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📄 radeon_drv.h

📁 内核linux2.4.20,可跟rtlinux3.2打补丁 组成实时linux系统,编译内核
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#	define RADEON_NONSURF_AP1_SWP_BIG32	(2 << 22)#define RADEON_SURFACE0_INFO		0x0b0c#	define RADEON_SURF_PITCHSEL_MASK	(0x1ff << 0)#	define RADEON_SURF_TILE_MODE_MASK	(3 << 16)#	define RADEON_SURF_TILE_MODE_MACRO	(0 << 16)#	define RADEON_SURF_TILE_MODE_MICRO	(1 << 16)#	define RADEON_SURF_TILE_MODE_32BIT_Z	(2 << 16)#	define RADEON_SURF_TILE_MODE_16BIT_Z	(3 << 16)#define RADEON_SURFACE0_LOWER_BOUND	0x0b04#define RADEON_SURFACE0_UPPER_BOUND	0x0b08#define RADEON_SURFACE1_INFO		0x0b1c#define RADEON_SURFACE1_LOWER_BOUND	0x0b14#define RADEON_SURFACE1_UPPER_BOUND	0x0b18#define RADEON_SURFACE2_INFO		0x0b2c#define RADEON_SURFACE2_LOWER_BOUND	0x0b24#define RADEON_SURFACE2_UPPER_BOUND	0x0b28#define RADEON_SURFACE3_INFO		0x0b3c#define RADEON_SURFACE3_LOWER_BOUND	0x0b34#define RADEON_SURFACE3_UPPER_BOUND	0x0b38#define RADEON_SURFACE4_INFO		0x0b4c#define RADEON_SURFACE4_LOWER_BOUND	0x0b44#define RADEON_SURFACE4_UPPER_BOUND	0x0b48#define RADEON_SURFACE5_INFO		0x0b5c#define RADEON_SURFACE5_LOWER_BOUND	0x0b54#define RADEON_SURFACE5_UPPER_BOUND	0x0b58#define RADEON_SURFACE6_INFO		0x0b6c#define RADEON_SURFACE6_LOWER_BOUND	0x0b64#define RADEON_SURFACE6_UPPER_BOUND	0x0b68#define RADEON_SURFACE7_INFO		0x0b7c#define RADEON_SURFACE7_LOWER_BOUND	0x0b74#define RADEON_SURFACE7_UPPER_BOUND	0x0b78#define RADEON_SW_SEMAPHORE		0x013c#define RADEON_WAIT_UNTIL		0x1720#	define RADEON_WAIT_CRTC_PFLIP		(1 << 0)#	define RADEON_WAIT_2D_IDLECLEAN		(1 << 16)#	define RADEON_WAIT_3D_IDLECLEAN		(1 << 17)#	define RADEON_WAIT_HOST_IDLECLEAN	(1 << 18)#define RADEON_RB3D_ZMASKOFFSET		0x1c34#define RADEON_RB3D_ZSTENCILCNTL	0x1c2c#	define RADEON_DEPTH_FORMAT_16BIT_INT_Z	(0 << 0)#	define RADEON_DEPTH_FORMAT_24BIT_INT_Z	(2 << 0)/* CP registers */#define RADEON_CP_ME_RAM_ADDR		0x07d4#define RADEON_CP_ME_RAM_RADDR		0x07d8#define RADEON_CP_ME_RAM_DATAH		0x07dc#define RADEON_CP_ME_RAM_DATAL		0x07e0#define RADEON_CP_RB_BASE		0x0700#define RADEON_CP_RB_CNTL		0x0704#define RADEON_CP_RB_RPTR_ADDR		0x070c#define RADEON_CP_RB_RPTR		0x0710#define RADEON_CP_RB_WPTR		0x0714#define RADEON_CP_RB_WPTR_DELAY		0x0718#	define RADEON_PRE_WRITE_TIMER_SHIFT	0#	define RADEON_PRE_WRITE_LIMIT_SHIFT	23#define RADEON_CP_IB_BASE		0x0738#define RADEON_CP_CSQ_CNTL		0x0740#	define RADEON_CSQ_CNT_PRIMARY_MASK	(0xff << 0)#	define RADEON_CSQ_PRIDIS_INDDIS		(0 << 28)#	define RADEON_CSQ_PRIPIO_INDDIS		(1 << 28)#	define RADEON_CSQ_PRIBM_INDDIS		(2 << 28)#	define RADEON_CSQ_PRIPIO_INDBM		(3 << 28)#	define RADEON_CSQ_PRIBM_INDBM		(4 << 28)#	define RADEON_CSQ_PRIPIO_INDPIO		(15 << 28)#define RADEON_AIC_CNTL			0x01d0#	define RADEON_PCIGART_TRANSLATE_EN	(1 << 0)#define RADEON_AIC_STAT			0x01d4#define RADEON_AIC_PT_BASE		0x01d8#define RADEON_AIC_LO_ADDR		0x01dc#define