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📄 matlab调用dlg.cpp

📁 C++与MATLAB接口的实例 对于学习C++和MATLAB 很有帮助 请珍惜
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// matlab调用Dlg.cpp : implementation file
//

#include "stdafx.h"
#include "matlab调用.h"
#include "matlab调用Dlg.h"
#include "2InputDlg.h"
#include "OneInputDlg.h"

#ifdef _DEBUG
#define new DEBUG_NEW
#undef THIS_FILE
static char THIS_FILE[] = __FILE__;
#endif

/////////////////////////////////////////////////////////////////////////////
// CAboutDlg dialog used for App About

class CAboutDlg : public CDialog
{
public:
	CAboutDlg();

// Dialog Data
	//{{AFX_DATA(CAboutDlg)
	enum { IDD = IDD_ABOUTBOX };
	//}}AFX_DATA

	// ClassWizard generated virtual function overrides
	//{{AFX_VIRTUAL(CAboutDlg)
	protected:
	virtual void DoDataExchange(CDataExchange* pDX);    // DDX/DDV support
	//}}AFX_VIRTUAL

// Implementation
protected:
	//{{AFX_MSG(CAboutDlg)
	//}}AFX_MSG
	DECLARE_MESSAGE_MAP()
};

CAboutDlg::CAboutDlg() : CDialog(CAboutDlg::IDD)
{
	//{{AFX_DATA_INIT(CAboutDlg)
	//}}AFX_DATA_INIT
}

void CAboutDlg::DoDataExchange(CDataExchange* pDX)
{
	CDialog::DoDataExchange(pDX);
	//{{AFX_DATA_MAP(CAboutDlg)
	//}}AFX_DATA_MAP
}

BEGIN_MESSAGE_MAP(CAboutDlg, CDialog)
	//{{AFX_MSG_MAP(CAboutDlg)
		// No message handlers
	//}}AFX_MSG_MAP
END_MESSAGE_MAP()

/////////////////////////////////////////////////////////////////////////////
// CMatlabDlg dialog

CMatlabDlg::CMatlabDlg(CWnd* pParent /*=NULL*/)
	: CDialog(CMatlabDlg::IDD, pParent)
{
	//{{AFX_DATA_INIT(CMatlabDlg)
		// NOTE: the ClassWizard will add member initialization here
	//}}AFX_DATA_INIT
	// Note that LoadIcon does not require a subsequent DestroyIcon in Win32
	m_hIcon = AfxGetApp()->LoadIcon(IDR_MAINFRAME);
}

void CMatlabDlg::DoDataExchange(CDataExchange* pDX)
{
	CDialog::DoDataExchange(pDX);
	//{{AFX_DATA_MAP(CMatlabDlg)
	DDX_Control(pDX, IDOK, m_OkButton);
	DDX_Control(pDX, ID_TRANSPOSE, m_Transpose);
	DDX_Control(pDX, ID_TIMES, m_Times);
	DDX_Control(pDX, ID_PLOT, m_Plot);
	DDX_Control(pDX, ID_MINUS, m_Minus);
	DDX_Control(pDX, ID_INV, m_Inv);
	DDX_Control(pDX, ID_FUNRESOLVE, m_FunResolve);
	DDX_Control(pDX, ID_EIG, m_Eig);
	DDX_Control(pDX, ID_DIV, m_Div);
	DDX_Control(pDX, ID_DISCREATE, m_Discreate);
	DDX_Control(pDX, ID_DET, m_Det);
	DDX_Control(pDX, ID_ADD, m_Add);
	//}}AFX_DATA_MAP
}

BEGIN_MESSAGE_MAP(CMatlabDlg, CDialog)
	//{{AFX_MSG_MAP(CMatlabDlg)
	ON_WM_SYSCOMMAND()
	ON_WM_PAINT()
	ON_WM_QUERYDRAGICON()
	ON_BN_CLICKED(ID_ADD, OnAdd)
	ON_BN_CLICKED(ID_MINUS, OnMinus)
	ON_BN_CLICKED(ID_TIMES, OnTimes)
	ON_BN_CLICKED(ID_DIV, OnDiv)
	ON_BN_CLICKED(ID_INV, OnInv)
	ON_BN_CLICKED(ID_TRANSPOSE, OnTranspose)
	ON_BN_CLICKED(ID_DET, OnDet)
	ON_BN_CLICKED(ID_EIG, OnEig)
	//}}AFX_MSG_MAP
END_MESSAGE_MAP()

/////////////////////////////////////////////////////////////////////////////
// CMatlabDlg message handlers

BOOL CMatlabDlg::OnInitDialog()
{
	CDialog::OnInitDialog();

	// Add "About..." menu item to system menu.

