📄 hashtable.h
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#ifndef _HASH_TABLE_HH
#define _HASH_TABLE_HH
#include "OSHeaders.h"
class HashTable {
public:
virtual ~HashTable();
static HashTable* create(int keyType);
virtual void* Add(char const* key, void* value) = 0;
// Returns the old value if different, otherwise 0
virtual Bool Remove(char const* key) = 0;
virtual void* Lookup(char const* key) const = 0;
// Returns 0 if not found
virtual Bool IsEmpty() const = 0;
// Used to iterate through the members of the table:
class Iterator {
public:
// The following must be implemented by a particular
// implementation (subclass):
static Iterator* create(HashTable& hashTable);
virtual ~Iterator();
virtual void* next(char const*& key) = 0; // returns 0 if none
protected:
Iterator(); // abstract base class
};
// A shortcut that can be used to successively remove each of
// the entries in the table (e.g., so that their values can be
// deleted, if they happen to be pointers to allocated memory).
void* RemoveNext();
protected:
HashTable(); // abstract base class
};
// Warning: The following are deliberately the same as in
// Tcl's hash table implementation
int const STRING_HASH_KEYS = 0;
int const ONE_WORD_HASH_KEYS = 1;
#endif
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