RADEON_AIC_HI_ADDR		0x01e0#define RADEON_AIC_TLB_ADDR		0x01e4#define RADEON_AIC_TLB_DATA		0x01e8/* CP command packets */#define RADEON_CP_PACKET0		0x00000000#	define RADEON_ONE_REG_WR		(1 << 15)#define RADEON_CP_PACKET1		0x40000000#define RADEON_CP_PACKET2		0x80000000#define RADEON_CP_PACKET3		0xC0000000#	define RADEON_3D_RNDR_GEN_INDX_PRIM	0x00002300#	define RADEON_WAIT_FOR_IDLE		0x00002600#	define RADEON_3D_DRAW_IMMD		0x00002900#	define RADEON_3D_CLEAR_ZMASK		0x00003200#	define RADEON_CNTL_HOSTDATA_BLT		0x00009400#	define RADEON_CNTL_PAINT_MULTI		0x00009A00#	define RADEON_CNTL_BITBLT_MULTI		0x00009B00#define RADEON_CP_PACKET_MASK		0xC0000000#define RADEON_CP_PACKET_COUNT_MASK	0x3fff0000#define RADEON_CP_PACKET0_REG_MASK	0x000007ff#define RADEON_CP_PACKET1_REG0_MASK	0x000007ff#define RADEON_CP_PACKET1_REG1_MASK	0x003ff800#define RADEON_VTX_Z_PRESENT			(1 << 31)#define RADEON_PRIM_TYPE_NONE			(0 << 0)#define RADEON_PRIM_TYPE_POINT			(1 << 0)#define RADEON_PRIM_TYPE_LINE			(2 << 0)#define RADEON_PRIM_TYPE_LINE_STRIP		(3 << 0)#define RADEON_PRIM_TYPE_TRI_LIST		(4 << 0)#define RADEON_PRIM_TYPE_TRI_FAN		(5 << 0)#define RADEON_PRIM_TYPE_TRI_STRIP		(6 << 0)#define RADEON_PRIM_TYPE_TRI_TYPE2		(7 << 0)#define RADEON_PRIM_TYPE_RECT_LIST		(8 << 0)#define RADEON_PRIM_TYPE_3VRT_POINT_LIST	(9 << 0)#define RADEON_PRIM_TYPE_3VRT_LINE_LIST		(10 << 0)#define RADEON_PRIM_WALK_IND			(1 << 4)#define RADEON_PRIM_WALK_LIST			(2 << 4)#define RADEON_PRIM_WALK_RING			(3 << 4)#define RADEON_COLOR_ORDER_BGRA			(0 << 6)#define RADEON_COLOR_ORDER_RGBA			(1 << 6)#define RADEON_MAOS_ENABLE			(1 << 7)#define RADEON_VTX_FMT_R128_MODE		(0 << 8)#define RADEON_VTX_FMT_RADEON_MODE		(1 << 8)#define RADEON_NUM_VERTICES_SHIFT		16#define RADEON_COLOR_FORMAT_CI8		2#define RADEON_COLOR_FORMAT_ARGB1555	3#define RADEON_COLOR_FORMAT_RGB565	4#define RADEON_COLOR_FORMAT_ARGB8888	6#define RADEON_COLOR_FORMAT_RGB332	7#define RADEON_COLOR_FORMAT_RGB8	9#define RADEON_COLOR_FORMAT_ARGB4444	15#define RADEON_TXFORMAT_I8		0#define RADEON_TXFORMAT_AI88		1#define RADEON_TXFORMAT_RGB332		2#define RADEON_TXFORMAT_ARGB1555	3#define RADEON_TXFORMAT_RGB565		4#define RADEON_TXFORMAT_ARGB4444	5#define RADEON_TXFORMAT_ARGB8888	6#define RADEON_TXFORMAT_RGBA8888	7/* Constants */#define RADEON_MAX_USEC_TIMEOUT		100000	/* 100 ms */#define RADEON_LAST_FRAME_REG		RADEON_SCRATCH_REG0#define RADEON_LAST_DISPATCH_REG	RADEON_SCRATCH_REG1#define RADEON_LAST_CLEAR_REG		RADEON_SCRATCH_REG2#define RADEON_LAST_DISPATCH		1#define RADEON_MAX_VB_AGE		0x7fffffff#define RADEON_MAX_VB_VERTS		(0xffff)#define RADEON_RING_HIGH_MARK		128#define RADEON_BASE(reg)	((unsigned long)(dev_priv->mmio->handle))#define RADEON_ADDR(reg)	(RADEON_BASE( reg ) + reg)#define RADEON_DEREF(reg)	*(volatile u32 *)RADEON_ADDR( reg )#ifdef __alpha__#define RADEON_READ(reg)	(_RADEON_READ((u32 *)RADEON_ADDR( reg )))static inline u32 _RADEON_READ(u32 *addr){	