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📄 input.txt

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			  Linux Input drivers v1.0	       (c) 1999-2001 Vojtech Pavlik <vojtech@suse.cz>			     Sponsored by SuSE	    $Id: input.txt,v 1.5 2001/06/06 11:05:33 vojtech Exp $----------------------------------------------------------------------------0. Disclaimer~~~~~~~~~~~~~  This program is free software; you can redistribute it and/or modify itunder the terms of the GNU General Public License as published by the FreeSoftware Foundation; either version 2 of the License, or (at your option)any later version.  This program is distributed in the hope that it will be useful, butWITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITYor FITNESS FOR A PARTICULAR PURPOSE.  See the GNU General Public License formore details.  You should have received a copy of the GNU General Public License alongwith this program; if not, write to the Free Software Foundation, Inc., 59Temple Place, Suite 330, Boston, MA 02111-1307 USA  Should you need to contact me, the author, you can do so either by e-mail- mail your message to <vojtech@suse.cz>, or by paper mail: Vojtech Pavlik,Simunkova 1594, Prague 8, 182 00 Czech Republic  For your convenience, the GNU General Public License version 2 is includedin the package: See the file COPYING.1. Introduction~~~~~~~~~~~~~~~  This is a collection of drivers that is designed to support all inputdevices under Linux. However, in the current kernels, although it'spossibilities are much bigger, it's limited to USB devices only. This isalso why it resides in the drivers/usb subdirectory.  The center of the input drivers is the input.o module, which must beloaded before any other of the input modules - it serves as a way ofcommunication between two groups of modules:1.1 Device drivers~~~~~~~~~~~~~~~~~~  These modules talk to the hardware (for example via USB), and provideevents (keystrokes, mouse movements) to the input.o module.1.2 Event handlers~~~~~~~~~~~~~~~~~~  These modules get events from input.o and pass them where needed viavarious interfaces - keystrokes to the kernel, mouse movements via asimulated PS/2 interface to GPM and X and so on.2. Simple Usage~~~~~~~~~~~~~~~  For the most usual configuration, with one USB mouse and one USB keyboard,you'll have to load the following modules (or have them built in to thekernel):	input.o	mousedev.o	keybdev.o	usbcore.o	usb-[uo]hci.o	hid.o  After this, the USB keyboard will work straight away, and the USB mousewill be available as a character device on major 13, minor 63:	crw-r--r--   1 root     root      13,  63 Mar 28 22:45 mice  This device, has to be created, unless you use devfs, in which case it'screated automatically. The commands to do that are:	cd /dev	mkdir input	mknod input/mice c 13 63  After that you have to point GPM (the textmode mouse cut&paste tool) andXFree to this device to use it - GPM should be called like:	gpm -t ps2 -m /dev/input/mice  And in X:	Section "Pointer"	    Protocol    "ImPS/2"	    Device      "/dev/input/mice"	    ZAxisMapping 4 5	EndSection  When you do all of the above, you can use your USB mouse and keyboard.3. Detailed Description~~~~~~~~~~~~~~~~~~~~~~~3.1 Device drivers~~~~~~~~~~~~~~~~~~  Device drivers are the modules that generate events. The events arehowever not useful without being handled, so you also will need to use someof the modules from section 3.2.3.1.1 hid.c~~~~~~~~~~~  Hid.c is the largest and most complex driver of the whole suite. Ithandles all HID devices, and because there is a very wide variety of them,and because the USB HID specification isn't simple, it needs to be this big.  Currently, it handles USB mice, joysticks, gamepads, steering wheelskeyboards, trackballs and digitizers. However, USB uses HID also for monitor controls, speaker controls, UPSs,LCDs and many other purposes. The monitor and speaker controls should be easy to add to the hid/inputinterface, but for the UPSs and LCDs it doesn't make much sense. For this,the hiddev interface was designed. See Documentation/usb/hiddev.txtfor more information about it.  The usage of the hid.o module is very simple, it takes no parameters,detects everything automatically and when a HID device is inserted, itdetects it appropriately.  However, because the devices vary wildly, you might happen to have adevice that doesn't work well. In that case #define DEBUG at the beginningof hid.c and send me the syslog traces.3.1.2 usbmouse.c~~~~~~~~~~~~~~~~  For embedded systems, for mice with broken HID descriptors and just anyother use when the big hid.c wouldn't be a good choice, there is theusbmouse.c driver. It handles USB mice only. It uses a simpler HIDBPprotocol. This also means the mice must support this simpler protocol. Notall do. If you don't have any strong reason to use this module, use hid.cinstead.3.1.3 usbkbd.c~~~~~~~~~~~~~~  Much like usbmouse.c, this module talks to keyboards with a simpplifiedHIDBP protocol. It's smaller, but doesn't support any extra special keys.Use hid.c instead if there isn't any special reason to use this.3.1.4 wacom.c~~~~~~~~~~~~~  This is a driver for Wacom Graphire and Intuos tablets. Not for WacomPenPartner, that one is handled by the HID driver. Although the Intuos andGraphire tablets claim that they are HID tablets as well, they are not andthus need this specific driver.3.1.5 iforce.c~~~~~~~~~~~~~~~  A driver for I-Force joysticks and wheels, both over USB and RS232. It includes ForceFeedback support now, even though Immersion Corp. considersthe protocol a trade secret and won't disclose a word about it.3.2 Event handlers~~~~~~~~~~~~~~~~~~  Event handlers distrubite the events from the devices to userland andkernel, as needed.3.2.1 keybdev.c~~~~~~~~~~~~~~~  Keybdev is currently a rather ugly hack that translates the input eventsinto architecture-specific keyboard raw mode (Xlated AT Set2 on x86), andpasses them into the handle_scancode function of the keyboard.c module. Thisworks well enough on all architectures that keybdev can generate rawmode on,other architectures can be added to it.  