gamedescriptor.java

来自「一个简单的client server模式的游戏实例」· Java 代码 · 共 51 行

JAVA
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/* * Copyright 2004 (C) Applied Software Engineering--TU Muenchen *                    http://wwwbruegge.in.tum.de * * This file is part of ARENA. * * ARENA is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * ARENA is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with ARENA; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA */package org.globalse.arena.remote;import java.io.Serializable;/** * This class is a container for transporting information about games to and * from remote methods. Instances are created by the arena server and sent to the * match front ends. The arena server and the game peers access Game instances * directly, however, match front ends can only access state through a GameInfo * object. */public class GameDescriptor implements Serializable {		private String name;	private String description;		public GameDescriptor(String name, String description) {		this.name = name;		this.description = description;	}		public String getName() {		return name;	}		public String getDescription() {		return description;	}}

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