📄 radeon_drv.h
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/* radeon_drv.h -- Private header for radeon driver -*- linux-c -*- * * Copyright 1999 Precision Insight, Inc., Cedar Park, Texas. * Copyright 2000 VA Linux Systems, Inc., Fremont, California. * All rights reserved. * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), * to deal in the Software without restriction, including without limitation * the rights to use, copy, modify, merge, publish, distribute, sublicense, * and/or sell copies of the Software, and to permit persons to whom the * Software is furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice (including the next * paragraph) shall be included in all copies or substantial portions of the * Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL * PRECISION INSIGHT AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER * DEALINGS IN THE SOFTWARE. * * Authors: * Kevin E. Martin <martin@valinux.com> * Gareth Hughes <gareth@valinux.com> */#ifndef __RADEON_DRV_H__#define __RADEON_DRV_H__typedef struct drm_radeon_freelist { unsigned int age; drm_buf_t *buf; struct drm_radeon_freelist *next; struct drm_radeon_freelist *prev;} drm_radeon_freelist_t;typedef struct drm_radeon_ring_buffer { u32 *start; u32 *end; int size; int size_l2qw; volatile u32 *head; u32 tail; u32 tail_mask; int space; int high_mark;} drm_radeon_ring_buffer_t;typedef struct drm_radeon_depth_clear_t { u32 rb3d_cntl; u32 rb3d_zstencilcntl; u32 se_cntl;} drm_radeon_depth_clear_t;typedef struct drm_radeon_private { drm_radeon_ring_buffer_t ring; drm_radeon_sarea_t *sarea_priv; int agp_size; u32 agp_vm_start; unsigned long agp_buffers_offset; int cp_mode; int cp_running; drm_radeon_freelist_t *head; drm_radeon_freelist_t *tail;/* FIXME: ROTATE_BUFS is a hask to cycle through bufs until freelist code is used. Note this hides a problem with the scratch register (used to keep track of last buffer completed) being written to before the last buffer has actually completed rendering. */#define ROTATE_BUFS 1#if ROTATE_BUFS int last_buf;#endif volatile u32 *scratch; int usec_timeout; int is_pci; unsigned long phys_pci_gart; dma_addr_t bus_pci_gart; atomic_t idle_count; int page_flipping; int current_page; u32 crtc_offset; u32 crtc_offset_cntl; u32 color_fmt; unsigned int front_offset; unsigned int front_pitch; unsigned int back_offset; unsigned int back_pitch; u32 depth_fmt; unsigned int depth_offset; unsigned int depth_pitch; u32 front_pitch_offset; u32 back_pitch_offset; u32 depth_pitch_offset; drm_radeon_depth_clear_t depth_clear; drm_map_t *sarea; drm_map_t *fb; drm_map_t *mmio; drm_map_t *cp_ring; drm_map_t *ring_rptr; drm_map_t *buffers; drm_map_t *agp_textures;} drm_radeon_private_t;typedef struct drm_radeon_buf_priv { u32 age; int prim; int discard; int dispatched; drm_radeon_freelist_t *list_entry;} drm_radeon_buf_priv_t; /* radeon_cp.c */extern int radeon_cp_init( struct inode *inode, struct file *filp, unsigned int cmd, unsigned long arg );extern int radeon_cp_start( struct