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📄 roundinfo.java

📁 一个简单的client server模式的游戏实例
💻 JAVA
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/* * Copyright 2004 (C) Applied Software Engineering--TU Muenchen *                    http://wwwbruegge.in.tum.de * * This file is part of ARENA. * * ARENA is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * ARENA is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with ARENA; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA */package org.globalse.arena.remote;import org.globalse.arena.server.Round;import java.io.Serializable;import org.globalse.arena.user.User;/** * This class is a container for transporting information about rounds to and * from remote methods. Instances are created by the arena server and sent to the * match front ends. Once created, RoundInfos are not updated as rounds change. * * @see RemoteTournament#getRoundInfos * @author Michael Nagel */public class RoundInfo implements Serializable {		private RemoteLeague league;	private RemoteTournament tournament;	private MatchInfo[] matchInfos;	private User[] byes;		/**	 * Creates a snapshot for the specified round. This constructor is typically	 * only invoked by the arena server before serializing the RoundInfo for the	 * match front end.	 *	 * @param    round               a  Round	 *	 */	public RoundInfo(Round round) {		this.tournament = round.getTournament();		this.league = round.getTournament().getLeague();		this.matchInfos = round.getMatchInfos();		this.byes = round.getByes();	}		/**	 * Returns a remote reference to the league associated with this round.	 *	 * @return   a RemoteLeague	 *	 */	public RemoteLeague getLeague() {		return league;	}		/**	 * Returns a remote reference to the tournament associated with this round.	 *	 * @return   a RemoteTournament	 *	 */	public RemoteTournament getTournament() {		return tournament;	}		/**	 * Returns an array of match info objects for the matches in this round. Match	 * infos are snapshots of the matches at the time the invocation of this method.	 *	 * @return   a MatchInfo[]	 *	 */	public MatchInfo[] getMatchInfos() {		return matchInfos;	}		/**	 * Return the byes associated with this round, that is, the players that do not	 * play during this round and that are automatically qualified for the next round.	 *	 * @return   an User[]	 *	 */	public User[] getByes() {		return byes;	}}

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