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📄 infutil.h

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/* infutil.h -- types and macros common to blocks and codes * Copyright (C) 1995-1998 Mark Adler * For conditions of distribution and use, see copyright notice in zlib.h  *//* WARNING: this file should *not* be used by applications. It is   part of the implementation of the compression library and is   subject to change. Applications should only use zlib.h. */#ifndef _INFUTIL_H#define _INFUTIL_H#include "zconf.h"#include "inftrees.h"#include "infcodes.h"typedef enum {      TYPE,     /* get type bits (3, including end bit) */      LENS,     /* get lengths for stored */      STORED,   /* processing stored block */      TABLE,    /* get table lengths */      BTREE,    /* get bit lengths tree for a dynamic block */      DTREE,    /* get length, distance trees for a dynamic block */      CODES,    /* processing fixed or dynamic block */      DRY,      /* output remaining window bytes */      B_DONE,   /* finished last block, done */      B_BAD}    /* got a data error--stuck here */inflate_block_mode;/* inflate blocks semi-private state */struct inflate_blocks_state {  /* mode */  inflate_block_mode  mode;     /* current inflate_block mode */  /* mode dependent information */  union {    uInt left;          /* if STORED, bytes left to copy */    struct {      uInt table;               /* table lengths (14 bits) */      uInt index;               /* index into blens (or border) */      uIntf *blens;             /* bit lengths of codes */      uInt bb;                  /* bit length tree depth */      inflate_huft *tb;         /* bit length decoding tree */    } trees;            /* if DTREE, decoding info for trees */    struct {      inflate_codes_statef          *codes;    } decode;           /* if CODES, current state */  } sub;                /* submode */  uInt last;            /* true if this block is the last block */  /* mode independent information */  uInt bitk;            /* bits in bit buffer */  uLong bitb;           /* bit buffer */  inflate_huft *hufts;  /* single malloc for tree space */  Bytef *window;        /* sliding window */  Bytef *end;           /* one byte after sliding window */  Bytef *read;          /* window read pointer */  Bytef *write;         /* window write pointer */  check_func checkfn;   /* check function */  uLong check;          /* check on output */};/* defines for inflate input/output *//*   update pointers and return */#define UPDBITS {s->bitb=b;s->bitk=k;}#define UPDIN {z->avail_in=n;z->total_in+=p-z->next_in;z->next_in=p;}#define UPDOUT {s->write=q;}#define UPDATE {UPDBITS UPDIN UPDOUT}#define LEAVE {UPDATE return zlib_fs_inflate_flush(s,z,r);}/*   get bytes and bits */#define LOADIN {p=z->next_in;n=z->avail_in;b=s->bitb;k=s->bitk;}#define NEEDBYTE {if(n)r=Z_OK;else LEAVE}#define NEXTBYTE (n--,*p++)#define NEEDBITS(j) {while(k<(j)){NEEDBYTE;b|=((uLong)NEXTBYTE)<<k;k+=8;}}#define DUMPBITS(j) {b>>=(j);k-=(j);}/*   output bytes */#define WAVAIL (uInt)(q<s->read?s->read-q-1:s->end-q)#define LOADOUT {q=s->write;m=(uInt)WAVAIL;}#define WRAP {if(q==s->end&&s->read!=s->window){q=s->window;m=(uInt)WAVAIL;}}#define FLUSH {UPDOUT r=zlib_fs_inflate_flush(s,z,r); LOADOUT}#define NEEDOUT {if(m==0){WRAP if(m==0){FLUSH WRAP if(m==0) LEAVE}}r=Z_OK;}#define OUTBYTE(a) {*q++=(Byte)(a);m--;}/*   load local pointers */#define LOAD {LOADIN LOADOUT}/* masks for lower bits (size given to avoid silly warnings with Visual C++) */extern uInt zlib_fs_inflate_mask[17];/* copy as much as possible from the sliding window to the output area */extern int zlib_fs_inflate_flush OF((    inflate_blocks_statef *,    z_streamp ,    int));/* inflate private state */typedef enum {      METHOD,   /* waiting for method byte */      FLAG,     /* waiting for flag byte */      DICT4,    /* four dictionary check bytes to go */      DICT3,    /* three dictionary check bytes to go */      DICT2,    /* two dictionary check bytes to go */      DICT1,    /* one dictionary check byte to go */      DICT0,    /* waiting for inflateSetDictionary */      BLOCKS,   /* decompressing blocks */      CHECK4,   /* four check bytes to go */      CHECK3,   /* three check bytes to go */      CHECK2,   /* two check bytes to go */      CHECK1,   /* one check byte to go */      I_DONE,   /* finished check, done */      I_BAD}    /* got an error--stay here */inflate_mode;struct internal_state {  /* mode */  inflate_mode  mode;   /* current inflate mode */  /* mode dependent information */  union {    uInt method;        /* if FLAGS, method byte */    struct {      uLong was;                /* computed check value */      uLong need;               /* stream check value */    } check;            /* if CHECK, check values to compare */    uInt marker;        /* if BAD, inflateSync's marker bytes count */  } sub;        /* submode */  /* mode independent information */  int  nowrap;          /* flag for no wrapper */  uInt wbits;           /* log2(window size)  (8..15, defaults to 15) */  inflate_blocks_statef     *blocks;            /* current inflate_blocks state */};/* inflate codes private state */typedef enum {        /* waiting for "i:"=input, "o:"=output, "x:"=nothing */      START,    /* x: set up for LEN */      LEN,      /* i: get length/literal/eob next */      LENEXT,   /* i: getting length extra (have base) */      DIST,     /* i: get distance next */      DISTEXT,  /* i: getting distance extra */      COPY,     /* o: copying bytes in window, waiting for space */      LIT,      /* o: got literal, waiting for output space */      WASH,     /* o: got eob, possibly still output waiting */      END,      /* x: got eob and all data flushed */      BADCODE}  /* x: got error */inflate_codes_mode;struct inflate_codes_state {  /* mode */  inflate_codes_mode mode;      /* current inflate_codes mode */  /* mode dependent information */  uInt len;  union {    struct {      inflate_huft *tree;       /* pointer into tree */      uInt need;                /* bits needed */    } code;             /* if LEN or DIST, where in tree */    uInt lit;           /* if LIT, literal */    struct {      uInt get;                 /* bits to get for extra */      uInt dist;                /* distance back to copy from */    } copy;             /* if EXT or COPY, where and how much */  } sub;                /* submode */  /* mode independent information */  Byte lbits;           /* ltree bits decoded per branch */  Byte dbits;           /* dtree bits decoder per branch */  inflate_huft *ltree;          /* literal/length/eob tree */  inflate_huft *dtree;          /* distance tree */};/* memory allocation for inflation */struct inflate_workspace {	inflate_codes_statef working_state;	struct inflate_blocks_state working_blocks_state;	struct internal_state internal_state;	unsigned int tree_work_area_1[19];	unsigned int tree_work_area_2[288];	unsigned working_blens[258 + 0x1f + 0x1f];	inflate_huft working_hufts[MANY];	unsigned char working_window[1 << MAX_WBITS];};#define WS(z) ((struct inflate_workspace *)(z->workspace))#endif

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