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📄 mfcd3d.h

📁 MFC+D3D编程:在MFC单文档界面下使用D3D9.0进行编程
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// MFCD3D.h : main header file for the MFCD3D application
//

#if !defined(AFX_MFCD3D_H__D548BEE7_4C11_4353_9A65_2E173DD6EE50__INCLUDED_)
#define AFX_MFCD3D_H__D548BEE7_4C11_4353_9A65_2E173DD6EE50__INCLUDED_

#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000

#ifndef __AFXWIN_H__
	#error include 'stdafx.h' before including this file for PCH
#endif

#include "resource.h"       // main symbols

/////////////////////////////////////////////////////////////////////////////
// CMFCD3DApp:
// See MFCD3D.cpp for the implementation of this class
//

class CMFCD3DApp : public CWinApp
{
public:
	CMFCD3DApp();

// Overrides
	// ClassWizard generated virtual function overrides
	//{{AFX_VIRTUAL(CMFCD3DApp)
	public:
	virtual BOOL InitInstance();
	virtual BOOL OnIdle(LONG lCount);
	//}}AFX_VIRTUAL

// Implementation
	//{{AFX_MSG(CMFCD3DApp)
	afx_msg void OnAppAbout();
		// NOTE - the ClassWizard will add and remove member functions here.
		//    DO NOT EDIT what you see in these blocks of generated code !
	//}}AFX_MSG
	DECLARE_MESSAGE_MAP()
};


/////////////////////////////////////////////////////////////////////////////

//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.

#endif // !defined(AFX_MFCD3D_H__D548BEE7_4C11_4353_9A65_2E173DD6EE50__INCLUDED_)

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