📄 semaphore.h
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/* * linux/include/asm-arm/semaphore.h */#ifndef __ASM_ARM_SEMAPHORE_H#define __ASM_ARM_SEMAPHORE_H#include <linux/linkage.h>#include <linux/spinlock.h>#include <linux/wait.h>#include <linux/rwsem.h>#include <asm/atomic.h>#include <asm/proc/locks.h>struct semaphore { atomic_t count; int sleepers; wait_queue_head_t wait;#if WAITQUEUE_DEBUG long __magic;#endif};#if WAITQUEUE_DEBUG# define __SEM_DEBUG_INIT(name) \ , (long)&(name).__magic#else# define __SEM_DEBUG_INIT(name)#endif#define __SEMAPHORE_INIT(name,count) \ { ATOMIC_INIT(count), 0, \ __WAIT_QUEUE_HEAD_INITIALIZER((name).wait) \ __SEM_DEBUG_INIT(name) }#define __MUTEX_INITIALIZER(name) \ __SEMAPHORE_INIT(name,1)#define __DECLARE_SEMAPHORE_GENERIC(name,count) \ struct semaphore name = __SEMAPHORE_INIT(name,count)#define DECLARE_MUTEX(name) __DECLARE_SEMAPHORE_GENERIC(name,1)#define DECLARE_MUTEX_LOCKED(name) __DECLARE_SEMAPHORE_GENERIC(name,0)static inline void sema_init(struct semaphore *sem, int val){ atomic_set(&sem->count, val); sem->sleepers = 0; init_waitqueue_head(&sem->wait);#if WAITQUEUE_DEBUG sem->__magic = (long)&sem->__magic;#endif}static inline void init_MUTEX(struct semaphore *sem){ sema_init(sem, 1);}static inline void init_MUTEX_LOCKED(struct semaphore *sem){ sema_init(sem, 0);}/* * special register calling convention */asmlinkage void __down_failed(void);asmlinkage int __down_interruptible_failed(void);asmlinkage int __down_trylock_failed(void);asmlinkage void __up_wakeup(void);extern void __down(struct semaphore * sem);extern int __down_interruptible(struct semaphore * sem);extern int __down_trylock(struct semaphore * sem);extern void __up(struct semaphore * sem);/* * This is ugly, but we want the default case to fall through. * "__down" is the actual routine that waits... */static inline void down(struct semaphore * sem){#if WAITQUEUE_DEBUG CHECK_MAGIC(sem->__magic);#endif __down_op(sem, __down_failed);}/* * This is ugly, but we want the default case to fall through. * "__down_interruptible" is the actual routine that waits... */static inline int down_interruptible (struct semaphore * sem){#if WAITQUEUE_DEBUG CHECK_MAGIC(sem->__magic);#endif return __down_op_ret(sem, __down_interruptible_failed);}static inline int down_trylock(struct semaphore *sem){#if WAITQUEUE_DEBUG CHECK_MAGIC(sem->__magic);#endif return __down_op_ret(sem, __down_trylock_failed);}/* * Note! This is subtle. We jump to wake people up only if * the semaphore was negative (== somebody was waiting on it). * The default case (no contention) will result in NO * jumps for both down() and up(). */static inline void up(struct semaphore * sem){#if WAITQUEUE_DEBUG CHECK_MAGIC(sem->__magic);#endif __up_op(sem, __up_wakeup);}#endif
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