📄 osmutexrw.cpp
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/* File: OSMutex.cpp Contains: */#include "OSMutexRW.h"#include "OSMutex.h"#include "OSCond.h"#include <stdlib.h>#include <string.h>#if DEBUGMUTEXRW int OSMutexRW::fCount = 0; int OSMutexRW::fMaxCount =0;#endif #if DEBUGMUTEXRWvoid OSMutexRW::CountConflict(int i) { fCount += i; if (i == -1) qtss_printf("Num Conflicts: %d\n", fMaxCount); if (fCount > fMaxCount) fMaxCount = fCount;}#endifvoid OSMutexRW::LockRead(){ OSMutexLocker locker(&fInternalLock);#if DEBUGMUTEXRW if (fState != 0) { qtss_printf("LockRead(conflict) fState = %d active readers = %d, waiting writers = %d, waiting readers=%d\n",fState, fActiveReaders, fWriteWaiters, fReadWaiters); CountConflict(1); } #endif AddReadWaiter(); while ( ActiveWriter() // active writer so wait || WaitingWriters() // reader must wait for write waiters ) { fReadersCond.Wait(&fInternalLock,OSMutexRW::eMaxWait); } RemoveReadWaiter(); AddActiveReader(); // add 1 to active readers fActiveReaders = fState; #if DEBUGMUTEXRW// qtss_printf("LockRead(conflict) fState = %d active readers = %d, waiting writers = %d, waiting readers=%d\n",fState, fActiveReaders, fWriteWaiters, fReadWaiters);#endif}void OSMutexRW::LockWrite(){ OSMutexLocker locker(&fInternalLock); AddWriteWaiter(); // 1 writer queued #if DEBUGMUTEXRW if (Active()) { qtss_printf("LockWrite(conflict) state = %d active readers = %d, waiting writers = %d, waiting readers=%d\n", fState, fActiveReaders, fWriteWaiters, fReadWaiters); CountConflict(1); } qtss_printf("LockWrite 'waiting' fState = %d locked active readers = %d, waiting writers = %d, waiting readers=%d\n",fState, fActiveReaders, fReadWaiters, fWriteWaiters);#endif while (ActiveReaders()) // active readers { fWritersCond.Wait(&fInternalLock,OSMutexRW::eMaxWait); } RemoveWriteWaiter(); // remove from waiting writers SetState(OSMutexRW::eActiveWriterState); // this is the active writer fActiveReaders = fState; #if DEBUGMUTEXRW// qtss_printf("LockWrite 'locked' fState = %d locked active readers = %d, waiting writers = %d, waiting readers=%d\n",fState, fActiveReaders, fReadWaiters, fWriteWaiters);#endif}void OSMutexRW::Unlock(){ OSMutexLocker locker(&fInternalLock);#if DEBUGMUTEXRW// qtss_printf("Unlock active readers = %d, waiting writers = %d, waiting readers=%d\n", fActiveReaders, fReadWaiters, fWriteWaiters);#endif if (ActiveWriter()) { SetState(OSMutexRW::eNoWriterState); // this was the active writer if (WaitingWriters()) // there are waiting writers { fWritersCond.Signal(); } else { fReadersCond.Broadcast(); }#if DEBUGMUTEXRW qtss_printf("Unlock(writer) active readers = %d, waiting writers = %d, waiting readers=%d\n", fActiveReaders, fReadWaiters, fWriteWaiters);#endif } else { RemoveActiveReader(); // this was a reader if (!ActiveReaders()) // no active readers { SetState(OSMutexRW::eNoWriterState); // this was the active writer now no actives threads fWritersCond.Signal(); } } fActiveReaders = fState;}// Returns true on successful grab of the lock, false on failureint OSMutexRW::TryLockWrite(){ int status = EBUSY; OSMutexLocker locker(&fInternalLock); if ( !Active() && !WaitingWriters()) // no writers, no readers, no waiting writers { this->LockWrite(); status = 0; } return status;}int OSMutexRW::TryLockRead(){ int status = EBUSY; OSMutexLocker locker(&fInternalLock); if ( !ActiveWriter() && !WaitingWriters() ) // no current writers but other readers ok { this->LockRead(); status = 0; } return status;}
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