📄 peerwireclient.cpp
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/****************************************************************************
**
** Copyright (C) 2004-2006 Trolltech ASA. All rights reserved.
**
** This file is part of the example classes of the Qt Toolkit.
**
** Licensees holding a valid Qt License Agreement may use this file in
** accordance with the rights, responsibilities and obligations
** contained therein. Please consult your licensing agreement or
** contact sales@trolltech.com if any conditions of this licensing
** agreement are not clear to you.
**
** Further information about Qt licensing is available at:
** http://www.trolltech.com/products/qt/licensing.html or by
** contacting info@trolltech.com.
**
** This file is provided AS IS with NO WARRANTY OF ANY KIND, INCLUDING THE
** WARRANTY OF DESIGN, MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE.
**
****************************************************************************/
#include "peerwireclient.h"
#include <QHostAddress>
#include <QTimerEvent>
static const int PendingRequestTimeout = 60 * 1000;
static const int ClientTimeout = 120 * 1000;
static const int ConnectTimeout = 60 * 1000;
static const int KeepAliveInterval = 30 * 1000;
static const int RateControlTimerDelay = 2000;
static const int MinimalHeaderSize = 48;
static const int FullHeaderSize = 68;
static const char ProtocolId[] = "BitTorrent protocol";
static const char ProtocolIdSize = 19;
// Reads a 32bit unsigned int from data in network order.
static inline quint32 fromNetworkData(const char *data)
{
const unsigned char *udata = (const unsigned char *)data;
return (quint32(udata[0]) << 24)
| (quint32(udata[1]) << 16)
| (quint32(udata[2]) << 8)
| (quint32(udata[3]));
}
// Writes a 32bit unsigned int from num to data in network order.
static inline void toNetworkData(quint32 num, char *data)
{
unsigned char *udata = (unsigned char *)data;
udata[3] = (num & 0xff);
udata[2] = (num & 0xff00) >> 8;
udata[1] = (num & 0xff0000) >> 16;
udata[0] = (num & 0xff000000) >> 24;
}
// Constructs an unconnected PeerWire client and starts the connect timer.
PeerWireClient::PeerWireClient(const QByteArray &peerId, QObject *parent)
: QTcpSocket(parent), pendingBlockSizes(0),
pwState(ChokingPeer | ChokedByPeer), receivedHandShake(false), gotPeerId(false),
sentHandShake(false), nextPacketLength(-1), pendingRequestTimer(0), invalidateTimeout(false),
keepAliveTimer(0), torrentPeer(0)
{
memset(uploadSpeedData, 0, sizeof(uploadSpeedData));
memset(downloadSpeedData, 0, sizeof(downloadSpeedData));
transferSpeedTimer = startTimer(RateControlTimerDelay);
timeoutTimer = startTimer(ConnectTimeout);
peerIdString = peerId;
connect(this, SIGNAL(readyRead()), this, SIGNAL(readyToTransfer()));
connect(this, SIGNAL(connected()), this, SIGNAL(readyToTransfer()));
connect(&socket, SIGNAL(connected()),
this, SIGNAL(connected()));
connect(&socket, SIGNAL(readyRead()),
this, SIGNAL(readyRead()));
connect(&socket, SIGNAL(disconnected()),
this, SIGNAL(disconnected()));
connect(&socket, SIGNAL(error(QAbstractSocket::SocketError)),
this, SIGNAL(error(QAbstractSocket::SocketError)));
connect(&socket, SIGNAL(bytesWritten(qint64)),
this, SIGNAL(bytesWritten(qint64)));
connect(&socket, SIGNAL(stateChanged(QAbstractSocket::SocketState)),
this, SLOT(socketStateChanged(QAbstractSocket::SocketState)));
}
// Registers the peer ID and SHA1 sum of the torrent, and initiates
// the handshake.
void PeerWireClient::initialize(const QByteArray &infoHash, int pieceCount)
{
this->infoHash = infoHash;
peerPieces.resize(pieceCount);
if (!sentHandShake)
sendHandShake();
}
void PeerWireClient::setPeer(TorrentPeer *peer)
{
torrentPeer = peer;
}
TorrentPeer *PeerWireClient::peer() const
{
return torrentPeer;
}
QBitArray PeerWireClient::availablePieces() const
{
return peerPieces;
}
QList<TorrentBlock> PeerWireClient::incomingBlocks() const
{
return incoming;
}
// Sends a "choke" message, asking the peer to stop requesting blocks.
void PeerWireClient::chokePeer()
{
const char message[] = {0, 0, 0, 1, 0};
write(message, sizeof(message));
pwState |= ChokingPeer;
// After receiving a choke message, the peer will assume all
// pending requests are lost.
pendingBlocks.clear();
pendingBlockSizes = 0;
}
// Sends an "unchoke" message, allowing the peer to start/resume
// requesting blocks.
void PeerWireClient::unchokePeer()
{
const char message[] = {0, 0, 0, 1, 1};
write(message, sizeof(message));
pwState &= ~ChokingPeer;
if (pendingRequestTimer)
killTimer(pendingRequestTimer);
}
// Sends a "keep-alive" message to prevent the peer from closing
// the connection when there's no activity
void PeerWireClient::sendKeepAlive()
{
const char message[] = {0, 0, 0, 0};
write(message, sizeof(message));
}
// Sends an "interested" message, informing the peer that it has got
// pieces that we'd like to download.
