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📄 system.h

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#ifndef _ASM_IA64_SYSTEM_H#define _ASM_IA64_SYSTEM_H/* * System defines. Note that this is included both from .c and .S * files, so it does only defines, not any C code.  This is based * on information published in the Processor Abstraction Layer * and the System Abstraction Layer manual. * * Copyright (C) 1998-2001 Hewlett-Packard Co * Copyright (C) 1998-2001 David Mosberger-Tang <davidm@hpl.hp.com> * Copyright (C) 1999 Asit Mallick <asit.k.mallick@intel.com> * Copyright (C) 1999 Don Dugger <don.dugger@intel.com> */#include <linux/config.h>#include <asm/page.h>#define KERNEL_START		(PAGE_OFFSET + 68*1024*1024)/* * The following #defines must match with vmlinux.lds.S: */#define IVT_ADDR		(KERNEL_START)#define IVT_END_ADDR		(KERNEL_START + 0x8000)#define ZERO_PAGE_ADDR		PAGE_ALIGN(IVT_END_ADDR)#define SWAPPER_PGD_ADDR	(ZERO_PAGE_ADDR + 1*PAGE_SIZE)#define GATE_ADDR		(0xa000000000000000 + PAGE_SIZE)#define PERCPU_ADDR		(0xa000000000000000 + 2*PAGE_SIZE)#ifndef __ASSEMBLY__#include <linux/kernel.h>#include <linux/types.h>struct pci_vector_struct {	__u16 bus;	/* PCI Bus number */	__u32 pci_id;	/* ACPI split 16 bits device, 16 bits function (see section 6.1.1) */	__u8 pin;	/* PCI PIN (0 = A, 1 = B, 2 = C, 3 = D) */	__u8 irq;	/* IRQ assigned */};extern struct ia64_boot_param {	__u64 command_line;		/* physical address of command line arguments */	__u64 efi_systab;		/* physical address of EFI system table */	__u64 efi_memmap;		/* physical address of EFI memory map */	__u64 efi_memmap_size;		/* size of EFI memory map */	__u64 efi_memdesc_size;		/* size of an EFI memory map descriptor */	__u32 efi_memdesc_version;	/* memory descriptor version */	struct {		__u16 num_cols;	/* number of columns on console output device */		__u16 num_rows;	/* number of rows on console output device */		__u16 orig_x;	/* cursor's x position */		__u16 orig_y;	/* cursor's y position */	} console_info;	__u64 fpswa;		/* physical address of the fpswa interface */	__u64 initrd_start;	__u64 initrd_size;} *ia64_boot_param;static inline voidia64_insn_group_barrier (void){	__asm__ __volatile__ (";;" ::: "memory");}/* * Macros to force memory ordering.  In these descriptions, "previous" * and "subsequent" refer to program order; "visible" means that all * architecturally visible effects of a memory access have occurred * (at a minimum, this means the memory has been read or written). * *   wmb():	Guarantees that all preceding stores to memory- *		like regions are visible before any subsequent *		stores and that all following stores will be *		visible only after all previous stores. *   rmb():	Like wmb(), but for reads. *   mb():	wmb()/rmb() combo, i.e., all previous memory *		accesses are visible before all subsequent *		accesses and vice versa.  This is also known as *		a "fence." * * Note: "mb()" and its variants cannot be used as a fence to order * accesses to memory mapped I/O registers.  For that, mf.a needs to * be used.  However, we don't want to always use mf.a because (a) * it's (presumably) much slower than mf and (b) mf.a is supported for * sequential memory pages only. */#define mb()	__asm__ __volatile__ ("mf" ::: "memory")#define rmb()	mb()#define wmb()	mb()#ifdef CONFIG_SMP# define smp_mb()	mb()# define smp_rmb()	rmb()# define smp_wmb()	wmb()#else# define smp_mb()	barrier()# define smp_rmb()	barrier()# define smp_wmb()	barrier()#endif/* * XXX check on these---I suspect what Linus really wants here is * acquire vs release semantics but we can't discuss this stuff with * Linus just yet.  