	// IDM_ABOUTBOX must be in the system command range.
	ASSERT((IDM_ABOUTBOX & 0xFFF0) == IDM_ABOUTBOX);
	ASSERT(IDM_ABOUTBOX < 0xF000);

	CMenu* pSysMenu = GetSystemMenu(FALSE);
	if (pSysMenu != NULL)
	{
		CString strAboutMenu;
		strAboutMenu.LoadString(IDS_ABOUTBOX);
		if (!strAboutMenu.IsEmpty())
		{
			pSysMenu->AppendMenu(MF_SEPARATOR);
			pSysMenu->AppendMenu(MF_STRING, IDM_ABOUTBOX, strAboutMenu);
		}
	}

	// Set the icon for this dialog.  The framework does this automatically
	//  when the application's main window is not a dialog
	SetIcon(m_hIcon, TRUE);			// Set big icon
	SetIcon(m_hIcon, FALSE);		// Set small icon
	
	// TODO: Add extra initialization here
	
	return TRUE;  // return TRUE  unless you set the focus to a control
}

void CMatlabDlg::OnSysCommand(UINT nID, LPARAM lParam)
{
	if ((nID & 0xFFF0) == IDM_ABOUTBOX)
	{
		CAboutDlg dlgAbout;
		dlgAbout.DoModal();
	}
	else
	{
		CDialog::OnSysCommand(nID, lParam);
	}
}

// If you add a minimize button to your dialog, you will need the code below
//  to draw the icon.  For MFC applications using the document/view model,
//  this is automatically done for you by the framework.

void CMatlabDlg::OnPaint() 
{
	if (IsIconic())
	{
		CPaintDC dc(this); // device context for painting

		SendMessage(WM_ICONERASEBKGND, (WPARAM) dc.GetSafeHdc(), 0);

		// Center icon in client rectangle
		int cxIcon = GetSystemMetrics(SM_CXICON);
		int cyIcon = GetSystemMetrics(SM_CYICON);
		CRect rect;
		GetClientRect(&rect);
		int x = (rect.Width() - cxIcon + 1) / 2;
		int y = (rect.Height() - cyIcon + 1) / 2;

		// Draw the icon
		dc.DrawIcon(x, y, m_hIcon);
	}
	else
	{
		CDialog::OnPaint();
	}
}

// The system calls this to obtain the cursor to display while the user drags
//  the minimized window.
HCURSOR CMatlabDlg::OnQueryDragIcon()
{
	return (HCURSOR) m_hIcon;
}

void CMatlabDlg::OnAdd() 
{
	// TODO: Add your control notification handler code here
	C2InputDlg dlg;
	dlg.m_iIndex=0;
	dlg.DoModal();
}

void CMatlabDlg::OnMinus() 
{
	// TODO: Add your control notification handler code here
	C2InputDlg dlg;
	dlg.m_iIndex=1;
	dlg.DoModal();
}

void CMatlabDlg::OnTimes() 
{
	// TODO: Add your control notification handler code here
	C2InputDlg dlg;
	dlg.m_iIndex=2;
	dlg.DoModal();
}

void CMatlabDlg::OnDiv() 
{
	// TODO: Add your control notification handler code here
	C2InputDlg dlg;
	dlg.m_iIndex=3;
	dlg.DoModal();
}

void CMatlabDlg::OnInv() 
{
	// TODO: Add your control notification handler code here
	COneInputDlg dlg;
	dlg.m_iIndex=0;
	dlg.DoModal();
}

void CMatlabDlg::OnTranspose() 
{
	// TODO: Add your control notification handler code here
	COneInputDlg dlg;
	dlg.m_iIndex=1;
	dlg.DoModal();
}

void CMatlabDlg::OnDet() 
{
	// TODO: Add your control notification handler code here
	COneInputDlg dlg;
	dlg.m_iIndex=2;
	dlg.DoModal();
}

void CMatlabDlg::OnEig() 
{
	// TODO: Add your control notification handler code here
	COneInputDlg dlg;
	dlg.m_iIndex=3;
	dlg.DoModal();
}

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