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📄 checksum.h

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/* TODO: csum_tcpudp_magic could be speeded up, and csum_fold as well */#ifndef _CRIS_CHECKSUM_H#define _CRIS_CHECKSUM_H/* * computes the checksum of a memory block at buff, length len, * and adds in "sum" (32-bit) * * returns a 32-bit number suitable for feeding into itself * or csum_tcpudp_magic * * this function must be called with even lengths, except * for the last fragment, which may be odd * * it's best to have buff aligned on a 32-bit boundary */unsigned int csum_partial(const unsigned char * buff, int len, unsigned int sum);/* * the same as csum_partial, but copies from src while it * checksums * * here even more important to align src and dst on a 32-bit (or even * better 64-bit) boundary */unsigned int csum_partial_copy_nocheck(const char *src, char *dst,				       int len, unsigned int sum);/* *	Fold a partial checksum into a word */static inline unsigned int csum_fold(unsigned int sum){	/* the while loop is unnecessary really, it's always enough with two	   iterations */		while(sum >> 16)		sum = (sum & 0xffff) + (sum >> 16); /* add in end-around carry */		return ~sum;}/* Checksum some values used in TCP/UDP headers. * * The gain by doing this in asm is that C will not generate carry-additions * for the 32-bit components of the checksum, so otherwise we would have had * to split all of those into 16-bit components, then add. */static inline unsigned intcsum_tcpudp_nofold(unsigned long saddr, unsigned long daddr, unsigned short len,		   unsigned short proto, unsigned int sum){	int res;	__asm__ ("add.d %2, %0\n\t"		 "ax\n\t"		 "add.d %3, %0\n\t"		 "ax\n\t"		 "add.d %4, %0\n\t"		 "ax\n\t"		 "addq 0, %0\n"	: "=r" (res)	: "0" (sum), "r" (daddr), "r" (saddr), "r" ((ntohs(len) << 16) + (proto << 8)));	return res;}	extern unsigned int csum_partial_copy_from_user(const char *src, char *dst,						int len, unsigned int sum, 						int *errptr);/* *	This is a version of ip_compute_csum() optimized for IP headers, *	which always checksum on 4 octet boundaries. * */static inline unsigned short ip_fast_csum(unsigned char * iph,					  unsigned int ihl){	return csum_fold(csum_partial(iph, ihl * 4, 0));} /* * computes the checksum of the TCP/UDP pseudo-header * returns a 16-bit checksum, already complemented */static inline unsigned short int csum_tcpudp_magic(unsigned long saddr,						   unsigned long daddr,						   unsigned short len,						   unsigned short proto,						   unsigned int sum){	return csum_fold(csum_tcpudp_nofold(saddr,daddr,len,proto,sum));}/* * this routine is used for miscellaneous IP-like checksums, mainly * in icmp.c */static inline unsigned short ip_compute_csum(unsigned char * buff, int len) {	return csum_fold (csum_partial(buff, len, 0));}#endif

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