inode *inode, struct file *filp, unsigned int cmd, unsigned long arg );extern int radeon_cp_stop( struct inode *inode, struct file *filp, unsigned int cmd, unsigned long arg );extern int radeon_cp_reset( struct inode *inode, struct file *filp, unsigned int cmd, unsigned long arg );extern int radeon_cp_idle( struct inode *inode, struct file *filp, unsigned int cmd, unsigned long arg );extern int radeon_engine_reset( struct inode *inode, struct file *filp, unsigned int cmd, unsigned long arg );extern int radeon_fullscreen( struct inode *inode, struct file *filp, unsigned int cmd, unsigned long arg );extern int radeon_cp_buffers( struct inode *inode, struct file *filp, unsigned int cmd, unsigned long arg );extern void radeon_freelist_reset( drm_device_t *dev );extern drm_buf_t *radeon_freelist_get( drm_device_t *dev );extern int radeon_wait_ring( drm_radeon_private_t *dev_priv, int n );static inline voidradeon_update_ring_snapshot( drm_radeon_ring_buffer_t *ring ){ ring->space = (*(volatile int *)ring->head - ring->tail) * sizeof(u32); if ( ring->space <= 0 ) ring->space += ring->size;}extern int radeon_do_cp_idle( drm_radeon_private_t *dev_priv );extern int radeon_do_cleanup_cp( drm_device_t *dev );extern int radeon_do_cleanup_pageflip( drm_device_t *dev ); /* radeon_state.c */extern int radeon_cp_clear( struct inode *inode, struct file *filp, unsigned int cmd, unsigned long arg );extern int radeon_cp_swap( struct inode *inode, struct file *filp, unsigned int cmd, unsigned long arg );extern int radeon_cp_vertex( struct inode *inode, struct file *filp, unsigned int cmd, unsigned long arg );extern int radeon_cp_indices( struct inode *inode, struct file *filp, unsigned int cmd, unsigned long arg );extern int radeon_cp_texture( struct inode *inode, struct file *filp, unsigned int cmd, unsigned long arg );extern int radeon_cp_stipple( struct inode *inode, struct file *filp, unsigned int cmd, unsigned long arg );extern int radeon_cp_indirect( struct inode *inode, struct file *filp, unsigned int cmd, unsigned long arg );/* Register definitions, register access macros and drmAddMap constants * for Radeon kernel driver. */#define RADEON_AGP_COMMAND 0x0f60#define RADEON_AUX_SCISSOR_CNTL 0x26f0# define RADEON_EXCLUSIVE_SCISSOR_0 (1 << 24)# define RADEON_EXCLUSIVE_SCISSOR_1 (1 << 25)# define RADEON_EXCLUSIVE_SCISSOR_2 (1 << 26)# define RADEON_SCISSOR_0_ENABLE (1 << 28)# define RADEON_SCISSOR_1_ENABLE (1 << 29)# define RADEON_SCISSOR_2_ENABLE (1 << 30)#define RADEON_BUS_CNTL 0x0030# define RADEON_BUS_MASTER_DIS (1 << 6)#define RADEON_CLOCK_CNTL_DATA 0x000c# define RADEON_PLL_WR_EN (1 << 7)#define RADEON_CLOCK_CNTL_INDEX 0x0008#define RADEON_CONFIG_APER_SIZE 0x0108#define RADEON_CRTC_OFFSET 0x0224#define RADEON_CRTC_OFFSET_CNTL 0x0228# define RADEON_CRTC_TILE_EN (1 << 15)# define RADEON_CRTC_OFFSET_FLIP_CNTL (1 << 16)#define RADEON_RB3D_COLORPITCH 0x1c48#define RADEON_RB3D_DEPTHCLEARVALUE 0x1c30#define RADEON_RB3D_DEPTHXY_OFFSET 0x1c60#define RADEON_DP_GUI_MASTER_CNTL 