The right way would be to pass the events to keyboard.c directly, best ifkeyboard.c would itself be an event handler. This is done in the inputpatch, available on the webpage mentioned below.3.2.2 mousedev.c~~~~~~~~~~~~~~~~  Mousedev is also a hack to make programs that use mouse input work. Ittakes events from either mice or digitizers/tablets and makes a PS/2-style(a la /dev/psaux) mouse device available to the userland. Ideally, theprograms could use a more reasonable interface, for example evdev.c  Mousedev devices in /dev/input (as shown above) are:	crw-r--r--   1 root     root      13,  32 Mar 28 22:45 mouse0	crw-r--r--   1 root     root      13,  33 Mar 29 00:41 mouse1	crw-r--r--   1 root     root      13,  34 Mar 29 00:41 mouse2	crw-r--r--   1 root     root      13,  35 Apr  1 10:50 mouse3	...	...	crw-r--r--   1 root     root      13,  62 Apr  1 10:50 mouse30	crw-r--r--   1 root     root      13,  63 Apr  1 10:50 miceEach 'mouse' device is assigned to a single mouse or digitizer, except the lastone - 'mice'. This single character device is shared by all mice anddigitizers, and even if none are connected, the device is present.  This isuseful for hotplugging USB mice, so that programs can open the device even whenno mice are present.  CONFIG_INPUT_MOUSEDEV_SCREEN_[XY] in the kernel configuration are the sizeof your screen (in pixels) in XFree86. This is needed if you want to useyour digitizer in X, because it's movement is sent to X via a virtual PS/2mouse and thus needs to be scaled accordingly. These values won't be used ifyou use a mouse only.  Mousedev will generate either PS/2, ImPS/2 (Microsoft IntelliMouse) orExplorerPS/2 (IntelliMouse Explorer) protocols, depending on what the programreading the data wishes. You can set GPM and X to any of these. You'll needImPS/2 if you want to make use of a wheel on a USB mouse and ExplorerPS/2 if youwant to use extra (up to 5) buttons. 3.2.3 joydev.c~~~~~~~~~~~~~~  Joydev implements v0.x and v1.x Linux joystick api, much likedrivers/char/joystick/joystick.c used to in earlier versions. Seejoystick-api.txt in the Documentation subdirectory for details.  As soon asany joystick is connected, it can be accessed in /dev/input on:	crw-r--r--   1 root     root      13,   0 Apr  1 10:50 js0	crw-r--r--   1 root     root      13,   1 Apr  1 10:50 js1	crw-r--r--   1 root     root      13,   2 Apr  1 10:50 js2	crw-r--r--   1 root     root      13,   3 Apr  1 10:50 js3	...And so on up to js31.3.2.4 evdev.c~~~~~~~~~~~~~  Evdev is the generic input event interface. It passes the events generatedin the kernel straight to the program, with timestamps. The API is stillevolving, but should be useable now. It's described in section 5.  This should be the way for GPM and X to get keyboard and mouse mouseevents. It allows for multihead in X without any specific multihead kernelsupport. The event codes are the same on all architectures and are hardwareindependent.  The devices are in /dev/input:	crw-r--r--   1 root     root      13,  64 Apr  1 10:49 event0	crw-r--r--   1 root     root      13,  65 Apr  1 10:50 event1	crw-r--r--   1 root     root      13,  66 Apr  1 10:50 event2	crw-r--r--   1 root     root      13,  67 Apr  1 10:50 event3	...3. Contacts~~~~~~~~~~~  This effort has it's home page at:	http://www.suse.cz/development/input/You'll find both the latest HID driver and the complete Input driver thereas well as information how to access the CVS repository for latest revisionsof the drivers.  There is also a mailing list for this:	majordomo@atrey.karlin.mff.cuni.czSend "subscribe linux-input" to subscribe to it.4. Verifying if it works~~~~~~~~~~~~~~~~~~~~~~~~  Typing a couple keys on the keyboard should be enough to check that a USBkeyboard works and is correctly connected to the kernel keyboard driver.  Doing a cat /dev/input/mouse0 (c, 13, 32) will verify that a mouse is alsoemulated, characters should appear if you move it.  You can test the joystick emulation with the 'jstest' utility, availablein the joystick package (see Documentation/joystick.txt).  You can test the event devics with the 'evtest' utitily available on theinput driver homepage (see the URL above).5. Event interface~~~~~~~~~~~~~~~~~~  Should you want to add event device support into any application (X, gpm,svgalib ...) I <vojtech@suse.cz> will be happy to provide you any help Ican. Here goes a description of the current state of things, which is goingto be extended, but not changed incompatibly as time goes:  You can use blocking and nonblocking reads, also select() on the/dev/input/eventX devices, and you'll always get a whole number of inputevents on a read. Their layout is:struct input_event {	struct timeval time;	unsigned short type;	unsigned short code;	unsigned int value;};  'time' is the timestamp, it returns the time at which the event happened.Type is for example EV_REL for relative momement, REL_KEY for a keypress orrelease. More types are defined in include/linux/input.h.  'code' is event code, for example REL_X or KEY_BACKSPACE, again a completelist is in include/linux/input.h.  'value' is the value the event carries. Either a relative change forEV_REL, absolute new value for EV_ABS (joysticks ...), or 0 for EV_KEY forrelease, 1 for keypress and 2 for autorepeat.

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