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📄 dlluser1dlg.cpp

📁 《Windows应用程序捆绑核心编程》配套源码
💻 CPP
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// dlluser1Dlg.cpp : implementation file
//

#include "stdafx.h"
#include "dlluser1.h"
#include "dlluser1Dlg.h"

#ifdef _DEBUG
#define new DEBUG_NEW
#undef THIS_FILE
static char THIS_FILE[] = __FILE__;
#endif

/////////////////////////////////////////////////////////////////////////////
// CDlluser1Dlg dialog

CDlluser1Dlg::CDlluser1Dlg(CWnd* pParent /*=NULL*/)
	: CDialog(CDlluser1Dlg::IDD, pParent)
{
	//{{AFX_DATA_INIT(CDlluser1Dlg)
	m_strText = _T("");
	//}}AFX_DATA_INIT
	// Note that LoadIcon does not require a subsequent DestroyIcon in Win32
	m_hIcon = AfxGetApp()->LoadIcon(IDR_MAINFRAME);
}

void CDlluser1Dlg::DoDataExchange(CDataExchange* pDX)
{
	CDialog::DoDataExchange(pDX);
	//{{AFX_DATA_MAP(CDlluser1Dlg)
	DDX_Text(pDX, IDC_TEXT_SET, m_strText);
	//}}AFX_DATA_MAP
}

BEGIN_MESSAGE_MAP(CDlluser1Dlg, CDialog)
	//{{AFX_MSG_MAP(CDlluser1Dlg)
	//}}AFX_MSG_MAP
END_MESSAGE_MAP()

/////////////////////////////////////////////////////////////////////////////
// CDlluser1Dlg message handlers

BOOL CDlluser1Dlg::OnInitDialog()
{
	CDialog::OnInitDialog();

	// Set the icon for this dialog.  The framework does this automatically
	//  when the application's main window is not a dialog
	SetIcon(m_hIcon, TRUE);			// Set big icon
	SetIcon(m_hIcon, FALSE);		// Set small icon
	
	// TODO: Add extra initialization here
	
	return TRUE;  // return TRUE  unless you set the focus to a control
}

void CDlluser1Dlg::OnOK() 
{
	UpdateData();
	SetValueString(m_strText);
}

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