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📄 memset.c

📁 内核linux2.4.20,可跟rtlinux3.2打补丁 组成实时linux系统,编译内核
💻 C
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/*#************************************************************************#*//*#-------------------------------------------------------------------------*//*#                                                                         *//*# FUNCTION NAME: memset()                                                 *//*#                                                                         *//*# PARAMETERS:  void* dst;   Destination address.                          *//*#              int     c;   Value of byte to write.                       *//*#              int   len;   Number of bytes to write.                     *//*#                                                                         *//*# RETURNS:     dst.                                                       *//*#                                                                         *//*# DESCRIPTION: Sets the memory dst of length len bytes to c, as standard. *//*#              Framework taken from memcpy.  This routine is              *//*#              very sensitive to compiler changes in register allocation. *//*#              Should really be rewritten to avoid this problem.          *//*#                                                                         *//*#-------------------------------------------------------------------------*//*#                                                                         *//*# HISTORY                                                                 *//*#                                                                         *//*# DATE      NAME            CHANGES                                       *//*# ----      ----            -------                                       *//*# 990713    HP              Tired of watching this function (or           *//*#                           really, the nonoptimized generic              *//*#                           implementation) take up 90% of simulator      *//*#                           output.  Measurements needed.                 *//*#                                                                         *//*#-------------------------------------------------------------------------*/#include <linux/types.h>/* No, there's no macro saying 12*4, since it is "hard" to get it into   the asm in a good way.  Thus better to expose the problem everywhere.   *//* Assuming 1 cycle per dword written or read (ok, not really true), and   one per instruction, then 43+3*(n/48-1) <= 24+24*(n/48-1)   so n >= 45.7; n >= 0.9; we win on the first full 48-byte block to set. */#define ZERO_BLOCK_SIZE (1*12*4)void *memset(void *pdst,             int c,             size_t plen){  /* Ok.  Now we want the parameters put in special registers.     Make sure the compiler is able to make something useful of this. */  register char *return_dst __asm__ ("r10") = pdst;  register int n __asm__ ("r12") = plen;  register int lc __asm__ ("r11") = c;  /* Most apps use memset sanely.  Only those memsetting about 3..4     bytes or less get penalized compared to the generic implementation     - and that's not really sane use. */  /* Ugh.  This is fragile at best.  Check with newer GCC releases, if     they compile cascaded "x |= x << 8" sanely! */  __asm__("movu.b %0,$r13\n\t"          "lslq 8,$r13\n\t"	  "move.b %0,$r13\n\t"	  "move.d $r13,%0\n\t"	  "lslq 16,$r13\n\t"	  "or.d $r13,%0"          : "=r" (lc) : "0" (lc) : "r13");  {    register char *dst __asm__ ("r13") = pdst;   /* This is NONPORTABLE, but since this whole routine is     */  /* grossly nonportable that doesn't matter.                 */  if (((unsigned long) pdst & 3) != 0     /* Oops! n=0 must be a legal call, regardless of alignment. */      && n >= 3)  {    if ((unsigned long)dst & 1)    {      *dst = (char) lc;      n--;      dst++;    }    if ((unsigned long)dst & 2)    {      *(short *)dst = lc;      n -= 2;      dst += 2;    }  }  /* Now the fun part.  For the threshold value of this, check the equation     above. */  /* Decide which copying method to use. */  if (n >= ZERO_BLOCK_SIZE)  {    /* For large copies we use 'movem' */  /* It is not optimal to tell the compiler about clobbering any     registers; that will move the saving/restoring of those registers     to the function prologue/epilogue, and make non-movem sizes     suboptimal.      This method is not foolproof; it assumes that the "asm reg"     declarations at the beginning of the function really are used     here (beware: they may be moved to temporary registers).      This way, we do not have to save/move the registers around into     temporaries; we can safely use them straight away.      If you want to check that the allocation was right; then      check the equalities in the first comment.  It should say      "r13=r13, r12=r12, r11=r11" */    __asm__ volatile ("        ;; Check that the following is true (same register names on        ;; both sides of equal sign, as in r8=r8):        ;; %0=r13, %1=r12, %4=r11        ;;	;; Save the registers we'll clobber in the movem process	;; on the stack.  Don't mention them to gcc, it will only be	;; upset.	subq 	11*4,$sp        movem   $r10,[$sp]        move.d  $r11,$r0        move.d  $r11,$r1        move.d  $r11,$r2        move.d  $r11,$r3        move.d  $r11,$r4        move.d  $r11,$r5        move.d  $r11,$r6        move.d  $r11,$r7        move.d  $r11,$r8        move.d  $r11,$r9        move.d  $r11,$r10        ;; Now we've got this:	;; r13 - dst	;; r12 - n	        ;; Update n for the first loop        subq    12*4,$r120:        subq   12*4,$r12        bge     0b	movem	$r11,[$r13+]        addq   12*4,$r12  ;; compensate for last loop underflowing n	;; Restore registers from stack        movem [$sp+],$r10"      /* Outputs */ : "=r" (dst), "=r" (n)     /* Inputs */ : "0" (dst), "1" (n), "r" (lc));      }    /* Either we directly starts copying, using dword copying       in a loop, or we copy as much as possible with 'movem'        and then the last block (<44 bytes) is copied here.       This will work since 'movem' will have updated src,dst,n. */    while ( n >= 16 )    {      *((long*)dst)++ = lc;      *((long*)dst)++ = lc;      *((long*)dst)++ = lc;      *((long*)dst)++ = lc;      n -= 16;    }    /* A switch() is definitely the fastest although it takes a LOT of code.     * Particularly if you inline code this.     */    switch (n)    {      case 0:        break;      case 1:        *(char*)dst = (char) lc;        break;      case 2:        *(short*)dst = (short) lc;        break;      case 3:        *((short*)dst)++ = (short) lc;        *(char*)dst = (char) lc;        break;      case 4:        *((long*)dst)++ = lc;        break;      case 5:        *((long*)dst)++ = lc;        *(char*)dst = (char) lc;        break;      case 6:        *((long*)dst)++ = lc;        *(short*)dst = (short) lc;        break;      case 7:        *((long*)dst)++ = lc;        *((short*)dst)++ = (short) lc;        *(char*)dst = (char) lc;        break;      case 8:        *((long*)dst)++ = lc;        *((long*)dst)++ = lc;        break;      case 9:        *((long*)dst)++ = lc;        *((long*)dst)++ = lc;        *(char*)dst = (char) lc;        break;      case 10:        *((long*)dst)++ = lc;        *((long*)dst)++ = lc;        *(short*)dst = (short) lc;        break;      case 11:        *((long*)dst)++ = lc;        *((long*)dst)++ = lc;        *((short*)dst)++ = (short) lc;        *(char*)dst = (char) lc;        break;      case 12:        *((long*)dst)++ = lc;        *((long*)dst)++ = lc;        *((long*)dst)++ = lc;        break;      case 13:        *((long*)dst)++ = lc;        *((long*)dst)++ = lc;        *((long*)dst)++ = lc;        *(char*)dst = (char) lc;        break;      case 14:        *((long*)dst)++ = lc;        *((long*)dst)++ = lc;        *((long*)dst)++ = lc;        *(short*)dst = (short) lc;        break;      case 15:        *((long*)dst)++ = lc;        *((long*)dst)++ = lc;        *((long*)dst)++ = lc;        *((short*)dst)++ = (short) lc;        *(char*)dst = (char) lc;        break;    }  }  return return_dst; /* destination pointer. */} /* memset() */

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