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📄 gamemanager.java

📁 一个简单的client server模式的游戏实例
💻 JAVA
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/* * Copyright 2004 (C) Applied Software Engineering--TU Muenchen *                    http://wwwbruegge.in.tum.de * * This file is part of ARENA. * * ARENA is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * ARENA is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with ARENA; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA */package org.globalse.arena.server;import java.util.ArrayList;import java.util.HashMap;import java.util.Iterator;import java.util.List;import java.util.Map;import org.globalse.arena.remote.GameDescriptor;import org.globalse.arena.remote.MatchPanelFactory;import org.globalse.arena.remote.exceptions.GameAlreadyExistsException;import org.globalse.arena.remote.exceptions.GameNotFoundException;/** * This class manages a map of games for an arena, including games, game names * descriptions, and match panel class names. The names and descriptions of games are kept * separate from the games themselves, so that: 1. the arena operator (as opposed * to the game developer) can resolve name clashes between games, and 2. different names, * descriptions, and match panels for the same game can be stored in different arenas (e.g., * an English speaking and a German speaking arena). * * Assumptions: * - games are registered with the arena before leagues can be created for them * - match panel classes are remotely loadable from codebase. * - games are unregistered after all corresponding leagues have been archived * * @author Allen Dutoit */public class GameManager {		private Map entriesByName = new HashMap();	private Map entriesByGame = new HashMap();		private GameManager() {}	private static GameManager instance = new GameManager();	public static GameManager getInstance() {		return instance;	}		private class GameEntry {		private Game game;		private String name;		private String description;		private MatchPanelFactory matchPanelFactory;				GameEntry(Game game, String name, String description, MatchPanelFactory matchPanelFactory) {			this.game = game;			this.name = name;			this.description = description;			this.matchPanelFactory = matchPanelFactory;		}				String getName() {			return name;		}				String getDescription() {			return description;		}				Game getGame() {			return game;		}				MatchPanelFactory getMatchPanelFactory() {			return matchPanelFactory;		}	}		synchronized public GameDescriptor [] getGameInfos() {		List result = new ArrayList();		for (Iterator i = entriesByName.values().iterator(); i.hasNext();) {			GameEntry entry = (GameEntry)i.next();			result.add(new GameDescriptor(entry.getName(), entry.getDescription()));		}		return (GameDescriptor[])result.toArray(new GameDescriptor[result.size()]);	}		synchronized public Game getGameByName(String name)		throws GameNotFoundException {		GameEntry entry = (GameEntry)entriesByName.get(name);		if (entry == null) {			throw new GameNotFoundException("Game " + name + " not found.");		}		return entry.getGame();	}		synchronized public String getGameName(Game game) throws GameNotFoundException {		GameEntry entry = (GameEntry)entriesByGame.get(game);		if (entry == null) {			throw new GameNotFoundException("Game not registered in arena.");		}		return entry.getName();	}		synchronized public String getGameDescription(Game game) throws GameNotFoundException {		GameEntry entry = (GameEntry)entriesByGame.get(game);		if (entry == null) {			throw new GameNotFoundException("Game not registered in arena.");		}		return entry.getDescription();	}		synchronized public MatchPanelFactory getMatchPanelFactory(String name) throws GameNotFoundException {		GameEntry entry = (GameEntry)entriesByName.get(name);		if (entry == null) {			throw new GameNotFoundException("Game " + name + " not found.");		}		return entry.getMatchPanelFactory();	}		synchronized public void registerGame(Game game, String name, String description, MatchPanelFactory matchPanelFactory) throws GameAlreadyExistsException {		GameEntry entry = (GameEntry)entriesByName.get(name);		if (entry != null) {			throw new GameAlreadyExistsException("Game with name \"" + name + "\" already exists.");		}		entry = new GameEntry(game, name, description, matchPanelFactory);		entriesByName.put(name, entry);		entriesByGame.put(game, entry);	}	}

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