⭐ 欢迎来到虫虫下载站! | 📦 资源下载 📁 资源专辑 ℹ️ 关于我们
⭐ 虫虫下载站

📄 makefile.in

📁 机器人足球AI设计比赛
💻 IN
📖 第 1 页 / 共 4 页
字号:
includedir = @includedir@infodir = @infodir@install_sh = @install_sh@libdir = @libdir@libexecdir = @libexecdir@localstatedir = @localstatedir@mandir = @mandir@mkdir_p = @mkdir_p@oldincludedir = @oldincludedir@prefix = @prefix@program_transform_name = @program_transform_name@sbindir = @sbindir@sharedstatedir = @sharedstatedir@sysconfdir = @sysconfdir@target_alias = @target_alias@AUTOMAKE_OPTIONS = foreign@DEBUG_FALSE@seu_3d_player_CXXFLAGS = -O3 -Wall@DEBUG_TRUE@seu_3d_player_CXXFLAGS = -O -W -Wallseu_3d_player_CPPFLAGS = -I/usr/local/include -I/usr/local/include/rcssserver3d -I../utility/sexpr seu_3d_player_LDFLAGS = -L../utility/sexprseu_3d_player_LDADD = -lsexpseu_3d_player_SOURCES = \	main.cpp \	Settings.h \	Singleton.h \	Geometry.h Geometry.cpp \	Parser.h Parser.cpp \	Object.h Object.cpp \	commserver.h commserver.cpp ReadBuffFD.h ReadBuffFD.cpp\	LogData.h LogData.cpp Logger.h Logger.cpp \	Agent.h Agent.cpp \	BasicPlayer.h BasicPlayer.cpp PlayerTraining.cpp\	Player.h Player.cpp \	Action.h Action.cpp \	Skill.h Skill.cpp \	BasicWorldModel.h BasicWorldModel.cpp \	WorldModel.h WorldModel.cpp \	Formation.h Formation.cppEXTRA_DIST = agentdb.xml formations.conf README-PLAYERall: all-am.SUFFIXES:.SUFFIXES: .cpp .lo .o .obj$(srcdir)/Makefile.in:  $(srcdir)/Makefile.am  $(am__configure_deps)	@for dep in $?; do \	  case '$(am__configure_deps)' in \	    *$$dep*) \	      cd $(top_builddir) && $(MAKE) $(AM_MAKEFLAGS) am--refresh \		&& exit 0; \	      exit 1;; \	  esac; \	done; \	echo ' cd $(top_srcdir) && $(AUTOMAKE) --foreign  src/Makefile'; \	cd $(top_srcdir) && \	  $(AUTOMAKE) --foreign  src/Makefile.PRECIOUS: MakefileMakefile: $(srcdir)/Makefile.in $(top_builddir)/config.status	@case '$?' in \	  *config.status*) \	    cd $(top_builddir) && $(MAKE) $(AM_MAKEFLAGS) am--refresh;; \	  *) \	    echo ' cd $(top_builddir) && $(SHELL) ./config.status $(subdir)/$@ $(am__depfiles_maybe)'; \	    cd $(top_builddir) && $(SHELL) ./config.status $(subdir)/$@ $(am__depfiles_maybe);; \	esac;$(top_builddir)/config.status: $(top_srcdir)/configure $(CONFIG_STATUS_DEPENDENCIES)	cd $(top_builddir) && $(MAKE) $(AM_MAKEFLAGS) am--refresh$(top_srcdir)/configure:  $(am__configure_deps)	cd $(top_builddir) && $(MAKE) $(AM_MAKEFLAGS) am--refresh$(ACLOCAL_M4):  $(am__aclocal_m4_deps)	cd $(top_builddir) && $(MAKE) $(AM_MAKEFLAGS) am--refreshinstall-binPROGRAMS: $(bin_PROGRAMS)	@$(NORMAL_INSTALL)	test -z "$(bindir)" || $(mkdir_p) "$(DESTDIR)$(bindir)"	@list='$(bin_PROGRAMS)'; for p in $$list; do \	  p1=`echo $$p|sed 's/$(EXEEXT)$$//'`; \	  if test -f $$p \	     || test -f $$p1 \	  ; then \	    f=`echo "$$p1" | sed 's,^.