void PeerWireClient::sendInterested()
{
const char message[] = {0, 0, 0, 1, 2};
write(message, sizeof(message));
pwState |= InterestedInPeer;
// After telling the peer that we're interested, we expect to get
// unchoked within a certain timeframe; otherwise we'll drop the
// connection.
if (pendingRequestTimer)
killTimer(pendingRequestTimer);
pendingRequestTimer = startTimer(PendingRequestTimeout);
}
// Sends a "not interested" message, informing the peer that it does
// not have any pieces that we'd like to download.
void PeerWireClient::sendNotInterested()
{
const char message[] = {0, 0, 0, 1, 3};
write(message, sizeof(message));
pwState &= ~InterestedInPeer;
}
// Sends a piece notification / a "have" message, informing the peer
// that we have just downloaded a new piece.
void PeerWireClient::sendPieceNotification(int piece)
{
if (!sentHandShake)
sendHandShake();
char message[] = {0, 0, 0, 5, 4, 0, 0, 0, 0};
toNetworkData(piece, &message[5]);
write(message, sizeof(message));
}
// Sends the complete list of pieces that we have downloaded.
void PeerWireClient::sendPieceList(const QBitArray &bitField)
{
// The bitfield message may only be sent immediately after the
// handshaking sequence is completed, and before any other
// messages are sent.
if (!sentHandShake)
sendHandShake();
// Don't send the bitfield if it's all zeros.
if (bitField.count(true) == 0)
return;
int bitFieldSize = bitField.size();
int size = (bitFieldSize + 7) / 8;
QByteArray bits(size, '\0');
for (int i = 0; i < bitFieldSize; ++i) {
if (bitField.testBit(i)) {
quint32 byte = quint32(i) / 8;
quint32 bit = quint32(i) % 8;
bits[byte] = uchar(bits.at(byte)) | (1 << (7 - bit));
}
}
char message[] = {0, 0, 0, 1, 5};
toNetworkData(bits.size() + 1, &message[0]);
write(message, sizeof(message));
write(bits);
}
// Sends a request for a block.
void PeerWireClient::requestBlock(int piece, int offset, int length)
{
char message[] = {0, 0, 0, 1, 6};
toNetworkData(13, &message[0]);
write(message, sizeof(message));
char numbers[4 * 3];
toNetworkData(piece, &numbers[0]);
toNetworkData(offset, &numbers[4]);
toNetworkData(length, &numbers[8]);
write(numbers, sizeof(numbers));
incoming << TorrentBlock(piece, offset, length);
// After requesting a block, we expect the block to be sent by the
// other peer within a certain number of seconds. Otherwise, we
// drop the connection.
if (pendingRequestTimer)
killTimer(pendingRequestTimer);
pendingRequestTimer = startTimer(PendingRequestTimeout);
}
// Cancels a request for a block.
void PeerWireClient::cancelRequest(int piece, int offset, int length)
{
char message[] = {0, 0, 0, 1, 8};
toNetworkData(13, &message[0]);
write(message, sizeof(message));
char numbers[4 * 3];
toNetworkData(piece, &numbers[0]);
toNetworkData(offset, &numbers[4]);
toNetworkData(length, &numbers[8]);
write(numbers, sizeof(numbers));
incoming.removeAll(TorrentBlock(piece, offset, length));
}
// Sends a block to the peer.
void PeerWireClient::sendBlock(int piece, int offset, const QByteArray &data)
{
QByteArray block;
char message[] = {0, 0, 0, 1, 7};
toNetworkData(9 + data.size(), &message[0]);
block += QByteArray(message, sizeof(message));
char numbers[4 * 2];
toNetworkData(piece, &numbers[0]);
toNetworkData(offset, &numbers[4]);
block += QByteArray(numbers, sizeof(numbers));
block += data;
BlockInfo blockInfo;
blockInfo.pieceIndex = piece;
blockInfo.offset = offset;
blockInfo.length = data.size();
blockInfo.block = block;
pendingBlocks << blockInfo;
pendingBlockSizes += block.size();
if (pendingBlockSizes > 32 * 16384) {
chokePeer();
unchokePeer();
return;
}
emit readyToTransfer();
}
// Attempts to write 'bytes' bytes to the socket from the buffer.
// This is used by RateController, which precisely controls how much
// each client can write.
qint64 PeerWireClient::writeToSocket(qint64 bytes)
{
qint64 totalWritten = 0;
do {
if (outgoingBuffer.isEmpty() && !pendingBlocks.isEmpty()) {
BlockInfo block = pendingBlocks.takeFirst();
pendingBlockSizes -= block.length;
outgoingBuffer += block.block;
}
qint64 written = socket.write(outgoingBuffer.constData(),
qMin<qint64>(bytes - totalWritten, outgoingBuffer.size()));
if (written <= 0)
return totalWritten ? totalWritten : written;
totalWritten += written;
uploadSpeedData[0] += written;
outgoingBuffer.remove(0, written);
} while (totalWritten < bytes && (!outgoingBuffer.isEmpty() || !pendingBlocks.isEmpty()));
return totalWritten;
}
// Attempts to read at most 'bytes' bytes from the socket.
qint64 PeerWireClient::readFromSocket(qint64 bytes)
{
char buffer[1024];
qint64 totalRead = 0;
do {
qint64 bytesRead = socket.read(buffer, qMin<qint64>(sizeof(buffer), bytes - totalRead));
if (bytesRead <= 0)
break;
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