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📄 dialogconffirststep.cpp

📁 完成抽奖的基本功能。可以载入文本文件
💻 CPP
字号:
// DialogConfFirstStep.cpp : implementation file
//

#include "stdafx.h"
#include "WinLottory.h"
#include "DialogConfFirstStep.h"
#include "WinLottoryDoc.h"

#ifdef _DEBUG
#define new DEBUG_NEW
#undef THIS_FILE
static char THIS_FILE[] = __FILE__;
#endif

/////////////////////////////////////////////////////////////////////////////
// CDialogConfFirstStep dialog


CDialogConfFirstStep::CDialogConfFirstStep(CWnd* pParent /*=NULL*/)
	: CDialog(CDialogConfFirstStep::IDD, pParent)
{
	//{{AFX_DATA_INIT(CDialogConfFirstStep)
	m_num1 = 1;
	m_num2 = 1;
	m_num3 = 1;
	m_static1 = _T("一等奖");
	m_static2 = _T("二等奖");
	m_static3 = _T("三等奖");
	m_static_main = _T("第一步:\n设置每个奖项的中奖人数");
	//}}AFX_DATA_INIT
}


void CDialogConfFirstStep::DoDataExchange(CDataExchange* pDX)
{
	CDialog::DoDataExchange(pDX);
	//{{AFX_DATA_MAP(CDialogConfFirstStep)
	DDX_Control(pDX, IDC_BUTTON3, m_cancel);
	DDX_Control(pDX, IDC_BUTTON2, m_nextSetp);
	DDX_Text(pDX, IDC_EDIT1, m_num1);
	DDV_MinMaxInt(pDX, m_num1, 1, 100);
	DDX_Text(pDX, IDC_EDIT2, m_num2);
	DDV_MinMaxInt(pDX, m_num2, 1, 300);
	DDX_Text(pDX, IDC_EDIT3, m_num3);
	DDV_MinMaxInt(pDX, m_num3, 1, 500);
	DDX_Text(pDX, IDC_STATIC_1, m_static1);
	DDV_MaxChars(pDX, m_static1, 6);
	DDX_Text(pDX, IDC_STATIC_2, m_static2);
	DDV_MaxChars(pDX, m_static2, 6);
	DDX_Text(pDX, IDC_STATIC_3, m_static3);
	DDV_MaxChars(pDX, m_static3, 6);
	DDX_Text(pDX, IDC_STATIC_MAIN, m_static_main);
	DDV_MaxChars(pDX, m_static_main, 50);
	//}}AFX_DATA_MAP
}


BEGIN_MESSAGE_MAP(CDialogConfFirstStep, CDialog)
	//{{AFX_MSG_MAP(CDialogConfFirstStep)
	ON_WM_CANCELMODE()
	ON_WM_DESTROY()
	ON_WM_CAPTURECHANGED()
	ON_BN_CLICKED(IDC_BUTTON2, OnButtonNextStep)
	ON_BN_CLICKED(IDC_BUTTON3, OnButtonCancel)
	//}}AFX_MSG_MAP
END_MESSAGE_MAP()

/////////////////////////////////////////////////////////////////////////////
// CDialogConfFirstStep message handlers

BOOL CDialogConfFirstStep::OnInitDialog() 
{
	CDialog::OnInitDialog();
	
	// TODO: Add extra initialization here
	
	return TRUE;  // return TRUE unless you set the focus to a control
	              // EXCEPTION: OCX Property Pages should return FALSE
}

void CDialogConfFirstStep::OnCancelMode() 
{
	CDialog::OnCancelMode();
	
	// TODO: Add your message handler code here
	
}

void CDialogConfFirstStep::OnDestroy() 
{
	CDialog::OnDestroy();
	
	// TODO: Add your message handler code here
	
}

void CDialogConfFirstStep::OnCaptureChanged(CWnd *pWnd) 
{
	// TODO: Add your message handler code here
	
	CDialog::OnCaptureChanged(pWnd);
}

void CDialogConfFirstStep::OnButtonNextStep() 
{
	UpdateData(true);

	CFrameWnd * pFrame = (CFrameWnd *)(AfxGetApp()->m_pMainWnd);
    CWinLottoryDoc *pDoc = (CWinLottoryDoc *) pFrame->GetActiveDocument();

	(pDoc->m_nLottory)[0]=m_num1;
	(pDoc->m_nLottory)[1]=m_num2;
	(pDoc->m_nLottory)[2]=m_num3;

	CFileDialog   pFileDlg(TRUE,".*",NULL,OFN_HIDEREADONLY|OFN_OVERWRITEPROMPT,"*(*.*)|*.*||");   

	if(pFileDlg.DoModal()==IDOK)
	{   
		if (pDoc->m_nFlag==1)
		{
			pDoc->m_nIfSetTimer=0;
			pDoc->m_nIfTimer=0;
			pDoc->m_nFlag=0;
			pDoc->m_nLottoryTimes=2;

		}
	
		if (&pDoc->m_sLottoryData)
		{
			pDoc->m_sLottoryData.RemoveAll();
		}
		if (&pDoc->m_sLottoryBingo)
		{
			pDoc->m_sLottoryBingo.RemoveAll();
		}
		
		// 获得抽奖数据的文件名
		pDoc->m_sLottoryFileName=pFileDlg.GetPathName();
		// 打开并读取文件,将数据放入str中
		pDoc->m_sLottoryFile.Open(pDoc->m_sLottoryFileName,CFile::modeRead);   
		CString lineString;
	
		// 解析每行数据,放入string数组中
		while(pDoc->m_sLottoryFile.ReadString(lineString)!=FALSE) 
		{   
			pDoc->m_sLottoryData.Add(lineString);
        }  
		// 关闭文件
		pDoc->m_sLottoryFile.Close();
		/* 调试信息
		for (int i =0 ;i<pDoc->m_sLottoryData.GetSize();i++)
		{
			MessageBox(pDoc->m_sLottoryData.GetAt(i));
		}*/
	}	

	EndDialog(0);
}

void CDialogConfFirstStep::OnButtonCancel() 
{
	EndDialog(0);
}

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