mb();	return *(volatile u32 *)addr;}#define RADEON_WRITE(reg,val)						\do {									\	wmb();								\	RADEON_DEREF(reg) = val;					\} while (0)#else#define RADEON_READ(reg)	RADEON_DEREF( reg )#define RADEON_WRITE(reg, val)	do { RADEON_DEREF( reg ) = val; } while (0)#endif#define RADEON_DEREF8(reg)	*(volatile u8 *)RADEON_ADDR( reg )#ifdef __alpha__#define RADEON_READ8(reg)	_RADEON_READ8((u8 *)RADEON_ADDR( reg ))static inline u8 _RADEON_READ8(u8 *addr){	mb();	return *(volatile u8 *)addr;}#define RADEON_WRITE8(reg,val)						\do {									\	wmb();								\	RADEON_DEREF8( reg ) = val;					\} while (0)#else#define RADEON_READ8(reg)	RADEON_DEREF8( reg )#define RADEON_WRITE8(reg, val)	do { RADEON_DEREF8( reg ) = val; } while (0)#endif#define RADEON_WRITE_PLL( addr, val )					\do {									\	RADEON_WRITE8( RADEON_CLOCK_CNTL_INDEX,				\		       ((addr) & 0x1f) | RADEON_PLL_WR_EN );		\	RADEON_WRITE( RADEON_CLOCK_CNTL_DATA, (val) );			\} while (0)extern int RADEON_READ_PLL( drm_device_t *dev, int addr );#define CP_PACKET0( reg, n )						\	(RADEON_CP_PACKET0 | ((n) << 16) | ((reg) >> 2))#define CP_PACKET0_TABLE( reg, n )					\	(RADEON_CP_PACKET0 | RADEON_ONE_REG_WR | ((n) << 16) | ((reg) >> 2))#define CP_PACKET1( reg0, reg1 )					\	(RADEON_CP_PACKET1 | (((reg1) >> 2) << 15) | ((reg0) >> 2))#define CP_PACKET2()							\	(RADEON_CP_PACKET2)#define CP_PACKET3( pkt, n )						\	(RADEON_CP_PACKET3 | (pkt) | ((n) << 16))/* ================================================================ * Engine control helper macros */#define RADEON_WAIT_UNTIL_2D_IDLE() do {				\	OUT_RING( CP_PACKET0( RADEON_WAIT_UNTIL, 0 ) );			\	OUT_RING( (RADEON_WAIT_2D_IDLECLEAN |				\		   RADEON_WAIT_HOST_IDLECLEAN) );			\} while (0)#define RADEON_WAIT_UNTIL_3D_IDLE() do {				\	OUT_RING( CP_PACKET0( RADEON_WAIT_UNTIL, 0 ) );			\	OUT_RING( (RADEON_WAIT_3D_IDLECLEAN |				\		   RADEON_WAIT_HOST_IDLECLEAN) );			\} while (0)#define RADEON_WAIT_UNTIL_IDLE() do {					\	OUT_RING( CP_PACKET0( RADEON_WAIT_UNTIL, 0 ) );			\	OUT_RING( (RADEON_WAIT_2D_IDLECLEAN |				\		   RADEON_WAIT_3D_IDLECLEAN |				\		   RADEON_WAIT_HOST_IDLECLEAN) );			\} while (0)#define RADEON_WAIT_UNTIL_PAGE_FLIPPED() do {				\	OUT_RING( CP_PACKET0( RADEON_WAIT_UNTIL, 0 ) );			\	OUT_RING( RADEON_WAIT_CRTC_PFLIP );				\} while (0)#define RADEON_FLUSH_CACHE() do {					\	OUT_RING( CP_PACKET0( RADEON_RB2D_DSTCACHE_CTLSTAT, 0 ) );	\	OUT_RING( RADEON_RB2D_DC_FLUSH );				\} while (0)#define RADEON_PURGE_CACHE() do {					\	OUT_RING( CP_PACKET0( RADEON_RB2D_DSTCACHE_CTLSTAT, 0 ) );	\	OUT_RING( RADEON_RB2D_DC_FLUSH_ALL );				\} while (0)#define RADEON_FLUSH_ZCACHE() do {					\	OUT_RING( CP_PACKET0( RADEON_RB3D_ZCACHE_CTLSTAT, 0 ) );	\	OUT_RING( RADEON_RB3D_ZC_FLUSH );				\} while (0)#define RADEON_PURGE_ZCACHE() do {					\	OUT_RING( CP_PACKET0( RADEON_RB3D_ZCACHE_CTLSTAT, 0 ) );	\	OUT_RING( RADEON_RB3D_ZC_FLUSH_ALL );				\} while (0)/* ================================================================ * Misc helper macros */#define LOCK_TEST_WITH_RETURN( dev )					\do {									\	if ( !