Directions = Player);
static PString GetDefaultDevice(PSoundChannel::Directions);
PBoolean Open(const PString & _device,
Directions _dir,
unsigned _numChannels,
unsigned _sampleRate,
unsigned _bitsPerSample);
PBoolean Setup();
PBoolean Close();
PBoolean IsOpen() const;
PBoolean Write(const void * buf, PINDEX len);
PBoolean Read(void * buf, PINDEX len);
PBoolean SetFormat(unsigned numChannels,
unsigned sampleRate,
unsigned bitsPerSample);
unsigned GetChannels() const;
unsigned GetSampleRate() const;
unsigned GetSampleSize() const;
PBoolean SetBuffers(PINDEX size, PINDEX count);
PBoolean GetBuffers(PINDEX & size, PINDEX & count);
PBoolean PlaySound(const PSound & sound, PBoolean wait);
PBoolean PlayFile(const PFilePath & filename, PBoolean wait);
PBoolean HasPlayCompleted();
PBoolean WaitForPlayCompletion();
PBoolean RecordSound(PSound & sound);
PBoolean RecordFile(const PFilePath & filename);
PBoolean StartRecording();
PBoolean IsRecordBufferFull();
PBoolean AreAllRecordBuffersFull();
PBoolean WaitForRecordBufferFull();
PBoolean WaitForAllRecordBuffersFull();
PBoolean Abort();
PBoolean SetVolume(unsigned newVal);
PBoolean GetVolume(unsigned &devVol);
public:
// Overrides from class PChannel
virtual PString GetName() const { return deviceName; }
// Return the name of the channel.
protected:
PString deviceName;
Directions direction;
private:
// Only one of the following pointers can be non-NULL at a time.
BMediaRecorder *mRecorder;
BSoundPlayer *mPlayer;
// Raw media format specifier used for sound player.
// It also stores the parameters (number of channels, sample rate etc) so
// no need to store them separately here.
// For the recorder, a media_format struct is created temporarily with
// the data from this raw format spec.
media_raw_audio_format mFormat;
// The class holds a circular buffer whose size is set with SetBuffers.
// We only need one buffer for BeOS. The number of buffers that was set
// is only kept for reference.
friend class CircularBuffer;
CircularBuffer *mBuffer; // The internal buffer
PINDEX mNumBuffers; // for reference only!
// Just some helpers so that the Open function doesn't get too big
PBoolean OpenPlayer(void);
PBoolean OpenRecorder(const PString &dev);
// internal buffer setting function so we can disable the SetBuffers
// function for debug purposes
// size is the total size, threshold is the fill/drain threshold on
// the buffer
PBoolean InternalSetBuffers(PINDEX size, PINDEX threshold);
// Input resampler
Resampler *mResampler;
};
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