Grrr... */#define set_mb(var, value)	do { (var) = (value); mb(); } while (0)#define set_wmb(var, value)	do { (var) = (value); mb(); } while (0)/* * The group barrier in front of the rsm & ssm are necessary to ensure * that none of the previous instructions in the same group are * affected by the rsm/ssm. *//* For spinlocks etc */#ifdef CONFIG_IA64_DEBUG_IRQ  extern unsigned long last_cli_ip;# define local_irq_save(x)								\do {											\	unsigned long ip, psr;								\											\	__asm__ __volatile__ ("mov %0=psr;; rsm psr.i;;" : "=r" (psr) :: "memory");	\	if (psr & (1UL << 14)) {							\		__asm__ ("mov %0=ip" : "=r"(ip));					\		last_cli_ip = ip;							\	}										\	(x) = psr;									\} while (0)# define local_irq_disable()								\do {											\	unsigned long ip, psr;								\											\	__asm__ __volatile__ ("mov %0=psr;; rsm psr.i;;" : "=r" (psr) :: "memory");	\	if (psr & (1UL << 14)) {							\		__asm__ ("mov %0=ip" : "=r"(ip));					\		last_cli_ip = ip;							\	}										\} while (0)# define local_irq_restore(x)						 \do {									 \	unsigned long ip, old_psr, psr = (x);				 \									 \	__asm__ __volatile__ (";;mov %0=psr; mov psr.l=%1;; srlz.d"	 \			      : "=&r" (old_psr) : "r" (psr) : "memory"); \	if ((old_psr & (1UL << 14)) && !(psr & (1UL << 14))) {		 \		__asm__ ("mov %0=ip" : "=r"(ip));			 \		last_cli_ip = ip;					 \	}								 \} while (0)#else /* !CONFIG_IA64_DEBUG_IRQ */  /* clearing of psr.i is implicitly serialized (visible by next insn) */# define local_irq_save(x)	__asm__ __volatile__ ("mov %0=psr;; rsm psr.i;;"	\						      : "=r" (x) :: "memory")# define local_irq_disable()	__asm__ __volatile__ (";; rsm psr.i;;" ::: "memory")/* (potentially) setting psr.i requires data serialization: */# define local_irq_restore(x)	__asm__ __volatile__ (";; mov psr.l=%0;; srlz.d"	\						      :: "r" (x) : "memory")#endif /* !CONFIG_IA64_DEBUG_IRQ */#define local_irq_enable()	__asm__ __volatile__ (";; ssm psr.i;; srlz.d" ::: "memory")#define __cli()			local_irq_disable ()#define __save_flags(flags)	__asm__ __volatile__ ("mov %0=psr" : "=r" (flags) :: "memory")#define __save_and_cli(flags)	local_irq_save(flags)#define save_and_cli(flags)	__save_and_cli(flags)#define __sti()			local_irq_enable ()#define __restore_flags(flags)	local_irq_restore(flags)#ifdef CONFIG_SMP  extern void __global_cli (void);  extern void __global_sti (void);  extern unsigned long __global_save_flags (void);  extern void __global_restore_flags (unsigned long);# define cli()			__global_cli()# define sti()			__global_sti()# define save_flags(flags)	((flags) = __global_save_flags())# define restore_flags(flags)	__global_restore_flags(flags)#else /* !CONFIG_SMP */# define cli()			__cli()# define sti()			__sti()# define save_flags(flags)	__save_flags(flags)# define restore_flags(flags)	__restore_flags(flags)#endif /* !CONFIG_SMP *//* * Force an unresolved reference if someone tries to use * ia64_fetch_and_add() with a bad value. */extern unsigned long __bad_size_for_ia64_fetch_and_add (void);extern unsigned long __bad_increment_for_ia64_fetch_and_add (void);#define IA64_FETCHADD(tmp,v,n,sz)						\({										\	switch (sz) {								\	      case 4:								\		__asm__ __volatile__ ("fetchadd4.rel %0=[%1],%2"		\				      : "=r"(tmp) : "r"(v), "i"(n) : "memory");	\		