*/,,;$(transform);s/$$/$(EXEEXT)/'`; \	   echo " $(INSTALL_PROGRAM_ENV) $(LIBTOOL) --mode=install $(binPROGRAMS_INSTALL) '$$p' '$(DESTDIR)$(bindir)/$$f'"; \	   $(INSTALL_PROGRAM_ENV) $(LIBTOOL) --mode=install $(binPROGRAMS_INSTALL) "$$p" "$(DESTDIR)$(bindir)/$$f" || exit 1; \	  else :; fi; \	doneuninstall-binPROGRAMS:	@$(NORMAL_UNINSTALL)	@list='$(bin_PROGRAMS)'; for p in $$list; do \	  f=`echo "$$p" | sed 's,^.*/,,;s/$(EXEEXT)$$//;$(transform);s/$$/$(EXEEXT)/'`; \	  echo " rm -f '$(DESTDIR)$(bindir)/$$f'"; \	  rm -f "$(DESTDIR)$(bindir)/$$f"; \	doneclean-binPROGRAMS:	@list='$(bin_PROGRAMS)'; for p in $$list; do \	  f=`echo $$p|sed 's/$(EXEEXT)$$//'`; \	  echo " rm -f $$p $$f"; \	  rm -f $$p $$f ; \	doneseu-3d-player$(EXEEXT): $(seu_3d_player_OBJECTS) $(seu_3d_player_DEPENDENCIES) 	@rm -f seu-3d-player$(EXEEXT)	$(CXXLINK) $(seu_3d_player_LDFLAGS) $(seu_3d_player_OBJECTS) $(seu_3d_player_LDADD) $(LIBS)mostlyclean-compile:	-rm -f *.$(OBJEXT)distclean-compile:	-rm -f *.tab.c@AMDEP_TRUE@@am__include@ @am__quote@./$(DEPDIR)/seu_3d_player-Action.Po@am__quote@@AMDEP_TRUE@@am__include@ @am__quote@./$(DEPDIR)/seu_3d_player-Agent.Po@am__quote@@AMDEP_TRUE@@am__include@ @am__quote@./$(DEPDIR)/seu_3d_player-BasicPlayer.Po@am__quote@@AMDEP_TRUE@@am__include@ @am__quote@./$(DEPDIR)/seu_3d_player-BasicWorldModel.Po@am__quote@@AMDEP_TRUE@@am__include@ @am__quote@./$(DEPDIR)/seu_3d_player-Formation.Po@am__quote@@AMDEP_TRUE@@am__include@ @am__quote@./$(DEPDIR)/seu_3d_player-Geometry.Po@am__quote@@AMDEP_TRUE@@am__include@ @am__quote@./$(DEPDIR)/seu_3d_player-LogData.Po@am__quote@@AMDEP_TRUE@@am__include@ @am__quote@./$(DEPDIR)/seu_3d_player-Logger.Po@am__quote@@AMDEP_TRUE@@am__include@ @am__quote@./$(DEPDIR)/seu_3d_player-Object.Po@am__quote@@AMDEP_TRUE@@am__include@ @am__quote@./$(DEPDIR)/seu_3d_player-Parser.Po@am__quote@@AMDEP_TRUE@@am__include@ @am__quote@./$(DEPDIR)/seu_3d_player-Player.Po@am__quote@@AMDEP_TRUE@@am__include@ @am__quote@./$(DEPDIR)/seu_3d_player-PlayerTraining.Po@am__quote@@AMDEP_TRUE@@am__include@ @am__quote@./$(DEPDIR)/seu_3d_player-ReadBuffFD.Po@am__quote@@AMDEP_TRUE@@am__include@ @am__quote@./$(DEPDIR)/seu_3d_player-Skill.Po@am__quote@@AMDEP_TRUE@@am__include@ @am__quote@./$(DEPDIR)/seu_3d_player-WorldModel.Po@am__quote@@AMDEP_TRUE@@am__include@ @am__quote@./$(DEPDIR)/seu_3d_player-commserver.Po@am__quote@@AMDEP_TRUE@@am__include@ @am__quote@./$(DEPDIR)/seu_3d_player-main.Po@am__quote@.cpp.o:@am__fastdepCXX_TRUE@	depbase=`echo $@ | sed 's|[^/]*$$|$(DEPDIR)/&|;s|\.o$$||'`; \@am__fastdepCXX_TRUE@	if $(CXXCOMPILE) -MT $@ -MD -MP -MF "$$depbase.Tpo" -c -o $@ $<; \@am__fastdepCXX_TRUE@	then mv -f "$$depbase.Tpo" "$$depbase.Po"; else rm -f "$$depbase.Tpo"; exit 1; fi@AMDEP_TRUE@@am__fastdepCXX_FALSE@	source='$<' object='$@' libtool=no @AMDEPBACKSLASH@@AMDEP_TRUE@@am__fastdepCXX_FALSE@	DEPDIR=$(DEPDIR) $(CXXDEPMODE) $(depcomp) @AMDEPBACKSLASH@@am__fastdepCXX_FALSE@	$(CXXCOMPILE) -c -o $@ $<.cpp.obj:@am__fastdepCXX_TRUE@	depbase=`echo $@ | sed 's|[^/]*$$|$(DEPDIR)/&|;s|\.obj$$||'`; \@am__fastdepCXX_TRUE@	if $(CXXCOMPILE) -MT $@ -MD -MP -MF "$$depbase.Tpo" -c -o $@ `$(CYGPATH_W) '$<'`; \@am__fastdepCXX_TRUE@	then mv -f "$$depbase.Tpo" "$$depbase.Po"; else rm -f "$$depbase.Tpo"; exit 1; fi@AMDEP_TRUE@@am__fastdepCXX_FALSE@	source='$<' object='$@' libtool=no @AMDEPBACKSLASH@@AMDEP_TRUE@@am__fastdepCXX_FALSE@	DEPDIR=$(DEPDIR) $(CXXDEPMODE) $(depcomp) @AMDEPBACKSLASH@@am__fastdepCXX_FALSE@	$(CXXCOMPILE) -c -o $@ `$(CYGPATH_W) '$<'`.cpp.lo:@am__fastdepCXX_TRUE@	depbase=`echo $@ | sed 's|[^/]*$$|$(DEPDIR)/&|;s|\.lo$$||'`; \@am__fastdepCXX_TRUE@	if $(LTCXXCOMPILE) -MT $@ -MD -MP -MF "$$depbase.Tpo" -c -o $@ $<; \@am__fastdepCXX_TRUE@	then mv -f "$$depbase.Tpo" "$$depbase.Plo"; else rm -f "$$depbase.Tpo"; exit 1; fi@AMDEP_TRUE@@am__fastdepCXX_FALSE@	source='$<' object='$@' libtool=yes @AMDEPBACKSLASH@@AMDEP_TRUE@@am__fastdepCXX_FALSE@	DEPDIR=$(DEPDIR) $(CXXDEPMODE) $(depcomp) @AMDEPBACKSLASH@@am__fastdepCXX_FALSE@	$(LTCXXCOMPILE) -c -o $@ $<seu_3d_player-main.o: main.cpp@am__fastdepCXX_TRUE@	if $(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(seu_3d_player_CPPFLAGS) $(CPPFLAGS) $(seu_3d_player_CXXFLAGS) $(CXXFLAGS) -MT seu_3d_player-main.o -MD -MP -MF "$(DEPDIR)/seu_3d_player-main.Tpo" -c -o seu_3d_player-main.o `test -f 'main.cpp' || echo '$(srcdir)/'`main.cpp; \@am__fastdepCXX_TRUE@	then mv -f "$(DEPDIR)/seu_3d_player-main.Tpo" "$(DEPDIR)/seu_3d_player-main.Po"; else rm -f "$(DEPDIR)/seu_3d_player-main.Tpo"; exit 1; fi@AMDEP_TRUE@@am__fastdepCXX_FALSE@	source='main.cpp' object='seu_3d_player-main.o' libtool=no @AMDEPBACKSLASH@@AMDEP_TRUE@@am__fastdepCXX_FALSE@	DEPDIR=$(DEPDIR) $(CXXDEPMODE) $(depcomp) @AMDEPBACKSLASH@@am__fastdepCXX_FALSE@	