📄 listdlg.cpp
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// listdlg.cpp : implementation file
//
#include "stdafx.h"
#include "player.h"
#include "listdlg.h"
#ifdef _DEBUG
#define new DEBUG_NEW
#undef THIS_FILE
static char THIS_FILE[] = __FILE__;
#endif
/////////////////////////////////////////////////////////////////////////////
// listdlg dialog
listdlg::listdlg(CWnd* pParent /*=NULL*/)
: CDialog(listdlg::IDD, pParent)
{
//{{AFX_DATA_INIT(listdlg)
// NOTE: the ClassWizard will add member initialization here
//}}AFX_DATA_INIT
}
void listdlg::DoDataExchange(CDataExchange* pDX)
{
CDialog::DoDataExchange(pDX);
//{{AFX_DATA_MAP(listdlg)
// NOTE: the ClassWizard will add DDX and DDV calls here
//}}AFX_DATA_MAP
}
BOOL listdlg::OnInitDialog()
{
CDialog::OnInitDialog();
// OnCtlColor(IDD_LISTDLG,,);
/* m_bg1.LoadBitmap(IDB_BITMAPBG1);
CPaintDC dc(this);
CRect rect;
GetClientRect(&rect);
CDC dcMem;
dcMem.CreateCompatibleDC(&dc);
BITMAP bitMap;
m_bg1.GetBitmap(&bitMap);
CBitmap *pbmpOld=dcMem.SelectObject(&m_bg1);
dc.StretchBlt(0,0,rect.Width(),rect.Height(),&dcMem,0,0,bitMap.bmWidth,bitMap.bmHeight,SRCCOPY);
*/
// open.EnableWindow(true);
// b=false;
// SetWindowPos(&CWnd::wndNoTopMost,200,200,100,100,SWP_SHOWWINDOW);
// TODO: Add extra initialization here
return TRUE; // return TRUE unless you set the focus to a control
// EXCEPTION: OCX Property Pages should return FALSE
}
BEGIN_MESSAGE_MAP(listdlg, CDialog)
//{{AFX_MSG_MAP(listdlg)
ON_WM_CTLCOLOR()
//}}AFX_MSG_MAP
END_MESSAGE_MAP()
/////////////////////////////////////////////////////////////////////////////
// listdlg message handlers
HBRUSH listdlg::OnCtlColor(CDC* pDC, CWnd* pWnd, UINT nCtlColor)
{
HBRUSH hbr = CDialog::OnCtlColor(pDC, pWnd, nCtlColor);
// TODO: Change any attributes of the DC here
// TODO: Return a different brush if the default is not desired
return hbr;
}
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