break;								\										\	      case 8:								\		__asm__ __volatile__ ("fetchadd8.rel %0=[%1],%2"		\				      : "=r"(tmp) : "r"(v), "i"(n) : "memory");	\		break;								\										\	      default:								\		__bad_size_for_ia64_fetch_and_add();				\	}									\})#define ia64_fetch_and_add(i,v)							\({										\	__u64 _tmp;								\	volatile __typeof__(*(v)) *_v = (v);					\	switch (i) {								\	      case -16:	IA64_FETCHADD(_tmp, _v, -16, sizeof(*(v))); break;	\	      case  -8:	IA64_FETCHADD(_tmp, _v,  -8, sizeof(*(v))); break;	\	      case  -4:	IA64_FETCHADD(_tmp, _v,  -4, sizeof(*(v))); break;	\	      case  -1:	IA64_FETCHADD(_tmp, _v,  -1, sizeof(*(v))); break;	\	      case   1:	IA64_FETCHADD(_tmp, _v,   1, sizeof(*(v))); break;	\	      case   4:	IA64_FETCHADD(_tmp, _v,   4, sizeof(*(v))); break;	\	      case   8:	IA64_FETCHADD(_tmp, _v,   8, sizeof(*(v))); break;	\	      case  16:	IA64_FETCHADD(_tmp, _v,  16, sizeof(*(v))); break;	\	      default:								\		_tmp = __bad_increment_for_ia64_fetch_and_add();		\		break;								\	}									\	(__typeof__(*v)) (_tmp + (i));	/* return new value */			\})/* * This function doesn't exist, so you'll get a linker error if * something tries to do an invalid xchg(). */extern void __xchg_called_with_bad_pointer (void);static __inline__ unsigned long__xchg (unsigned long x, volatile void *ptr, int size){	unsigned long result;	switch (size) {	      case 1:		__asm__ __volatile ("xchg1 %0=[%1],%2" : "=r" (result)				    : "r" (ptr), "r" (x) : "memory");		return result;	      case 2:		__asm__ __volatile ("xchg2 %0=[%1],%2" : "=r" (result)				    : "r" (ptr), "r" (x) : "memory");		return result;	      case 4:		__asm__ __volatile ("xchg4 %0=[%1],%2" : "=r" (result)				    : "r" (ptr), "r" (x) : "memory");		return result;	      case 8:		__asm__ __volatile ("xchg8 %0=[%1],%2" : "=r" (result)				    : "r" (ptr), "r" (x) : "memory");		return result;	}	__xchg_called_with_bad_pointer();	return x;}#define xchg(ptr,x)							     \  ((__typeof__(*(ptr))) __xchg ((unsigned long) (x), (ptr), sizeof(*(ptr))))/* * Atomic compare and exchange.  Compare OLD with MEM, if identical, * store NEW in MEM.  Return the initial value in MEM.  Success is * indicated by comparing RETURN with OLD. */#define __HAVE_ARCH_CMPXCHG 1/* * This function doesn't exist, so you'll get a linker error * if something tries to do an invalid cmpxchg(). */extern long __cmpxchg_called_with_bad_pointer(void);#define ia64_cmpxchg(sem,ptr,old,new,size)						\({											\	__typeof__(ptr) _p_ = (ptr);							\	__typeof__(new) _n_ = (new);							\	__u64 _o_, _r_;									\											\	switch (size) {									\	      case 1: _o_ = (__u8 ) (long) (old); break;				\	      case 2: _o_ = (__u16) (long) (old); break;				\	      case 4: _o_ = (__u32) (long) (old); break;				\	      case 8: _o_ = (__u64) (long) (old); break;				\	      default: break;								\	}										\	 __asm__ __volatile__ ("mov ar.ccv=%0;;" :: "rO"(_o_));				\	switch (size) {									\	      case 1:									\		__asm__ __volatile__ ("cmpxchg1."sem" %0=[%1],%2,ar.ccv"		\				      : "=r"(_r_) : "r"(_p_), "r"(_n_) : "memory");	\		break;									\											\	      case 2:									\		__asm__ __volatile__ ("cmpxchg2."sem" %0=[%1],%2,ar.ccv"		\				      : "=r"(_r_) : "r"(_p_), "r"(_n_) : "memory");	\		break;									\											\	      case 4:									\		__asm__ __volatile__ ("cmpxchg4."sem" %0=[%1],%2,ar.ccv"		\				      : "=r"(_r_) : "r"(_p_), "r"(_n_) : "memory");	