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(seu_3d_player_CPPFLAGS) $(CPPFLAGS) $(seu_3d_player_CXXFLAGS) $(CXXFLAGS) -c -o seu_3d_player-main.o `test -f 'main.cpp' || echo '$(srcdir)/'`main.cppseu_3d_player-main.obj: main.cpp@am__fastdepCXX_TRUE@	if $(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(seu_3d_player_CPPFLAGS) $(CPPFLAGS) $(seu_3d_player_CXXFLAGS) $(CXXFLAGS) -MT seu_3d_player-main.obj -MD -MP -MF "$(DEPDIR)/seu_3d_player-main.Tpo" -c -o seu_3d_player-main.obj `if test -f 'main.cpp'; then $(CYGPATH_W) 'main.cpp'; else $(CYGPATH_W) '$(srcdir)/main.cpp'; fi`; \@am__fastdepCXX_TRUE@	then mv -f "$(DEPDIR)/seu_3d_player-main.Tpo" "$(DEPDIR)/seu_3d_player-main.Po"; else rm -f "$(DEPDIR)/seu_3d_player-main.Tpo"; exit 1; fi@AMDEP_TRUE@@am__fastdepCXX_FALSE@	source='main.cpp' object='seu_3d_player-main.obj' libtool=no @AMDEPBACKSLASH@@AMDEP_TRUE@@am__fastdepCXX_FALSE@	DEPDIR=$(DEPDIR) $(CXXDEPMODE) $(depcomp) @AMDEPBACKSLASH@@am__fastdepCXX_FALSE@	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(seu_3d_player_CPPFLAGS) $(CPPFLAGS) $(seu_3d_player_CXXFLAGS) $(CXXFLAGS) -c -o seu_3d_player-main.obj `if test -f 'main.cpp'; then $(CYGPATH_W) 'main.cpp'; else $(CYGPATH_W) '$(srcdir)/main.cpp'; fi`seu_3d_player-Geometry.o: Geometry.cpp@am__fastdepCXX_TRUE@	if $(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(seu_3d_player_CPPFLAGS) $(CPPFLAGS) $(seu_3d_player_CXXFLAGS) $(CXXFLAGS) -MT seu_3d_player-Geometry.o -MD -MP -MF "$(DEPDIR)/seu_3d_player-Geometry.Tpo" -c -o seu_3d_player-Geometry.o `test -f 'Geometry.cpp' || echo '$(srcdir)/'`Geometry.cpp; \@am__fastdepCXX_TRUE@	then mv -f "$(DEPDIR)/seu_3d_player-Geometry.Tpo" "$(DEPDIR)/seu_3d_player-Geometry.Po"; else rm -f "$(DEPDIR)/seu_3d_player-Geometry.Tpo"; exit 1; fi@AMDEP_TRUE@@am__fastdepCXX_FALSE@	source='Geometry.cpp' object='seu_3d_player-Geometry.o' libtool=no @AMDEPBACKSLASH@@AMDEP_TRUE@@am__fastdepCXX_FALSE@	DEPDIR=$(DEPDIR) $(CXXDEPMODE) $(depcomp) @AMDEPBACKSLASH@@am__fastdepCXX_FALSE@	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(seu_3d_player_CPPFLAGS) $(CPPFLAGS) $(seu_3d_player_CXXFLAGS) $(CXXFLAGS) -c -o seu_3d_player-Geometry.o `test -f 'Geometry.cpp' || echo '$(srcdir)/'`Geometry.cppseu_3d_player-Geometry.obj: Geometry.cpp@am__fastdepCXX_TRUE@	if $(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(seu_3d_player_CPPFLAGS) $(CPPFLAGS) $(seu_3d_player_CXXFLAGS) $(CXXFLAGS) -MT seu_3d_player-Geometry.obj -MD -MP -MF "$(DEPDIR)/seu_3d_player-Geometry.Tpo" -c -o seu_3d_player-Geometry.obj `if test -f 'Geometry.cpp'; then $(CYGPATH_W) 'Geometry.cpp'; else $(CYGPATH_W) '$(srcdir)/Geometry.cpp'; fi`; \@am__fastdepCXX_TRUE@	then mv -f "$(DEPDIR)/seu_3d_player-Geometry.Tpo" "$(DEPDIR)/seu_3d_player-Geometry.Po"; else rm -f "$(DEPDIR)/seu_3d_player-Geometry.Tpo"; exit 1; fi@AMDEP_TRUE@@am__fastdepCXX_FALSE@	source='Geometry.cpp' object='seu_3d_player-Geometry.obj' libtool=no @AMDEPBACKSLASH@@AMDEP_TRUE@@am__fastdepCXX_FALSE@	DEPDIR=$(DEPDIR) $(CXXDEPMODE) $(depcomp) @AMDEPBACKSLASH@@am__fastdepCXX_FALSE@	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(seu_3d_player_CPPFLAGS) $(CPPFLAGS) $(seu_3d_player_CXXFLAGS) $(CXXFLAGS) -c -o seu_3d_player-Geometry.obj `if test -f 'Geometry.cpp'; then $(CYGPATH_W) 'Geometry.cpp'; else $(CYGPATH_W) '$(srcdir)/Geometry.cpp'; fi`seu_3d_player-Parser.o: Parser.cpp@am__fastdepCXX_TRUE@	if $(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(seu_3d_player_CPPFLAGS) $(CPPFLAGS) $(seu_3d_player_CXXFLAGS) $(CXXFLAGS) -MT seu_3d_player-Parser.o -MD -MP -MF "$(DEPDIR)/seu_3d_player-Parser.Tpo" -c -o seu_3d_player-Parser.o `test -f 'Parser.cpp' || echo '$(srcdir)/'`Parser.cpp; \@am__fastdepCXX_TRUE@	then mv -f "$(DEPDIR)/seu_3d_player-Parser.Tpo" "$(DEPDIR)/seu_3d_player-Parser.Po"; else rm -f "$(DEPDIR)/seu_3d_player-Parser.Tpo"; exit 1; fi@AMDEP_TRUE@@am__fastdepCXX_FALSE@	source='Parser.cpp' object='seu_3d_player-Parser.o' libtool=no @AMDEPBACKSLASH@@AMDEP_TRUE@@am__fastdepCXX_FALSE@	DEPDIR=$(DEPDIR) $(CXXDEPMODE) $(depcomp) @AMDEPBACKSLASH@@am__fastdepCXX_FALSE@	$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(seu_3d_player_CPPFLAGS) $(CPPFLAGS) $(seu_3d_player_CXXFLAGS) $(CXXFLAGS) -c -o seu_3d_player-Parser.o `test -f 'Parser.cpp' || echo '$(srcdir)/'`Parser.cppseu_3d_player-Parser.obj: Parser.cpp@am__fastdepCXX_TRUE@	if $(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(seu_3d_player_CPPFLAGS) $(CPPFLAGS) $(seu_3d_player_CXXFLAGS) $(CXXFLAGS) -MT seu_3d_player-Parser.obj -MD -MP -MF "$(DEPDIR)/seu_3d_player-Parser.Tpo" -c -o seu_3d_player-Parser.obj `if test -f 'Parser.cpp'; then $(CYGPATH_W) 'Parser.cpp'; else $(CYGPATH_W) '$(srcdir)/Parser.cpp'; fi`; \@am__fastdepCXX_TRUE@	then mv -f "$(DEPDIR)/seu_3d_player-Parser.Tpo" "$(DEPDIR)/seu_3d_player-Parser.Po"; else rm -f "$(DEPDIR)/seu_3d_player-Parser.Tpo"; exit 1; fi

⌨️ 快捷键说明

复制代码 Ctrl + C
搜索代码 Ctrl + F
全屏模式 F11
切换主题 Ctrl + Shift + D
显示快捷键 ?
增大字号 Ctrl + =
减小字号 Ctrl + -