📄 wg_editbox.h
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// wg_editbox.h//// CEditBox interface////// Copyright (c) 2002 Rob Wiskow// rob-dev@boxedchaos.com//// This library is free software; you can redistribute it and/or// modify it under the terms of the GNU Lesser General Public// License as published by the Free Software Foundation; either// version 2.1 of the License, or (at your option) any later version.//// This library is distributed in the hope that it will be useful,// but WITHOUT ANY WARRANTY; without even the implied warranty of// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU// Lesser General Public License for more details.//// You should have received a copy of the GNU Lesser General Public// License along with this library; if not, write to the Free Software// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA//#ifndef _WG_EDITBOX_H_#define _WG_EDITBOX_H_#include "wg_window.h"#include "wg_painter.h"#include "wg_renderedstring.h"#include "wg_resources.h"#include <memory>namespace wGui{//! A simple edit box control//! The CEditBox will generate CTRL_VALUECHANGE messages every time the text changesclass CEditBox : public CWindow{public: //! Construct a new Edit control //! \param WindowRect A CRect that defines the outer limits of the control //! \param pParent A pointer to the parent window //! \param pFontEngine A pointer to the font engine to use when drawing the control //! If this is left out (or set to 0) it will use the default font engine specified by the CApplication (which must be set before instantiating this object) CEditBox(const CRect& WindowRect, CWindow* pParent, CFontEngine* pFontEngine = 0); //! Standard destructor virtual ~CEditBox(void) { } //! Set the Password mask state of the control //! \param bUseMask If set to true, the control will act as a password mask box void SetUsePasswordMask(bool bUseMask) { m_bUseMask = bUseMask; } //! \return true if the control is a password box bool UsingPasswordMask(void) { return m_bUseMask; } //! Set the Read-only state of the control //! \param bReadOnly If set to true, the control will not take any keyboard input void SetReadOnly(bool bReadOnly); //! \return true if the control is read-only bool IsReadOnly(void) { return m_bReadOnly; } //! \return The currently selected text in the edit box std::string GetSelText(void) const; // CWindow overrides //! Renders the text contents of a control, and the cursor virtual void Draw(void) const; //! Set the WindowText of the control //! \param sText The text to assign to the window virtual void SetWindowText(const std::string& sText); //! This is called whenever the editbox is clicked on by the mouse //! Only the topmost window that bounds the point will be called by the system //! \param Point The point where the mouse clicked //! \param Button A bitfield indicating which button the window was clicked with //! \return True if it's in the bounds of the editbox virtual bool OnMouseButtonDown(CPoint Point, unsigned int Button); // CMessageClient overrides //! CEditBox will handle MOUSE_BUTTONDOWN and KEYBOARD_KEYDOWN messages //! \param pMessage A pointer to the message that needs to be handled virtual bool HandleMessage(CMessage* pMessage);protected: //! Deletes the selected portion of the string //! \internal //! \param psString A pointer to the buffer void SelDelete(std::string* psString); CFontEngine* m_pFontEngine; //!< A pointer to the font engine to use to render the text std::auto_ptr<CRenderedString> m_pRenderedString; //!< An autopointer to the rendered version of the string unsigned char m_FontSize; //!< The font size (in points) unsigned int m_SelStart; //!< Selection start point, in charachters int m_SelLength; //!< Selection length, in charachters unsigned int m_DragStart; //!< The position where the draw started mutable int m_ScrollOffset; //!< The offset of the left side of the string, used for scrolling in the edit box bool m_bReadOnly; //!< If true, the text of the control cannot be changed bool m_bMouseDown; //!< Set to true when the mouse button goes down bool m_bUseMask; //!< Set to true if you want the edit box to act as a password box and have a mask of astrisks bool m_bLastMouseMoveInside; //!< True if the cursor was inside the control on the last MOUSE_MOVE messageprivate: void operator=(CEditBox) { } //!< The assignment operator is not allowed for CWindow derived objects};}#endif // _WG_EDITBOX_H_
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