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📄 tcp.h

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/* * INET		An implementation of the TCP/IP protocol suite for the LINUX *		operating system.  INET is implemented using the  BSD Socket *		interface as the means of communication with the user level. * *		Definitions for the TCP module. * * Version:	@(#)tcp.h	1.0.5	05/23/93 * * Authors:	Ross Biro, <bir7@leland.Stanford.Edu> *		Fred N. van Kempen, <waltje@uWalt.NL.Mugnet.ORG> * *		This program is free software; you can redistribute it and/or *		modify it under the terms of the GNU General Public License *		as published by the Free Software Foundation; either version *		2 of the License, or (at your option) any later version. */#ifndef _TCP_H#define _TCP_H#define TCP_DEBUG 1#define FASTRETRANS_DEBUG 1/* Cancel timers, when they are not required. */#undef TCP_CLEAR_TIMERS#include <linux/config.h>#include <linux/tcp.h>#include <linux/slab.h>#include <net/checksum.h>#include <net/sock.h>/* This is for all connections with a full identity, no wildcards. * New scheme, half the table is for TIME_WAIT, the other half is * for the rest.  I'll experiment with dynamic table growth later. */struct tcp_ehash_bucket {	rwlock_t	lock;	struct sock	*chain;} __attribute__((__aligned__(8)));/* This is for listening sockets, thus all sockets which possess wildcards. */#define TCP_LHTABLE_SIZE	32	/* Yes, really, this is all you need. *//* There are a few simple rules, which allow for local port reuse by * an application.  In essence: * *	1) Sockets bound to different interfaces may share a local port. *	   Failing that, goto test 2. *	2) If all sockets have sk->reuse set, and none of them are in *	   TCP_LISTEN state, the port may be shared. *	   Failing that, goto test 3. *	3) If all sockets are bound to a specific sk->rcv_saddr local *	   address, and none of them are the same, the port may be *	   shared. *	   Failing this, the port cannot be shared. * * The interesting point, is test #2.  This is what an FTP server does * all day.  To optimize this case we use a specific flag bit defined * below.  As we add sockets to a bind bucket list, we perform a * check of: (newsk->reuse && (newsk->state != TCP_LISTEN)) * As long as all sockets added to a bind bucket pass this test, * the flag bit will be set. * The resulting situation is that tcp_v[46]_verify_bind() can just check * for this flag bit, if it is set and the socket trying to bind has * sk->reuse set, we don't even have to walk the owners list at all, * we return that it is ok to bind this socket to the requested local port. * * Sounds like a lot of work, but it is worth it.  In a more naive * implementation (ie. current FreeBSD etc.) the entire list of ports * must be walked for each data port opened by an ftp server.  Needless * to say, this does not scale at all.  With a couple thousand FTP * users logged onto your box, isn't it nice to know that new data * ports are created in O(1) time?  