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📄 roomsequipmentsform_template.ui

📁 基于遗传算法的排课软件源码 根据需要安排合理的课程时间等
💻 UI
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<!DOCTYPE UI><UI version="3.2" stdsetdef="1"><class>RoomsEquipmentsForm_template</class><widget class="QDialog">    <property name="name">        <cstring>RoomsEquipmentsForm_template</cstring>    </property>    <property name="geometry">        <rect>            <x>0</x>            <y>0</y>            <width>523</width>            <height>488</height>        </rect>    </property>    <property name="caption">        <string>FET - Rooms' Equipments</string>    </property>    <widget class="QListBox">        <item>            <property name="text">                <string>New Item</string>            </property>        </item>        <property name="name">            <cstring>allEquipmentsListBox</cstring>        </property>        <property name="geometry">            <rect>                <x>20</x>                <y>140</y>                <width>210</width>                <height>250</height>            </rect>        </property>    </widget>    <widget class="QLabel">        <property name="name">            <cstring>allEquipmentsTextLabel</cstring>        </property>        <property name="geometry">            <rect>                <x>20</x>                <y>120</y>                <width>210</width>                <height>20</height>            </rect>        </property>        <property name="frameShape">            <enum>NoFrame</enum>        </property>        <property name="frameShadow">            <enum>Plain</enum>        </property>        <property name="text">            <string>All equipments</string>        </property>        <property name="buddy" stdset="0">            <cstring>roomsComboBox</cstring>        </property>    </widget>    <widget class="QListBox">        <item>            <property name="text">                <string>New Item</string>            </property>        </item>        <property name="name">            <cstring>roomEquipmentsListBox</cstring>        </property>        <property name="geometry">            <rect>                <x>290</x>                <y>140</y>                <width>210</width>                <height>250</height>            </rect>        </property>    </widget>    <widget class="QPushButton">        <property name="name">            <cstring>closePushButton</cstring>        </property>        <property name="geometry">            <rect>                <x>150</x>                <y>430</y>                <width>220</width>                <height>31</height>            </rect>        </property>        <property name="text">            <string>Close</string>        </property>    </widget>    <widget class="QLabel">        <property name="name">            <cstring>roomTextLabel</cstring>        </property>        <property name="geometry">            <rect>                <x>20</x>                <y>30</y>                <width>270</width>                <height>20</height>            </rect>        </property>        <property name="frameShape">            <enum>NoFrame</enum>        </property>        <property name="frameShadow">            <enum>Plain</enum>        </property>        <property name="text">            <string>Room</string>        </property>        <property name="buddy" stdset="0">            <cstring>roomsComboBox</cstring>        </property>    </widget>    <widget class="QComboBox">        <property name="name">            <cstring>roomsComboBox</cstring>        </property>        <property name="geometry">            <rect>                <x>20</x>                <y>50</y>                <width>480</width>                <height>31</height>            </rect>        </property>    </widget>    <widget class="QLabel">        <property name="name">            <cstring>roomEquipmentsTextLabel</cstring>        </property>        <property name="geometry">            <rect>                <x>290</x>                <y>120</y>                <width>210</width>                <height>20</height>            </rect>        </property>        <property name="frameShape">            <enum>NoFrame</enum>        </property>        <property name="frameShadow">            <enum>Plain</enum>        </property>        <property name="text">            <string>Current room equipments</string>        </property>        <property name="buddy" stdset="0">            <cstring>roomsComboBox</cstring>        </property>    </widget>    <widget class="QPushButton">        <property name="name">            <cstring>removePushButton</cstring>        </property>        <property name="geometry">            <rect>                <x>230</x>                <y>290</y>                <width>60</width>                <height>30</height>            </rect>        </property>        <property name="text">            <string>Remove</string>        </property>    </widget>    <widget class="QPushButton">        <property name="name">            <cstring>addPushButton</cstring>        </property>        <property name="geometry">            <rect>                <x>230</x>                <y>220</y>                <width>60</width>                <height>30</height>            </rect>        </property>        <property name="text">            <string>Add</string>        </property>    </widget></widget><connections>    <connection>        <sender>addPushButton</sender>        <signal>clicked()</signal>        <receiver>RoomsEquipmentsForm_template</receiver>        <slot>addEquipment()</slot>    </connection>    <connection>        <sender>removePushButton</sender>        <signal>clicked()</signal>        <receiver>RoomsEquipmentsForm_template</receiver>        <slot>removeEquipment()</slot>    </connection>    <connection>        <sender>closePushButton</sender>        <signal>clicked()</signal>        <receiver>RoomsEquipmentsForm_template</receiver>        <slot>close()</slot>    </connection>    <connection>        <sender>roomsComboBox</sender>        <signal>highlighted(int)</signal>        <receiver>RoomsEquipmentsForm_template</receiver>        <slot>roomChanged(int)</slot>    </connection></connections><slots>    <slot>addEquipment()</slot>    <slot>removeEquipment()</slot>    <slot>roomChanged(int i)</slot></slots><layoutdefaults spacing="6" margin="11"/></UI>

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