0x146c# define RADEON_GMC_SRC_PITCH_OFFSET_CNTL (1 << 0)# define RADEON_GMC_DST_PITCH_OFFSET_CNTL (1 << 1)# define RADEON_GMC_BRUSH_SOLID_COLOR (13 << 4)# define RADEON_GMC_BRUSH_NONE (15 << 4)# define RADEON_GMC_DST_16BPP (4 << 8)# define RADEON_GMC_DST_24BPP (5 << 8)# define RADEON_GMC_DST_32BPP (6 << 8)# define RADEON_GMC_DST_DATATYPE_SHIFT 8# define RADEON_GMC_SRC_DATATYPE_COLOR (3 << 12)# define RADEON_DP_SRC_SOURCE_MEMORY (2 << 24)# define RADEON_DP_SRC_SOURCE_HOST_DATA (3 << 24)# define RADEON_GMC_CLR_CMP_CNTL_DIS (1 << 28)# define RADEON_GMC_WR_MSK_DIS (1 << 30)# define RADEON_ROP3_S 0x00cc0000# define RADEON_ROP3_P 0x00f00000#define RADEON_DP_WRITE_MASK 0x16cc#define RADEON_DST_PITCH_OFFSET 0x142c#define RADEON_DST_PITCH_OFFSET_C 0x1c80# define RADEON_DST_TILE_LINEAR (0 << 30)# define RADEON_DST_TILE_MACRO (1 << 30)# define RADEON_DST_TILE_MICRO (2 << 30)# define RADEON_DST_TILE_BOTH (3 << 30)#define RADEON_SCRATCH_REG0 0x15e0#define RADEON_SCRATCH_REG1 0x15e4#define RADEON_SCRATCH_REG2 0x15e8#define RADEON_SCRATCH_REG3 0x15ec#define RADEON_SCRATCH_REG4 0x15f0#define RADEON_SCRATCH_REG5 0x15f4#define RADEON_SCRATCH_UMSK 0x0770#define RADEON_SCRATCH_ADDR 0x0774#define RADEON_HOST_PATH_CNTL 0x0130# define RADEON_HDP_SOFT_RESET (1 << 26)# define RADEON_HDP_WC_TIMEOUT_MASK (7 << 28)# define RADEON_HDP_WC_TIMEOUT_28BCLK (7 << 28)#define RADEON_ISYNC_CNTL 0x1724# define RADEON_ISYNC_ANY2D_IDLE3D (1 << 0)# define RADEON_ISYNC_ANY3D_IDLE2D (1 << 1)# define RADEON_ISYNC_TRIG2D_IDLE3D (1 << 2)# define RADEON_ISYNC_TRIG3D_IDLE2D (1 << 3)# define RADEON_ISYNC_WAIT_IDLEGUI (1 << 4)# define RADEON_ISYNC_CPSCRATCH_IDLEGUI (1 << 5)#define RADEON_MC_AGP_LOCATION 0x014c#define RADEON_MC_FB_LOCATION 0x0148#define RADEON_MCLK_CNTL 0x0012# define RADEON_FORCEON_MCLKA (1 << 16)# define RADEON_FORCEON_MCLKB (1 << 17)# define RADEON_FORCEON_YCLKA (1 << 18)# define RADEON_FORCEON_YCLKB (1 << 19)# define RADEON_FORCEON_MC (1 << 20)# define RADEON_FORCEON_AIC (1 << 21)#define RADEON_PP_BORDER_COLOR_0 0x1d40#define RADEON_PP_BORDER_COLOR_1 0x1d44#define RADEON_PP_BORDER_COLOR_2 0x1d48#define RADEON_PP_CNTL 0x1c38# define RADEON_SCISSOR_ENABLE (1 << 1)#define RADEON_PP_LUM_MATRIX 0x1d00#define RADEON_PP_MISC 0x1c14#define RADEON_PP_ROT_MATRIX_0 0x1d58#define RADEON_PP_TXFILTER_0 0x1c54#define RADEON_PP_TXFILTER_1 0x1c6c#define RADEON_PP_TXFILTER_2 0x1c84#define RADEON_RB2D_DSTCACHE_CTLSTAT 0x342c# define RADEON_RB2D_DC_FLUSH (3 << 0)# define RADEON_RB2D_DC_FREE (3 << 2)# define RADEON_RB2D_DC_FLUSH_ALL 0xf# define RADEON_RB2D_DC_BUSY (1 << 31)#define RADEON_RB3D_CNTL 0x1c3c# define RADEON_ALPHA_BLEND_ENABLE (1 << 0)# define RADEON_PLANE_MASK_ENABLE (1 << 1)# define RADEON_DITHER_ENABLE (1 << 2)# define RADEON_ROUND_ENABLE (1 << 3)# define RADEON_SCALE_DITHER_ENABLE (1 << 4)# define RADEON_DITHER_INIT (1 << 5)# define RADEON_ROP_ENABLE (1 << 6)# define RADEON_STENCIL_ENABLE (1 << 7)# define RADEON_Z_ENABLE (1 << 8)# define RADEON_DEPTH_XZ_OFFEST_ENABLE (1 << 9)# define RADEON_ZBLOCK8 (0 << 