📄 widget_edit.c
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/*
*********************************************************************************************************
* uC/GUI
* Universal graphic software for embedded applications
*
* (c) Copyright 2002, Micrium Inc., Weston, FL
* (c) Copyright 2002, SEGGER Microcontroller Systeme GmbH
*
* 礐/GUI is protected by international copyright laws. Knowledge of the
* source code may not be used to write a similar product. This file may
* only be used in accordance with a license and should not be redistributed
* in any way. We appreciate your understanding and fairness.
*
----------------------------------------------------------------------
File : WIDGET_Edit.c
Purpose : Example demonstrating the use of a EDIT widget
----------------------------------------------------------------------
*/
#include "gui.h"
#include "edit.h"
#include <ugl/ugl.h>
#include <ugl/uglinput.h>
/*******************************************************************
*
* static code
*
********************************************************************
*/
extern UGL_INPUT_SERVICE_ID g_uglInputServiceId;
int a;
/*******************************************************************
*
* _DemoEdit
*
Edit a string until ESC or ENTER is pressed
*/
static void _DemoEdit(void) {
EDIT_Handle hEdit, hEdit2;
char aBuffer[28];
char bBuffer[28];
int Key;
GUI_SetBkColor(GUI_BLUE);
GUI_Clear();
GUI_SetColor(GUI_BLUE);
GUI_SetFont(&GUI_Font24_ASCII);
GUI_DispStringHCenterAt("WIDGET_Edit - Sample", 160, 5);
GUI_SetFont(&GUI_Font8x16);
GUI_DispStringHCenterAt("Use keyboard to modify string...", 160, 90);
/* Create edit widget */
hEdit = EDIT_Create( 50, 110, 220, 25, ' ', sizeof(aBuffer), 0 );
hEdit2 = EDIT_Create(50, 220, 220, 25, ' ', sizeof(bBuffer), 0 );
/* Modify edit widget */
EDIT_SetText(hEdit, "");
EDIT_SetText(hEdit2, "");
EDIT_SetFont(hEdit, &GUI_Font8x16);
EDIT_SetFont(hEdit2, &GUI_Font8x16);
EDIT_SetTextColor(hEdit, 0, GUI_RED);
EDIT_SetTextColor(hEdit2, 0, GUI_GREEN);
/* Set keyboard focus to edit widget */
WM_SetFocus(hEdit);
GUI_CURSOR_Show();
#if 0
/* Handle keyboard until ESC or ENTER is pressed */
do {
WM_Exec();
Key = GUI_GetKey();
if (Key != 0)
{
int a = Key;
a++;
}
} while ((Key != GUI_KEY_ENTER) && (Key != GUI_KEY_ESCAPE));
/* Fetch result from edit widget */
if (Key == GUI_ID_ENTER) {
EDIT_GetText(hEdit, aBuffer, sizeof(aBuffer));
}
/* Delete the edit widget */
EDIT_Delete(hEdit);
GUI_ClearRect(0, 50, 319, 239);
/* Display the changed string */
if (Key == GUI_ID_ENTER) {
GUI_Delay(250);
GUI_DispStringHCenterAt("The string you have edit is:", 160, 90);
GUI_DispStringHCenterAt(aBuffer, 160, 110);
GUI_Delay(3000);
GUI_ClearRect(0, 50, 319, 239);
}
GUI_Delay(500);
#endif
}
/*******************************************************************
*
* MainTask
*
* Demonstrates the use of a EDIT widget
*
********************************************************************
*/
int kbd_map(int key)
{
return key;
}
void uglThread()
{
UGL_MSG msg;
int key;
GUI_PID_STATE state;
unsigned int timer = 0;
int status;
while(1)
{
timer = GUI_GetTime();
status = uglInputMsgGet (g_uglInputServiceId, &msg, 200);
if (status == UGL_STATUS_OK)
{
if (msg.type == MSG_KEYBOARD)
{
if (msg.data.keyboard.modifiers & UGL_KBD_KEYDOWN)
{
key = msg.data.keyboard.key;
GUI_StoreKeyMsg(key, 1);
WM_Exec();
timer = GUI_GetTime();
}
}
else if (msg.type == MSG_POINTER)
{
state.x = msg.data.pointer.position.x;
state.y = msg.data.pointer.position.y;
state.Pressed = msg.data.pointer.buttonState;
GUI_PID_StoreState(&state);
WM_Exec();
timer = GUI_GetTime();
}
}
if (GUI_GetTime() - timer >= 5)
{
WM_Exec();
}
}
}
void MainTask(void) {
GUI_Init();
_DemoEdit();
taskSpawn("uglThread", 70, 0, 1024, (FUNCPTR)uglThread, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0);
}
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