📄 wg_scrollbar.h
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// wg_scrollbar.h//// CScrollBar interface////// Copyright (c) 2002 Rob Wiskow// rob-dev@boxedchaos.com//// This library is free software; you can redistribute it and/or// modify it under the terms of the GNU Lesser General Public// License as published by the Free Software Foundation; either// version 2.1 of the License, or (at your option) any later version.//// This library is distributed in the hope that it will be useful,// but WITHOUT ANY WARRANTY; without even the implied warranty of// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU// Lesser General Public License for more details.//// You should have received a copy of the GNU Lesser General Public// License along with this library; if not, write to the Free Software// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA//#ifndef _WG_SCROLLBAR_H_#define _WG_SCROLLBAR_H_#include "wg_window.h"#include "wg_painter.h"#include "wg_button.h"namespace wGui{//! A scroll barclass CScrollBar : public CWindow{public: //! The types of scrollbars possible enum EScrollBarType { VERTICAL, //!< A standard vertical scrollbar HORIZONTAL //!< A standard horizontal scrollbar }; //! Constructs a scroll bar, initilizes the limits to 0, and 100 with the position at 0 //! \param WindowRect A CRect that defines the outer limits of the control //! \param pParent A pointer to the parent window //! \param ScrollBarType Indicates if this is to be a vertical or horizontal scrollbar CScrollBar(const CRect& WindowRect, CWindow* pParent, EScrollBarType ScrollBarType); //! Standard destructor virtual ~CScrollBar(void); //! Set the limits of the scroll bar void SetLimits(int Min, int Max); //! \return The minimum limit of the scroll bar int GetMinLimit(void) { return m_iMin; } //! \return The maximum limit of the scroll bar int GetMaxLimit(void) { return m_iMax; } //! Set the current thumb position void SetPosition(int iPosition); //! \return The current progress value int GetPosition(void) { return m_iPosition; } // CWindow overrides //! Draws the scroll bar virtual void Draw(void) const; //! Giving a control a new WindowRect will move and resize the control //! \param WindowRect A CRect that defines the outer limits of the control virtual void SetWindowRect(const CRect& WindowRect); //! Move the window and any child windows //! \param MoveDistance The relative distance to move the window virtual void MoveWindow(const CPoint& MoveDistance); //! This is called whenever the scrollbar is clicked on by the mouse //! Only the topmost window that bounds the point will be called by the system //! \param Point The point where the mouse clicked //! \param Button A bitfield indicating which button the window was clicked with //! \return True if it's in the bounds of the scrollbar virtual bool OnMouseButtonDown(CPoint Point, unsigned int Button); // CMessageClient overrides //! CScrollBars handle MOUSE_BUTTONDOWN and MOUSE_BUTTONUP messages //! \param pMessage A pointer to the message virtual bool HandleMessage(CMessage* pMessage);private: EScrollBarType m_ScrollBarType; //!< The type of scroll bar int m_iMin; //!< The minimum value of the scroll bar int m_iMax; //!< The maximum value of the scroll bar int m_iPosition; //!< The current position of the scroll bar thumb CPictureButton* m_pBtnUpLeft; //!< A pointer to the Up or Left button CPictureButton* m_pBtnDownRight; //! A pointer to the Down or Right button CRect m_ThumbRect; //!< The thumb rect bool m_bDragging; //!< Indicates if the thumb is currently being draggedprivate: void operator=(CScrollBar) { } //!< The assignment operator is not allowed for CWindow derived objects};}#endif // _WG_SCROLLBAR_H_
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