📄 deadwght.hxx
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// *************************
// *** CLASS DEAD WEIGHT ***
// *************************
#include "bodyload.hxx"
class DeadWeight : public BodyLoad
/*
This class implements a gravity-like load.
DESCRIPTION
The attribute 'componentArray' contains the components of an acceleration
'a', expected (but not required) to be downwards vertical.
TASK
returning the body force rho*a acting on a given element.
*/
{
public :
DeadWeight (int i,Domain* d) : BodyLoad(i,d) {} // constructor
FloatArray* ComputeForceOn (Element*,TimeStep*) ;
void saveAttributesIn (FILE*) ;
} ;
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