\		break;									\											\	      case 8:									\		__asm__ __volatile__ ("cmpxchg8."sem" %0=[%1],%2,ar.ccv"		\				      : "=r"(_r_) : "r"(_p_), "r"(_n_) : "memory");	\		break;									\											\	      default:									\		_r_ = __cmpxchg_called_with_bad_pointer();				\		break;									\	}										\	(__typeof__(old)) _r_;								\})#define cmpxchg_acq(ptr,o,n)	ia64_cmpxchg("acq", (ptr), (o), (n), sizeof(*(ptr)))#define cmpxchg_rel(ptr,o,n)	ia64_cmpxchg("rel", (ptr), (o), (n), sizeof(*(ptr)))/* for compatibility with other platforms: */#define cmpxchg(ptr,o,n)	cmpxchg_acq(ptr,o,n)#ifdef CONFIG_IA64_DEBUG_CMPXCHG# define CMPXCHG_BUGCHECK_DECL	int _cmpxchg_bugcheck_count = 128;# define CMPXCHG_BUGCHECK(v)							\  do {										\	if (_cmpxchg_bugcheck_count-- <= 0) {					\		void *ip;							\		extern int printk(const char *fmt, ...);			\		asm ("mov %0=ip" : "=r"(ip));					\		printk("CMPXCHG_BUGCHECK: stuck at %p on word %p\n", ip, (v));	\		break;								\	}									\  } while (0)#else /* !CONFIG_IA64_DEBUG_CMPXCHG */# define CMPXCHG_BUGCHECK_DECL# define CMPXCHG_BUGCHECK(v)#endif /* !CONFIG_IA64_DEBUG_CMPXCHG */#ifdef __KERNEL__#define prepare_to_switch()    do { } while(0)#ifdef CONFIG_IA32_SUPPORT# define IS_IA32_PROCESS(regs)	(ia64_psr(regs)->is != 0)#else# define IS_IA32_PROCESS(regs)		0#endif/* * Context switch from one thread to another.  If the two threads have * different address spaces, schedule() has already taken care of * switching to the new address space by calling switch_mm(). * * Disabling access to the fph partition and the debug-register * context switch MUST be done before calling ia64_switch_to() since a * newly created thread returns directly to * ia64_ret_from_syscall_clear_r8. */extern struct task_struct *ia64_switch_to (void *next_task);extern void ia64_save_extra (struct task_struct *task);extern void ia64_load_extra (struct task_struct *task);#define __switch_to(prev,next,last) do {						\	if (((prev)->thread.flags & (IA64_THREAD_DBG_VALID|IA64_THREAD_PM_VALID))	\	    || IS_IA32_PROCESS(ia64_task_regs(prev)))					\		ia64_save_extra(prev);							\	if (((next)->thread.flags & (IA64_THREAD_DBG_VALID|IA64_THREAD_PM_VALID))	\	    || IS_IA32_PROCESS(ia64_task_regs(next)))					\		ia64_load_extra(next);							\	(last) = ia64_switch_to((next));						\} while (0)#ifdef CONFIG_SMP  /*   * In the SMP case, we save the fph state when context-switching   * away from a thread that modified fph.  This way, when the thread   * gets scheduled on another CPU, the CPU can pick up the state from   * task->thread.fph, avoiding the complication of having to fetch   * the latest fph state from another CPU.   */# define switch_to(prev,next,last) do {						\	if (ia64_psr(ia64_task_regs(prev))->mfh) {				\		ia64_psr(ia64_task_regs(prev))->mfh = 0;			\		(prev)->thread.flags |= IA64_THREAD_FPH_VALID;			\		__ia64_save_fpu((prev)->thread.fph);				\	}									\	ia64_psr(ia64_task_regs(prev))->dfh = 1;				\	__switch_to(prev,next,last);						\  } while (0)/* Return true if this CPU can call the console drivers in printk() */#define arch_consoles_callable() (cpu_online_map & (1UL << smp_processor_id()))#else# define switch_to(prev,next,last) do {						\	ia64_psr(ia64_task_regs(next))->dfh = (ia64_get_fpu_owner() != (next));	\	__switch_to(prev,next,last);						\} while (0)#endif#endif /* __KERNEL__ */#endif /* __ASSEMBLY__ */#endif /* _ASM_IA64_SYSTEM_H */

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