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📄 dmasound.h

📁 内核linux2.4.20,可跟rtlinux3.2打补丁 组成实时linux系统,编译内核
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#ifndef _dmasound_h_/* *  linux/drivers/sound/dmasound/dmasound.h * * *  Minor numbers for the sound driver. * *  Unfortunately Creative called the codec chip of SB as a DSP. For this *  reason the /dev/dsp is reserved for digitized audio use. There is a *  device for true DSP processors but it will be called something else. *  In v3.0 it's /dev/sndproc but this could be a temporary solution. */#define _dmasound_h_#include <linux/types.h>#include <linux/config.h>#define SND_NDEVS	256	/* Number of supported devices */#define SND_DEV_CTL	0	/* Control port /dev/mixer */#define SND_DEV_SEQ	1	/* Sequencer output /dev/sequencer (FM				   synthesizer and MIDI output) */#define SND_DEV_MIDIN	2	/* Raw midi access */#define SND_DEV_DSP	3	/* Digitized voice /dev/dsp */#define SND_DEV_AUDIO	4	/* Sparc compatible /dev/audio */#define SND_DEV_DSP16	5	/* Like /dev/dsp but 16 bits/sample */#define SND_DEV_STATUS	6	/* /dev/sndstat *//* #7 not in use now. Was in 2.4. Free for use after v3.0. */#define SND_DEV_SEQ2	8	/* /dev/sequencer, level 2 interface */#define SND_DEV_SNDPROC 9	/* /dev/sndproc for programmable devices */#define SND_DEV_PSS	SND_DEV_SNDPROC/* switch on various prinks */#define DEBUG_DMASOUND 1#define MAX_AUDIO_DEV	5#define MAX_MIXER_DEV	4#define MAX_SYNTH_DEV	3#define MAX_MIDI_DEV	6#define MAX_TIMER_DEV	3#define MAX_CATCH_RADIUS	10#define le2be16(x)	(((x)<<8 & 0xff00) | ((x)>>8 & 0x00ff))#define le2be16dbl(x)	(((x)<<8 & 0xff00ff00) | ((x)>>8 & 0x00ff00ff))#define IOCTL_IN(arg, ret) \	do { int error = get_user(ret, (int *)(arg)); \		if (error) return error; \	} while (0)#define IOCTL_OUT(arg, ret)	ioctl_return((int *)(arg), ret)static inline int ioctl_return(int *addr, int value){	return value < 0 ? value : put_user(value, addr);}    /*     *  Configuration     */#undef HAS_8BIT_TABLES#undef HAS_RECORD#if defined(CONFIG_DMASOUND_ATARI) || defined(CONFIG_DMASOUND_ATARI_MODULE) ||\    defined(CONFIG_DMASOUND_PAULA) || defined(CONFIG_DMASOUND_PAULA_MODULE) ||\    defined(CONFIG_DMASOUND_Q40) || defined(CONFIG_DMASOUND_Q40_MODULE)#define HAS_8BIT_TABLES#define MIN_BUFFERS	4#define MIN_BUFSIZE	(1<<12)	/* in bytes (- where does this come from ?) */#define MIN_FRAG_SIZE	8	/* not 100% sure about this */#define MAX_BUFSIZE	(1<<17)	/* Limit for Amiga is 128 kb */#define MAX_FRAG_SIZE	15	/* allow *4 for mono-8 => stereo-16 (for multi) */#else /* is pmac and multi is off */#define MIN_BUFFERS	2#define MIN_BUFSIZE	(1<<8)	/* in bytes */#define MIN_FRAG_SIZE	8#define MAX_BUFSIZE	(1<<18)	/* this is somewhat arbitrary for pmac */#define MAX_FRAG_SIZE	16	/* need to allow *4 for mono-8 => stereo-16 */#endif#define DEFAULT_N_BUFFERS 4#define DEFAULT_BUFF_SIZE (1<<15)#if defined(CONFIG_DMASOUND_PMAC) || defined(CONFIG_DMASOUND_PMAC_MODULE)#define HAS_RECORD#endif    /*     *  Initialization     */extern int dmasound_init(void);#ifdef MODULEextern void dmasound_deinit(void);#else#define dmasound_deinit()	do { } while (0)#endif/* description of the set-up applies to either hard or soft settings */typedef struct {    int format;		/* AFMT_* */    int stereo;		/* 0 = mono, 1 = stereo */    int size;		/* 8/16 bit*/    int speed;		/* speed */} SETTINGS;    /*     *  Machine definitions     */typedef struct {    const char *name;    const char *name2;    void (*open)(void);    void (*release)(void);    void *(*dma_alloc)(unsigned int, int);    void (*dma_free)(void *, unsigned int);    int (*irqinit)(void);#ifdef MODULE    void (*irqcleanup)(void);#endif    void (*init)(void);    void (*silence)(void);    int (*setFormat)(int);    int (*setVolume)(int);    int (*setBass)(int);    int (*setTreble)(int);    int (*setGain)(int);    void (*play)(void);    void (*record)(void);		/* optional */    void (*mixer_init)(void);		/* optional */    int (*mixer_ioctl)(u_int, u_long);	/* optional */    int (*write_sq_setup)(void);	/* optional */    int (*read_sq_setup)(void);		/* optional */    int (*sq_open)(mode_t);		