📄 sound_directsound.h
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/*
* sound_directsound.h
*
* DirectX Sound driver implementation.
*
* Portable Windows Library
*
* Copyright (c) 2006-2007 Novacom, a division of IT-Optics
*
* The contents of this file are subject to the Mozilla Public License
* Version 1.0 (the "License"); you may not use this file except in
* compliance with the License. You may obtain a copy of the License at
* http://www.mozilla.org/MPL/
*
* Software distributed under the License is distributed on an "AS IS"
* basis, WITHOUT WARRANTY OF ANY KIND, either express or implied. See
* the License for the specific language governing rights and limitations
* under the License.
*
* The Original Code is Portable Windows Library.
*
* The Initial Developer of the Original DirectSound Code is
* Vincent Luba <vincent.luba@novacom.be>
*
* Contributor(s): /
*
* $Revision: 19008 $
* $Author: rjongbloed $
* $Date: 2007-11-29 09:17:41 +0000 (Thu, 29 Nov 2007) $
*/
#ifndef __DIRECTSOUND_H__
#define __DIRECTSOUND_H__
#include <ptlib.h>
#include <ptbuildopts.h>
#if defined(P_DIRECTSOUND) && ! defined(P_DIRECTSOUND_WINCE)
#include <ptlib/sound.h>
#include <dsound.h>
typedef struct
{
GUID guids [20];
PStringArray names;
} DirectSoundDevices;
class PSoundChannelDirectSound: public PSoundChannel
{
public:
PSoundChannelDirectSound();
void Construct();
PSoundChannelDirectSound(const PString &device,
PSoundChannel::Directions dir,
unsigned numChannels,
unsigned sampleRate,
unsigned bitsPerSample);
~PSoundChannelDirectSound();
static PStringArray GetDeviceNames(PSoundChannel::Directions);
static DirectSoundDevices DevicesEnumerators (PSoundChannel::Directions);
static PString GetDefaultDevice(PSoundChannel::Directions);
PBoolean Open(const PString & _device,
Directions _dir,
unsigned _numChannels,
unsigned _sampleRate,
unsigned _bitsPerSample);
PBoolean Setup();
PBoolean Close();
PBoolean Write(const void * buf, PINDEX len);
PBoolean Read(void * buf, PINDEX len);
PBoolean SetFormat(unsigned numChannels,
unsigned sampleRate,
unsigned bitsPerSample);
unsigned GetChannels() const;
unsigned GetSampleRate() const;
unsigned GetSampleSize() const;
PBoolean SetBuffers(PINDEX size, PINDEX count);
PBoolean GetBuffers(PINDEX & size, PINDEX & count);
PBoolean PlaySound(const PSound & sound, PBoolean wait);
PBoolean PlayFile(const PFilePath & filename, PBoolean wait);
PBoolean HasPlayCompleted();
PBoolean WaitForPlayCompletion();
PBoolean RecordSound(PSound & sound);
PBoolean RecordFile(const PFilePath & filename);
PBoolean StartRecording();
PBoolean IsRecordBufferFull();
PBoolean AreAllRecordBuffersFull();
PBoolean WaitForRecordBufferFull();
PBoolean WaitForAllRecordBuffersFull();
PBoolean Abort();
PBoolean SetVolume (unsigned);
PBoolean GetVolume (unsigned &);
PBoolean IsOpen() const;
private:
unsigned mNumChannels;
unsigned mSampleRate;
unsigned mBitsPerSample;
PBoolean isInitialised;
PBoolean isOpen;
Directions mDirection;
LPDIRECTSOUNDCAPTURE8 sAudioCaptureDevice;
LPDIRECTSOUNDCAPTUREBUFFER8 mAudioCaptureBuffer;
LPDIRECTSOUND8 sAudioPlaybackDevice;
LPDIRECTSOUNDBUFFER8 mAudioPlaybackBuffer;
LPDIRECTSOUNDBUFFER mAudioPrimaryPlaybackBuffer;
PBoolean InitPlaybackBuffer();
PBoolean InitPlaybackDevice(GUID *pGUID);
PBoolean InitCaptureBuffer();
PBoolean InitCaptureDevice(GUID *pGUID);
PBoolean GetDeviceID (PString deviceName, GUID *pGUID);
PINDEX WriteToDXBuffer(const void * buf, PINDEX len);
PINDEX ReadFromDXBuffer(const void * buf, PINDEX len);
DWORD GetDXBufferFreeSpace ();
void FlushBuffer ();
PBoolean SetFormat ();
PINDEX mOutburst;
PBoolean mStreaming;
PINDEX mBufferSize;
PINDEX mDXBufferSize;
PINDEX mBufferCount;
PINDEX mDXOffset;
PINDEX mVolume;
WAVEFORMATEX mWFX;
PMutex bufferMutex;
//static PDirectSoundDevices mDevices;
};
#endif // P_DIRECTSOUND
#endif /* __DIRECTSOUND_H__ */
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