📄 basichashtable.h
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#ifndef _BASIC_HASH_TABLE_HH
#define _BASIC_HASH_TABLE_HH
#include "HashTable.h"
#define SMALL_HASH_TABLE_SIZE 4
class BasicHashTable: public HashTable {
private:
class TableEntry; // forward
public:
BasicHashTable(int keyType);
virtual ~BasicHashTable();
// Used to iterate through the members of the table:
class Iterator; friend class Iterator;
class Iterator: public HashTable::Iterator {
public:
Iterator(BasicHashTable& table);
private: // implementation of inherited pure virtual functions
void* next(char const*& key); // returns 0 if none
private:
BasicHashTable& fTable;
unsigned fNextIndex; // index of next bucket to be enumerated after this
TableEntry* fNextEntry; // next entry in the current bucket
};
private:
// implementation of inherited pure virtual functions
virtual void* Add(char const* key, void* value);
// Returns the old value if different, otherwise 0
virtual Bool Remove(char const* key);
virtual void* Lookup(char const* key) const;
// Returns 0 if not found
virtual Bool IsEmpty() const;
private:
class TableEntry {
public:
TableEntry* fNext;
char const* key;
void* value;
};
TableEntry* lookupKey(char const* key, unsigned& index) const;
// returns entry matching "key", or NULL if none
Bool keyMatches(char const* key1, char const* key2) const;
// used to implement "lookupKey()"
TableEntry* insertNewEntry(unsigned index, char const* key);
// creates a new entry, and inserts it in the table
void assignKey(TableEntry* entry, char const* key);
// used to implement "insertNewEntry()"
void deleteEntry(unsigned index, TableEntry* entry);
void deleteKey(TableEntry* entry);
// used to implement "deleteEntry()"
void rebuild(); // rebuilds the table as its size increases
unsigned hashIndexFromKey(char const* key) const;
// used to implement many of the routines above
unsigned randomIndex(unsigned long i) const {
return (((i*1103515245) >> fDownShift) & fMask);
}
private:
TableEntry** fBuckets; // pointer to bucket array
TableEntry* fStaticBuckets[SMALL_HASH_TABLE_SIZE];// used for small tables
unsigned fNumBuckets, fNumEntries, fRebuildSize, fDownShift, fMask;
int fKeyType;
};
#endif
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