I thought so. ;-)	-DaveM */struct tcp_bind_bucket {	unsigned short		port;	unsigned short		fastreuse;	struct tcp_bind_bucket	*next;	struct sock		*owners;	struct tcp_bind_bucket	**pprev;};struct tcp_bind_hashbucket {	spinlock_t		lock;	struct tcp_bind_bucket	*chain;};extern struct tcp_hashinfo {	/* This is for sockets with full identity only.  Sockets here will	 * always be without wildcards and will have the following invariant:	 *	 *          TCP_ESTABLISHED <= sk->state < TCP_CLOSE	 *	 * First half of the table is for sockets not in TIME_WAIT, second half	 * is for TIME_WAIT sockets only.	 */	struct tcp_ehash_bucket *__tcp_ehash;	/* Ok, let's try this, I give up, we do need a local binding	 * TCP hash as well as the others for fast bind/connect.	 */	struct tcp_bind_hashbucket *__tcp_bhash;	int __tcp_bhash_size;	int __tcp_ehash_size;	/* All sockets in TCP_LISTEN state will be in here.  This is the only	 * table where wildcard'd TCP sockets can exist.  Hash function here	 * is just local port number.	 */	struct sock *__tcp_listening_hash[TCP_LHTABLE_SIZE];	/* All the above members are written once at bootup and	 * never written again _or_ are predominantly read-access.	 *	 * Now align to a new cache line as all the following members	 * are often dirty.	 */	rwlock_t __tcp_lhash_lock		__attribute__((__aligned__(SMP_CACHE_BYTES)));	atomic_t __tcp_lhash_users;	wait_queue_head_t __tcp_lhash_wait;	spinlock_t __tcp_portalloc_lock;} tcp_hashinfo;#define tcp_ehash	(tcp_hashinfo.__tcp_ehash)#define tcp_bhash	(tcp_hashinfo.__tcp_bhash)#define tcp_ehash_size	(tcp_hashinfo.__tcp_ehash_size)#define tcp_bhash_size	(tcp_hashinfo.__tcp_bhash_size)#define tcp_listening_hash (tcp_hashinfo.__tcp_listening_hash)#define tcp_lhash_lock	(tcp_hashinfo.__tcp_lhash_lock)#define tcp_lhash_users	(tcp_hashinfo.__tcp_lhash_users)#define tcp_lhash_wait	(tcp_hashinfo.__tcp_lhash_wait)#define tcp_portalloc_lock (tcp_hashinfo.__tcp_portalloc_lock)extern kmem_cache_t *tcp_bucket_cachep;extern struct tcp_bind_bucket *tcp_bucket_create(struct tcp_bind_hashbucket *head,						 unsigned short snum);extern void tcp_bucket_unlock(struct sock *sk);extern int tcp_port_rover;extern struct sock *tcp_v4_lookup_listener(u32 addr, unsigned short hnum, int dif);/* These are AF independent. */static __inline__ int tcp_bhashfn(__u16 lport){	return (lport & (tcp_bhash_size - 1));}/* This is a TIME_WAIT bucket.  It works around the memory consumption * problems of sockets in such a state on heavily loaded servers, but * without violating the protocol specification. */struct tcp_tw_bucket {	/* These _must_ match the beginning of struct sock precisely.	 * XXX Yes I know this is gross, but I'd have to edit every single	 * XXX networking file if I created a "struct sock_header". -DaveM	 */	__u32			daddr;	__u32			rcv_saddr;	__u16			dport;	unsigned short		num;	int			bound_dev_if;	struct sock		*next;	struct sock		**pprev;	struct sock		*bind_next;	struct sock		**bind_pprev;	unsigned char		state,				substate; /* "zapped" is replaced with "substate" */	__u16			sport;	unsigned short		family;	unsigned char		reuse,				rcv_wscale; /* It is also TW bucket specific */	atomic_t		refcnt;	/* And these are ours. */	int			hashent;	int			timeout;	__u32			rcv_nxt;	__u32			snd_nxt;	__u32			rcv_wnd;        __u32			ts_recent;        long			ts_recent_stamp;	unsigned long		ttd;	struct tcp_bind_bucket	*tb;	struct tcp_tw_bucket	*next_death;	struct tcp_tw_bucket	**pprev_death;#if defined(CONFIG_IPV6) || defined(CONFIG_IPV6_MODULE)	struct in6_addr		v6_daddr;	struct in6_addr		v6_rcv_saddr;#endif};extern kmem_cache_t *tcp_timewait_cachep;static inline void tcp_tw_put(struct tcp_tw_bucket *tw){	if (atomic_dec_and_test(&tw->refcnt)) {#ifdef INET_REFCNT_DEBUG		printk(KERN_DEBUG "tw_bucket %p released\n", tw);#endif		kmem_cache_free(tcp_timewait_cachep, tw);	}}extern atomic_t tcp_orphan_count;extern int tcp_tw_count;extern void tcp_time_wait(struct sock *sk, int state, int timeo);extern void tcp_timewait_kill(struct tcp_tw_bucket *tw);extern void tcp_tw_schedule(struct tcp_tw_bucket *tw, int timeo);extern void tcp_tw_deschedule(struct tcp_tw_bucket *tw);/* Socket demux engine toys. */#ifdef __BIG_ENDIAN#define TCP_COMBINED_PORTS(__sport, __dport) \	(((__u32)(__sport)<<16) | (__u32)(__dport))#else /* __LITTLE_ENDIAN */#define TCP_COMBINED_PORTS(__sport, __dport) \	(((__u32)(__dport)<<16) | (__u32)(__sport))#endif#if (BITS_PER_LONG == 64)#ifdef __BIG_ENDIAN#define TCP_V4_ADDR_COOKIE(__name, __saddr, __daddr) \	__u64 __name = (((__u64)(__saddr))<<32)|((__u64)(__daddr));#else /* __LITTLE_ENDIAN */#define TCP_V4_ADDR_COOKIE(__name, __saddr, __daddr) \	__u64 __name = (((__u64)(__daddr))<<32)|((__u64)(__saddr));#endif /* __BIG_ENDIAN */#define TCP_IPV4_MATCH(__sk, __cookie, __saddr, __daddr, __ports, __dif)\	(((*((__u64 *)&((__sk)->daddr)))== (__cookie))	&&		\	 ((*((__u32 *)&((__sk)->dport)))== (__ports))   &&		\	 (!((__sk)->bound_dev_if) || ((__sk)->bound_dev_if == (__dif))))#else /* 32-bit arch */#define TCP_V4_ADDR_COOKIE(__name, __saddr, __daddr)#define TCP_IPV4_MATCH(__sk, __cookie, __saddr, __daddr, __ports, __dif)\	(((__sk)->daddr			== (__saddr))	&&		\	 ((__sk)->rcv_saddr		== (__daddr))	&&		\	 ((*((__u32 *)&((__sk)->dport)))== (__ports))   &&		\	 (!((__sk)->bound_dev_if) || ((__sk)->bound_dev_if == (__dif))))#endif /* 64-bit arch */#define TCP_IPV6_MATCH(__sk, __saddr, __daddr, __ports, __dif)			   \	(((*((__u32 *)&((__sk)->dport)))== (__ports))   			&& \	 ((__sk)->family		== AF_INET6)				&& \	 !ipv6_addr_cmp(&(__sk)->net_pinfo.af_inet6.daddr, (__saddr))		&& \	 !ipv6_addr_cmp(&(__sk)->net_pinfo.af_inet6.rcv_saddr, (__daddr))	&& \	 (!((__sk)->bound_dev_if) || ((__sk)->bound_dev_if == (__dif))))/* These can have wildcards, don't try too hard. */static __inline__ int tcp_lhashfn(unsigned short num){	return num & (TCP_LHTABLE_SIZE - 1);}static __inline__ int tcp_sk_listen_hashfn(struct sock *sk){	return tcp_lhashfn(sk->num);}#define MAX_TCP_HEADER	(128 + MAX_HEADER)/*  * Never offer a window over 32767 without using window scaling. Some * poor stacks do signed 16bit maths!  */#define MAX_TCP_WINDOW		32767U/* Minimal accepted MSS. It is (60+60+8) - (20+20). */#define TCP_MIN_MSS		88U/* Minimal RCV_MSS. */#define TCP_MIN_RCVMSS		536U/* After receiving this amount of duplicate ACKs fast retransmit starts. */#define TCP_FASTRETRANS_THRESH 3/* Maximal reordering. */#define TCP_MAX_REORDERING	127/* Maximal number of ACKs sent quickly to accelerate slow-start. */#define TCP_MAX_QUICKACKS	16U/* urg_data states */#define TCP_URG_VALID	0x0100#define TCP_URG_NOTYET	0x0200#define TCP_URG_READ	0x0400#define TCP_RETR1	3	/*				 * This is how many retries it does before it				 * tries to figure out if the gateway is				 * down. Minimal RFC value is 3; it corresponds				 * to ~3sec-8min depending on RTO.				 */#define TCP_RETR2	15	/*				 * This should take at least				 * 90 minutes to time out.				 * RFC1122 says that the limit is 100 sec.				 * 15 is ~13-30min depending on RTO.				 */#define TCP_SYN_RETRIES	 5	/* number of times to retry active opening a				 * connection: ~180sec is RFC minumum	*/#define TCP_SYNACK_RETRIES 5	/* number of times to retry passive opening a				 * connection: ~180sec is RFC minumum	*/#define TCP_ORPHAN_RETRIES 7	/* number of times to retry on an orphaned				 * socket. 7 is ~50sec-16min.				 */#define TCP_TIMEWAIT_LEN (60*HZ) /* how long to wait to destroy TIME-WAIT				  * state, about 60 seconds	*/#define TCP_FIN_TIMEOUT	TCP_TIMEWAIT_LEN                                 /* BSD style FIN_WAIT2 deadlock breaker.				  * It used to be 3min, new value is 60sec,				  * to combine FIN-WAIT-2 timeout with				  * TIME-WAIT timer.				  */#define TCP_DELACK_MAX	((unsigned)(HZ/5))	/* maximal time to delay before sending an ACK */#if HZ >= 100#define TCP_DELACK_MIN	((unsigned)(HZ/25))	/* minimal time to delay before sending an ACK */#define TCP_ATO_MIN	((unsigned)(HZ/25))#else#define TCP_DELACK_MIN	4U#define TCP_ATO_MIN	4U#endif#define TCP_RTO_MAX	((unsigned)(120*HZ))#define TCP_RTO_MIN	((unsigned)(HZ/5))#define TCP_TIMEOUT_INIT ((unsigned)(3*HZ))	/* RFC 1122 initial RTO value	*/#define TCP_RESOURCE_PROBE_INTERVAL ((unsigned)(HZ/2U)) /* Maximal interval between probes					                 * for local resources.					                 */#define TCP_KEEPALIVE_TIME	(120*60*HZ)	/* two hours */#define TCP_KEEPALIVE_PROBES	9		/* Max of 9 keepalive probes	*/#define TCP_KEEPALIVE_INTVL	(75*HZ)#define MAX_TCP_KEEPIDLE	32767#define MAX_TCP_KEEPINTVL	32767#define MAX_TCP_KEEPCNT		127#define MAX_TCP_SYNCNT		127/* TIME_WAIT reaping mechanism. */#define TCP_TWKILL_SLOTS	8	/* Please keep this a power of 2. */#define TCP_TWKILL_PERIOD	(TCP_TIMEWAIT_LEN/TCP_TWKILL_SLOTS)#define TCP_SYNQ_INTERVAL	(HZ/5)	/* Period of SYNACK timer */#define TCP_SYNQ_HSIZE		512	/* Size of SYNACK hash table */#define TCP_PAWS_24DAYS	(60 * 60 * 24 * 24)#define TCP_PAWS_MSL	60		/* Per-host timestamps are invalidated					 * after this time. It should be equal					 * (or greater than) TCP_TIMEWAIT_LEN					 * to provide reliability equal to one					 * provided by timewait state.					 */#define TCP_PAWS_WINDOW	1		/* Replay window for per-host					 * timestamps. It must be less than					 * minimal timewait lifetime.					 */#define TCP_TW_RECYCLE_SLOTS_LOG	5#define TCP_TW_RECYCLE_SLOTS		(1<<TCP_TW_RECYCLE_SLOTS_LOG)/* If time > 4sec, it is "slow" path, no recycling is required,   so that we select tick to get range about 4 seconds. */#if HZ <= 16 || HZ > 4096# error Unsupported: HZ <= 16 or HZ > 4096#elif HZ <= 32# define TCP_TW_RECYCLE_TICK (5+2-TCP_TW_RECYCLE_SLOTS_LOG)#elif HZ <= 64# define TCP_TW_RECYCLE_TICK (6+2-TCP_TW_RECYCLE_SLOTS_LOG)#elif HZ <= 128# define TCP_TW_RECYCLE_TICK (7+2-TCP_TW_RECYCLE_SLOTS_LOG)#elif HZ <= 256# define TCP_TW_RECYCLE_TICK (8+2-TCP_TW_RECYCLE_SLOTS_LOG)#elif HZ <= 512# define TCP_TW_RECYCLE_TICK (9+2-TCP_TW_RECYCLE_SLOTS_LOG)#elif HZ <= 1024# define TCP_TW_RECYCLE_TICK (10+2-TCP_TW_RECYCLE_SLOTS_LOG)#elif HZ <= 2048# define TCP_TW_RECYCLE_TICK (11+2-TCP_TW_RECYCLE_SLOTS_LOG)#else# define TCP_TW_RECYCLE_TICK (12+2-TCP_TW_RECYCLE_SLOTS_LOG)#endif/* *	TCP option */ #define TCPOPT_NOP		1	/* Padding */#define TCPOPT_EOL		0	/* End of options */#define TCPOPT_MSS		2	/* Segment size negotiating */#define TCPOPT_WINDOW		3	/* Window scaling */#define TCPOPT_SACK_PERM        4       /* SACK Permitted */#define TCPOPT_SACK             5       /* SACK Block */#define TCPOPT_TIMESTAMP	8	/* Better RTT estimations/PAWS *//* *     TCP option lengths */#define TCPOLEN_MSS            4#define TCPOLEN_WINDOW         3#define TCPOLEN_SACK_PERM      2#define TCPOLEN_TIMESTAMP      10/* But this is what stacks really send out. */#define TCPOLEN_TSTAMP_ALIGNED		12#define TCPOLEN_WSCALE_ALIGNED		4#define TCPOLEN_SACKPERM_ALIGNED	4#define TCPOLEN_SACK_BASE		2#define TCPOLEN_SACK_BASE_ALIGNED	4#define TCPOLEN_SACK_PERBLOCK		8#define TCP_TIME_RETRANS	1	/* Retransmit timer */#define TCP_TIME_DACK		2	/* Delayed ack timer */#define TCP_TIME_PROBE0		3	/* Zero window probe timer */#define TCP_TIME_KEEPOPEN	4	/* Keepalive timer *//* sysctl variables for tcp */extern int sysctl_max_syn_backlog;extern int sysctl_tcp_timestamps;extern int sysctl_tcp_window_scaling;extern int sysctl_tcp_sack;extern int sysctl_tcp_fin_timeout;extern int sysctl_tcp_tw_recycle;extern int sysctl_tcp_keepalive_time;extern int sysctl_tcp_keepalive_probes;extern int sysctl_tcp_keepalive_intvl;extern int sysctl_tcp_syn_retries;extern int sysctl_tcp_synack_retries;extern int sysctl_tcp_retries1;extern int sysctl_tcp_retries2;extern int sysctl_tcp_orphan_retries;extern int sysctl_tcp_syncookies;extern int sysctl_tcp_retrans_collapse;extern int sysctl_tcp_stdurg;extern int sysctl_tcp_rfc1337;extern int sysctl_tcp_tw_recycle;extern int sysctl_tcp_abort_on_overflow;extern int sysctl_tcp_max_orphans;extern int sysctl_tcp_max_tw_buckets;extern int sysctl_tcp_fack;extern int sysctl_tcp_reordering;extern int sysctl_tcp_ecn;extern int sysctl_tcp_dsack;extern int sysctl_tcp_mem[3];

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