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📄 floatingpointrs.h

📁 ppc750 system design simulator using system c
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/***************************************************************************                          FloatingPointRS.h  -  description                             -------------------    begin                : Mon Jul 30 2001    copyright            : (C) 2001 Universite Paris Sud and CEA    author               : Gilles Mouchard    email                : gilles.mouchard@lri.fr, gilles.mouchard@.cea.fr ***************************************************************************/#ifndef __FLOATINGPOINT_H__#define __FLOATINGPOINT_H__#include <common.h>#include <RSQueue.h>struct FloatingPointRS{	bool full;	FloatingPointRS *prev;	/* previous reservation station */	FloatingPointRS *next;	/* next reservation station */	FloatingPointOperation operation;	/* Floating point operation */	FloatingPointTags tags;				/* tags of the instruction */	FloatingPointRegisterRSEntry operands[3]; /* Operands */	bool executionSerialized;			/* true if the instruction is execution serialized */	int branchCounter;					/* number of branch instruction that the instruction depends on */	int unitNumber;						/* number of the floating point unit in which the instruction will be executed */#if defined(DEBUG) || defined(TRACE)	UInt32 dbgInstructionCounter;	UInt32 dbgProgramCounter;	UInt32 dbgInstruction;#endif		FloatingPointRS();	bool Valid();	void UpdateFloatingPointRegister(int tag, UInt64 data);	friend ostream& operator << (ostream& os, const FloatingPointRS& rs);};struct FloatingPointRSQueue : RSQueue<FloatingPointRS, nFloatingPointRS>{	void UpdateFloatingPointRegister(int tag, UInt64 data);};#endif

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