📄 recvfd.c
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#include "apue.h"#ifdef MACOS#include <sys/uio.h>#endif#include <sys/socket.h> /* struct msghdr *//* size of control buffer to send/recv one file descriptor */#define CONTROLLEN CMSG_LEN(sizeof(int))static struct cmsghdr *cmptr = NULL; /* malloc'ed first time *//* * Receive a file descriptor from a server process. Also, any data * received is passed to (*userfunc)(STDERR_FILENO, buf, nbytes). * We have a 2-byte protocol for receiving the fd from send_fd(). */intrecv_fd(int fd, ssize_t (*userfunc)(int, const void *, size_t)){ int newfd, nr, status; char *ptr; char buf[MAXLINE]; struct iovec iov[1]; struct msghdr msg; status = -1; for ( ; ; ) { iov[0].iov_base = buf; iov[0].iov_len = sizeof(buf); msg.msg_iov = iov; msg.msg_iovlen = 1; msg.msg_name = NULL; msg.msg_namelen = 0; if (cmptr == NULL && (cmptr = malloc(CONTROLLEN)) == NULL) return(-1); msg.msg_control = cmptr; msg.msg_controllen = CONTROLLEN; if ((nr = recvmsg(fd, &msg, 0)) < 0) { err_sys("recvmsg error"); } else if (nr == 0) { err_ret("connection closed by server"); return(-1); } /* * See if this is the final data with null & status. Null * is next to last byte of buffer; status byte is last byte. * Zero status means there is a file descriptor to receive. */ for (ptr = buf; ptr < &buf[nr]; ) { if (*ptr++ == 0) { if (ptr != &buf[nr-1]) err_dump("message format error"); status = *ptr & 0xFF; /* prevent sign extension */ if (status == 0) { if (msg.msg_controllen != CONTROLLEN) err_dump("status = 0 but no fd"); newfd = *(int *)CMSG_DATA(cmptr); } else { newfd = -status; } nr -= 2; } } if (nr > 0 && (*userfunc)(STDERR_FILENO, buf, nr) != nr) return(-1); if (status >= 0) /* final data has arrived */ return(newfd); /* descriptor, or -status */ }}
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