📄 oandxdocument.h
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// Copyright (c) 2004 - 2006, Symbian Software Ltd. All rights reserved.
#ifndef OANDX_DOCUMENT_H
#define OANDX_DOCUMENT_H
#include <eikapp.h>
#include <akndoc.h>
class COandXAppUi;
class COandXDocument : public CAknDocument
/**
Standard document class creates the application's UI,
and stores and restores the game state.
*/
{
public:
static COandXDocument* NewL(CEikApplication& aApp);
virtual ~COandXDocument();
// From CEikDocument
virtual CEikAppUi* CreateAppUiL();
virtual void StoreL(CStreamStore& aStore,CStreamDictionary& aStreamDic) const;
virtual void RestoreL(const CStreamStore& aStore,const CStreamDictionary& aStreamDic);
virtual CFileStore* OpenFileL(TBool aDoOpen,const TDesC& aFilename,RFs& aFs);
private:
COandXDocument(CEikApplication& aApp);
private:
COandXAppUi* iAppUi;
};
#endif // OANDX_DOCUMENT_H
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