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📄 tonecontrol.java

📁 用于移动设备上的java虚拟机源代码
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/* * @(#)ToneControl.java	1.14 02/07/24 @(#) * * Copyright (c) 2002 Sun Microsystems, Inc.  All rights reserved. * PROPRIETARY/CONFIDENTIAL * Use is subject to license terms. */package javax.microedition.media.control;import javax.microedition.media.MediaException;/** * <code>ToneControl</code> is the interface to enable playback of a  * user-defined monotonic tone sequence. * <p> * A tone sequence is specified as a list of tone-duration pairs and * user-defined sequence blocks.  The list is packaged as an  * array of bytes.  The <code>setSequence</code> method is used to  * input the sequence to the <code>ToneControl</code>. * <p> * The syntax of a tone sequence is described in  * <a href="http://www.ietf.org/rfc/rfc2234">Augmented BNF</a> notations: * <blockquote> * <pre> * sequence              = version *1tempo_definition *1resolution_definition  *		             *block_definition 1*sequence_event * * version               = VERSION version_number * VERSION               = byte-value * version_number        = 1	; version # 1 * * tempo_definition      = TEMPO tempo_modifier * TEMPO                 = byte-value * tempo_modifier        = byte-value  *              ; multiply by 4 to get the tempo (in bpm) used  *              ; in the sequence. *  * resolution_definition = RESOLUTION resolution_unit * RESOLUTION            = byte-value * resolution_unit       = byte-value * * block_definition      = BLOCK_START block_number  *                            1*sequence_event  *                         BLOCK_END block_number * BLOCK_START           = byte-value * BLOCK_END             = byte-value * block_number          = byte-value  *              ; block_number specified in BLOCK_END has to be the  *              ; same as the one in BLOCK_START  * * sequence_event        = tone_event / block_event /  *                           volume_event / repeat_event *  * tone_event            = note duration * note                  = byte-value ; note to be played * duration              = byte-value ; duration of the note * * block_event           = PLAY_BLOCK block_number * PLAY_BLOCK            = byte-value * block_number          = byte-value  *              ; block_number must be previously defined  *              ; by a full block_definition * * volume_event          = SET_VOLUME volume * SET_VOLUME            = byte-value * volume                = byte-value ; new volume * * repeat_event          = REPEAT multiplier tone_event * REPEAT                = byte-value * multiplier            = byte-value   *              ; number of times to repeat a tone * * byte-value            = -128 - 127 *              ; the value of each constant and additional *              ; constraints on each parameter are specified below. * </pre> * </blockquote> *  * <A HREF="#VERSION"><code>VERSION</code></A>,  * <A HREF="#TEMPO"><code>TEMPO</code></A>,  * <A HREF="#RESOLUTION"><code>RESOLUTION</code></A>,  * <A HREF="#BLOCK_START"><code>BLOCK_START</code></A>,  * <A HREF="#BLOCK_END"><code>BLOCK_END</code></A>,  * <A HREF="#PLAY_BLOCK"><code>PLAY_BLOCK</code></A> * <A HREF="#SET_VOLUME"><code>SET_VOLUME</code></A> * <A HREF="#REPEAT"><code>REPEAT</code></A> * are pre-defined constants. * <p> * Following table shows the valid range of the parameters: * <blockquote> * <table border=1> * <tr> *   <td align="center">Parameter</td> *   <td align="center">Valid Range</td> *   <td align="center">Effective Range</td> *   <td align="center">Default</td></tr> * <tr> *   <td><code>tempo_modifier</code></td> *   <td align="center">5<= <code>tempo_modifier</code> <= 127 </td> *   <td align="center">20bpm to 508bpm</td> *   <td align="center">120bpm</td></tr> * <tr> *   <td><code>resolution_unit</code></td> *   <td align="center">1<= <code>resolution_unit</code> <= 127 </td> *   <td align="center">1/1 note to 1/127 note</td> *   <td align="center">1/64 note</td></tr> * <tr> *   <td><code>block_number</code></td> *   <td align="center">0<= <code>block_number</code> <= 127</td> *   <td align="center"> - </td> *   <td align="center"> - </td></tr> * <tr> *   <td><code>note</code></td> *   <td align="center">0<= <code>note</code> <= 127 or  *       <A HREF="#SILENCE"<code>SILENCE</code></a></td> *   <td align="center">C-1 to G9 or rest</td> *   <td align="center"> - </td></tr> * <tr> *   <td><code>duration</code></td> *   <td align="center">1<= <code>duration</code> <= 127 </td> *   <td align="center"> - </td> *   <td align="center"> - </td></tr> * <tr> *   <td><code>volume</code></td> *   <td align="center">0<= <code>volume</code> <= 100 </td> *   <td align="center">0% to 100% volume</td> *   <td align="center">100%</td></tr> * <tr> *   <td><code>multiplier</code></td> *   <td align="center">2<= <code>multiplier</code> <= 127 </td> *   <td align="center"> - </td> *   <td align="center"> - </td></tr> * </table> <br> * </blockquote> * * The frequency  * of the note can be calculated from the following formula: * <pre> *     SEMITONE_CONST = 17.31234049066755 = 1/(ln(2^(1/12))) *     note = ln(freq/8.176)*SEMITONE_CONST * </pre> * The musical note A = note 69 (0x45) = 440 Hz. <br> * <A HREF="#C4">Middle C (C4)</A> and * <A HREF="#SILENCE">SILENCE</A> are defined as constants. * <p> * The duration of each tone is measured in units of 1/resolution notes * and tempo is specified in beats/minute, where 1 beat = 1/4 note.  * Because the range of positive values of <code>byte</code> is only 1 - 127, * the tempo is  * formed by multiplying the tempo modifier by 4. Very slow tempos  * are excluded so range of tempo modifiers is 5 - 127 providing an  * effective range of 20 - 508 bpm. * <p> * To compute the effective duration in milliseconds for a tone,  * the following formula can be used: * <pre> *     duration * 60 * 1000 * 4 / (resolution * tempo) * </pre> *  * The following table lists some common durations in musical notes: * <blockquote> * <table border=1> * <tr> *   <td align="center">Note Length</td> *   <td align="center">Duration, Resolution=64</td> *   <td align="center">Duration, Resolution=96</td></tr> * <tr> *   <td align="center">1/1</td> *   <td align="center">64</td> *   <td align="center">96</td></tr> * <tr> *   <td align="center">1/4</td> *   <td align="center">16</td> *   <td align="center">24</td></tr> * <tr> *   <td align="center">1/4 dotted</td> *   <td align="center">24</td> *   <td align="center">36</td></tr> * <tr> *   <td align="center">1/8</td> *   <td align="center">8</td> *   <td align="center">12</td></tr> * <tr> *   <td align="center">1/8 triplets</td> *   <td align="center">-</td> *   <td align="center">8</td></tr> * <tr> *   <td align="center">4/1</td> *   <td align="center"><code>REPEAT</code> 4 &lt;note&gt; 64</td> *   <td align="center"><code>REPEAT</code> 4 &lt;note&gt; 96</td> * </table> * </blockquote> * * <h2>Example</h2> * <blockquote> * <pre> *    // "Mary Had A Little Lamb" has "ABAC" structure. *    // Use block to repeat "A" section.  * *    byte tempo = 30; // set tempo to 120 bpm  *    byte d = 8;      // eighth-note  * *    byte C4 = ToneControl.C4;;  *    byte D4 = (byte)(C4 + 2); // a whole step  *    byte E4 = (byte)(C4 + 4); // a major third  *    byte G4 = (byte)(C4 + 7); // a fifth  *    byte rest = ToneControl.SILENCE; // rest  * *    byte[] mySequence = { *        ToneControl.VERSION, 1,   // version 1 *        ToneControl.TEMPO, tempo, // set tempo *        ToneControl.BLOCK_START, 0,   // start define "A" section *        E4,d, D4,d, C4,d, E4,d,       // content of "A" section *        E4,d, E4,d, E4,d, rest,d,            *        ToneControl.BLOCK_END, 0,     // end define "A" section *        ToneControl.PLAY_BLOCK, 0,    // play "A" section *        D4,d, D4,d, D4,d, rest,d,     // play "B" section *        E4,d, G4,d, G4,d, rest,d, *        ToneControl.PLAY_BLOCK, 0,    // repeat "A" section *        D4,d, D4,d, E4,d, D4,d, C4,d  // play "C" section *    };  * *    try{  *        Player p = Manager.createPlayer(Manager.TONE_DEVICE_LOCATOR);  *        p.realize();  *        ToneControl c = (ToneControl)p.getControl("ToneControl");  *        c.setSequence(mySequence);  *        p.start();  *    } catch (IOException ioe) {  *    } catch (MediaException me) { } * * </pre> * </blockquote> * */public interface ToneControl extends javax.microedition.media.Control {    /**      * The VERSION attribute tag.     * <p>     * Value -2 is assigned to <code>VERSION</code>.     */    byte VERSION = -2;        /**      * The TEMPO event tag.     * <p>     * Value -3 is assigned to <code>TEMPO</code>.     */    byte TEMPO = -3;        /**      * The RESOLUTION event tag.     * <p>     * Value -4 is assigned to <code>RESOLUTION</code>.     */    byte RESOLUTION = -4;        /**      * Defines a starting point for a block.     * <p>     * Value -5 is assigned to <code>BLOCK_START</code>.     */    byte BLOCK_START = -5;    /**      * Defines an ending point for a block.     * <p>     * Value -6 is assigned to <code>BLOCK_END</code>.     */    byte BLOCK_END = -6;    /**      * Play a defined block.     * <p>     * Value -7 is assigned to <code>PLAY_BLOCK</code>.     */    byte PLAY_BLOCK = -7;     /**      * The SET_VOLUME event tag.     * <p>     * Value -8 is assigned to <code>SET_VOLUME</code>.     */    byte SET_VOLUME = -8;        /**      * The REPEAT event tag.     * <p>     * Value -9 is assigned to <code>REPEAT</code>.     */    byte REPEAT = -9;        /**     * Middle C.     * <p>     * Value 60 is assigned to <code>C4</code>.     */    byte C4 = 60;    /**     * Silence.     * <p>     * Value -1 is assigned to <code>SILENCE</code>.     */    byte SILENCE = -1;    /**     * Sets the tone sequence.<p>     *      * @param sequence The sequence to set.     * @exception IllegalArgumentException Thrown if the sequence is      * <code>null</code> or invalid.     * @exception IllegalStateException Thrown if the <code>Player</code>     * that this control belongs to is in the <i>PREFETCHED</i> or     * <i>STARTED</i> state.     */    void setSequence(byte[] sequence);}

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