/* optional */    int (*state_info)(char *, size_t);	/* optional */    void (*abort_read)(void);		/* optional */    int min_dsp_speed;    int max_dsp_speed;    int version ;    int hardware_afmts ;		/* OSS says we only return h'ware info */					/* when queried via SNDCTL_DSP_GETFMTS */    int capabilities ;		/* low-level reply to SNDCTL_DSP_GETCAPS */    SETTINGS default_hard ;	/* open() or init() should set something valid */    SETTINGS default_soft ;	/* you can make it look like old OSS, if you want to */} MACHINE;    /*     *  Low level stuff     */typedef struct {    ssize_t (*ct_ulaw)(const u_char *, size_t, u_char *, ssize_t *, ssize_t);    ssize_t (*ct_alaw)(const u_char *, size_t, u_char *, ssize_t *, ssize_t);    ssize_t (*ct_s8)(const u_char *, size_t, u_char *, ssize_t *, ssize_t);    ssize_t (*ct_u8)(const u_char *, size_t, u_char *, ssize_t *, ssize_t);    ssize_t (*ct_s16be)(const u_char *, size_t, u_char *, ssize_t *, ssize_t);    ssize_t (*ct_u16be)(const u_char *, size_t, u_char *, ssize_t *, ssize_t);    ssize_t (*ct_s16le)(const u_char *, size_t, u_char *, ssize_t *, ssize_t);    ssize_t (*ct_u16le)(const u_char *, size_t, u_char *, ssize_t *, ssize_t);} TRANS;struct sound_settings {    MACHINE mach;	/* machine dependent things */    SETTINGS hard;	/* hardware settings */    SETTINGS soft;	/* software settings */    SETTINGS dsp;	/* /dev/dsp default settings */    TRANS *trans_write;	/* supported translations */#ifdef HAS_RECORD    TRANS *trans_read;	/* supported translations */#endif    int volume_left;	/* volume (range is machine dependent) */    int volume_right;    int bass;		/* tone (range is machine dependent) */    int treble;    int gain;    int minDev;		/* minor device number currently open */};extern struct sound_settings dmasound;#ifdef HAS_8BIT_TABLESextern char dmasound_ulaw2dma8[];extern char dmasound_alaw2dma8[];#endif    /*     *  Mid level stuff     */static inline int dmasound_set_volume(int volume){	return dmasound.mach.setVolume(volume);}static inline int dmasound_set_bass(int bass){	return dmasound.mach.setBass ? dmasound.mach.setBass(bass) : 50;}static inline int dmasound_set_treble(int treble){	return dmasound.mach.setTreble ? dmasound.mach.setTreble(treble) : 50;}static inline int dmasound_set_gain(int gain){	return dmasound.mach.setGain ? dmasound.mach.setGain(gain) : 100;}    /*     * Sound queue stuff, the heart of the driver     */struct sound_queue {    /* buffers allocated for this queue */    int numBufs;		/* real limits on what the user can have */    int bufSize;		/* in bytes */    char **buffers;    /* current parameters */    int locked ;		/* params cannot be modified when != 0 */    int user_frags ;		/* user requests this many */    int user_frag_size ;	/* of this size */    int max_count;		/* actual # fragments <= numBufs */    int block_size;		/* internal block size in bytes */    int max_active;		/* in-use fragments <= max_count */    /* it shouldn't be necessary to declare any of these volatile */    int front, rear, count;    int rear_size;    /*     *	The use of the playing field depends on the hardware     *     *	Atari, PMac: The number of frames that are loaded/playing     *     *	Amiga: Bit 0 is set: a frame is loaded     *	       Bit 1 is set: a frame is playing     */    int active;    wait_queue_head_t action_queue, open_queue, sync_queue;    int open_mode;    int busy, syncing, xruns, died;};#define SLEEP(queue)		interruptible_sleep_on_timeout(&queue, HZ)#define WAKE_UP(queue)		(wake_up_interruptible(&queue))extern struct sound_queue dmasound_write_sq;#ifdef HAS_RECORDextern struct sound_queue dmasound_read_sq;#endif#define write_sq	dmasound_write_sq#ifdef HAS_RECORD#define read_sq		dmasound_read_sq#endifextern int dmasound_catchRadius;#define catchRadius	dmasound_catchRadius/* define the value to be put in the byte-swap reg in mac-io   when we want it to swap for us.*/#define BS_VAL 1static inline void wait_ms(unsigned int ms){	current->state = TASK_UNINTERRUPTIBLE;	schedule_timeout(1 + ms * HZ / 1000);}#endif /* _dmasound_h_ */

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