_DRM_LOCK_IS_HELD( dev->lock.hw_lock->lock ) ||		\	     dev->lock.pid != current->pid ) {				\		DRM_ERROR( "%s called without lock held\n",		\			   __FUNCTION__ );				\		return -EINVAL;						\	}								\} while (0)#define RING_SPACE_TEST_WITH_RETURN( dev_priv )				\do {									\	drm_radeon_ring_buffer_t *ring = &dev_priv->ring; int i;	\	if ( ring->space < ring->high_mark ) {				\		for ( i = 0 ; i < dev_priv->usec_timeout ; i++ ) {	\			radeon_update_ring_snapshot( ring );		\			if ( ring->space >= ring->high_mark )		\				goto __ring_space_done;			\			udelay( 1 );					\		}							\		DRM_ERROR( "ring space check failed!\n" );		\		return -EBUSY;						\	}								\ __ring_space_done:							\} while (0)#define VB_AGE_TEST_WITH_RETURN( dev_priv )				\do {									\	drm_radeon_sarea_t *sarea_priv = dev_priv->sarea_priv;		\	if ( sarea_priv->last_dispatch >= RADEON_MAX_VB_AGE ) {		\		int __ret = radeon_do_cp_idle( dev_priv );		\		if ( __ret < 0 ) return __ret;				\		sarea_priv->last_dispatch = 0;				\		radeon_freelist_reset( dev );				\	}								\} while (0)#define RADEON_DISPATCH_AGE( age ) do {					\	OUT_RING( CP_PACKET0( RADEON_LAST_DISPATCH_REG, 0 ) );		\	OUT_RING( age );						\} while (0)#define RADEON_FRAME_AGE( age ) do {					\	OUT_RING( CP_PACKET0( RADEON_LAST_FRAME_REG, 0 ) );		\	OUT_RING( age );						\} while (0)#define RADEON_CLEAR_AGE( age ) do {					\	OUT_RING( CP_PACKET0( RADEON_LAST_CLEAR_REG, 0 ) );		\	OUT_RING( age );						\} while (0)/* ================================================================ * Ring control */#define radeon_flush_write_combine()	mb()#define RADEON_VERBOSE	0#define RING_LOCALS	int write; unsigned int mask; volatile u32 *ring;#define BEGIN_RING( n ) do {						\	if ( RADEON_VERBOSE ) {						\		DRM_INFO( "BEGIN_RING( %d ) in %s\n",			\			   n, __FUNCTION__ );				\	}								\	if ( dev_priv->ring.space <= (n) * sizeof(u32) ) {		\		radeon_wait_ring( dev_priv, (n) * sizeof(u32) );	\	}								\	dev_priv->ring.space -= (n) * sizeof(u32);			\	ring = dev_priv->ring.start;					\	write = dev_priv->ring.tail;					\	mask = dev_priv->ring.tail_mask;				\} while (0)#define ADVANCE_RING() do {						\	if ( RADEON_VERBOSE ) {						\		DRM_INFO( "ADVANCE_RING() wr=0x%06x tail=0x%06x\n",	\			  write, dev_priv->ring.tail );			\	}								\	radeon_flush_write_combine();					\	dev_priv->ring.tail = write;					\	RADEON_WRITE( RADEON_CP_RB_WPTR, write );			\} while (0)#define OUT_RING( x ) do {						\	if ( RADEON_VERBOSE ) {						\		DRM_INFO( "   OUT_RING( 0x%08x ) at 0x%x\n",		\			   (unsigned int)(x), write );			\	}								\	ring[write++] = (x);						\	write &= mask;							\} while (0)#define RADEON_PERFORMANCE_BOXES	0#endif /* __RADEON_DRV_H__ */

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