15)# define RADEON_ZBLOCK16 (1 << 15)#define RADEON_RB3D_DEPTHOFFSET 0x1c24#define RADEON_RB3D_PLANEMASK 0x1d84#define RADEON_RB3D_STENCILREFMASK 0x1d7c#define RADEON_RB3D_ZCACHE_MODE 0x3250#define RADEON_RB3D_ZCACHE_CTLSTAT 0x3254# define RADEON_RB3D_ZC_FLUSH (1 << 0)# define RADEON_RB3D_ZC_FREE (1 << 2)# define RADEON_RB3D_ZC_FLUSH_ALL 0x5# define RADEON_RB3D_ZC_BUSY (1 << 31)#define RADEON_RB3D_ZSTENCILCNTL 0x1c2c# define RADEON_Z_TEST_MASK (7 << 4)# define RADEON_Z_TEST_ALWAYS (7 << 4)# define RADEON_STENCIL_TEST_ALWAYS (7 << 12)# define RADEON_STENCIL_S_FAIL_KEEP (0 << 16)# define RADEON_STENCIL_ZPASS_KEEP (0 << 20)# define RADEON_STENCIL_ZFAIL_KEEP (0 << 20)# define RADEON_Z_WRITE_ENABLE (1 << 30)#define RADEON_RBBM_SOFT_RESET 0x00f0# define RADEON_SOFT_RESET_CP (1 << 0)# define RADEON_SOFT_RESET_HI (1 << 1)# define RADEON_SOFT_RESET_SE (1 << 2)# define RADEON_SOFT_RESET_RE (1 << 3)# define RADEON_SOFT_RESET_PP (1 << 4)# define RADEON_SOFT_RESET_E2 (1 << 5)# define RADEON_SOFT_RESET_RB (1 << 6)# define RADEON_SOFT_RESET_HDP (1 << 7)#define RADEON_RBBM_STATUS 0x0e40# define RADEON_RBBM_FIFOCNT_MASK 0x007f# define RADEON_RBBM_ACTIVE (1 << 31)#define RADEON_RE_LINE_PATTERN 0x1cd0#define RADEON_RE_MISC 0x26c4#define RADEON_RE_TOP_LEFT 0x26c0#define RADEON_RE_WIDTH_HEIGHT 0x1c44#define RADEON_RE_STIPPLE_ADDR 0x1cc8#define RADEON_RE_STIPPLE_DATA 0x1ccc#define RADEON_SCISSOR_TL_0 0x1cd8#define RADEON_SCISSOR_BR_0 0x1cdc#define RADEON_SCISSOR_TL_1 0x1ce0#define RADEON_SCISSOR_BR_1 0x1ce4#define RADEON_SCISSOR_TL_2 0x1ce8#define RADEON_SCISSOR_BR_2 0x1cec#define RADEON_SE_COORD_FMT 0x1c50#define RADEON_SE_CNTL 0x1c4c# define RADEON_FFACE_CULL_CW (0 << 0)# define RADEON_BFACE_SOLID (3 << 1)# define RADEON_FFACE_SOLID (3 << 3)# define RADEON_FLAT_SHADE_VTX_LAST (3 << 6)# define RADEON_DIFFUSE_SHADE_FLAT (1 << 8)# define RADEON_DIFFUSE_SHADE_GOURAUD (2 << 8)# define RADEON_ALPHA_SHADE_FLAT (1 << 10)# define RADEON_ALPHA_SHADE_GOURAUD (2 << 10)# define RADEON_SPECULAR_SHADE_FLAT (1 << 12)# define RADEON_SPECULAR_SHADE_GOURAUD (2 << 12)# define RADEON_FOG_SHADE_FLAT (1 << 14)# define RADEON_FOG_SHADE_GOURAUD (2 << 14)# define RADEON_VPORT_XY_XFORM_ENABLE (1 << 24)# define RADEON_VPORT_Z_XFORM_ENABLE (1 << 25)# define RADEON_VTX_PIX_CENTER_OGL (1 << 27)# define RADEON_ROUND_MODE_TRUNC (0 << 28)# define RADEON_ROUND_PREC_8TH_PIX (1 << 30)#define RADEON_SE_CNTL_STATUS 0x2140#define RADEON_SE_LINE_WIDTH 0x1db8#define RADEON_SE_VPORT_XSCALE 0x1d98#define RADEON_SURFACE_ACCESS_FLAGS 0x0bf8#define RADEON_SURFACE_ACCESS_CLR 0x0bfc#define RADEON_SURFACE_CNTL 0x0b00# define RADEON_SURF_TRANSLATION_DIS (1 << 8)# define RADEON_NONSURF_AP0_SWP_MASK (3 << 20)# define RADEON_NONSURF_AP0_SWP_LITTLE (0 << 20)# define RADEON_NONSURF_AP0_SWP_BIG16 (1 << 20)# define RADEON_NONSURF_AP0_SWP_BIG32 (2 << 20)# define RADEON_NONSURF_AP1_SWP_MASK (3 << 22)# define RADEON_NONSURF_AP1_SWP_LITTLE (0 << 22)# define RADEON_NONSURF_AP1_SWP_BIG16 (1 << 22)
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