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📄 singlematchstyle.java

📁 一个简单的client server模式的游戏实例
💻 JAVA
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/* * Copyright 2004 (C) Applied Software Engineering--TU Muenchen *                    http://wwwbruegge.in.tum.de * * This file is part of ARENA. * * ARENA is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * ARENA is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with ARENA; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA */package org.globalse.arena.styles;import java.rmi.RemoteException;import org.globalse.arena.remote.RemoteMatch;import org.globalse.arena.remote.exceptions.InvalidStateException;import org.globalse.arena.server.Game;import org.globalse.arena.server.GamePeerManager;import org.globalse.arena.server.Round;import org.globalse.arena.server.Tournament;import org.globalse.arena.server.TournamentStyle;import org.globalse.arena.user.User;public class SingleMatchStyle implements TournamentStyle {		private static TournamentStyle instance = new SingleMatchStyle();	public static TournamentStyle getInstance() {		return instance;	}		private SingleMatchStyle() {}		public boolean isNumPlayersLegal(Tournament tournament, int number) {		Game game = tournament.getLeague().getGame();		if (number >= game.getMinPlayersPerMatch() &&		   number <= game.getMaxPlayersPerMatch()) {			return true;		}		return false;	}		    public boolean isTournamentFinished(Tournament tournament) {		Round [] rounds = tournament.getRounds();		return rounds.length > 0 && rounds[0].isCompleted();    }	    public Round planRounds(Tournament tournament) throws RemoteException {		Round round = new SingleRound(tournament);		RemoteMatch match = GamePeerManager.getInstance().createMatch(round, tournament.getAcceptedPlayers());		round.addMatch(match);		round.plan();		return round;    }		public User[][]getRanks(Tournament tournament) {		Round[]rounds = tournament.getRounds();		if (rounds.length == 0) return null;		User[][] ranks = null;		try {			rounds[0].getMatches()[0].getRanks();		} catch (RemoteException e) {} catch (InvalidStateException e) {}		return ranks;	}		private class SingleRound extends Round {		SingleRound(Tournament tournament) throws RemoteException {			super(tournament);		}		public void plan() {			setPlanned();		}	}}

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