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📁 一个小巧的嵌入式图形系统wGUI, 可以用VC编译
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          <td class="mdname1" valign="top" nowrap>&nbsp; <em>event</em>          </td>          <td class="md" valign="top">)&nbsp;</td>          <td class="md" nowrap><code> [protected, virtual]</code></td>        </tr>      </table>    </td>  </tr></table><table cellspacing=5 cellpadding=0 border=0>  <tr>    <td>      &nbsp;    </td>    <td><p>For internal use only <p>Definition at line <a class="el" href="wg__application_8cpp-source.html#l00041">41</a> of file <a class="el" href="wg__application_8cpp-source.html">wg_application.cpp</a>.<p>References <a class="el" href="wg__application_8h-source.html#l00085">GetKeyFocus()</a>, and <a class="el" href="wg__application_8h-source.html#l00094">GetMouseFocus()</a>.<p>Referenced by <a class="el" href="wg__application_8cpp-source.html#l00200">Exec()</a>.    </td>  </tr></table><a name="a10" doxytag="wGui::CApplication::Init"></a><p><table width="100%" cellpadding="2" cellspacing="0" border="0">  <tr>    <td class="md">      <table cellpadding="0" cellspacing="0" border="0">        <tr>          <td class="md" nowrap valign="top"> void wGui::CApplication::Init </td>          <td class="md" valign="top">(&nbsp;</td>          <td class="md" nowrap valign="top">void&nbsp;</td>          <td class="mdname1" valign="top" nowrap>&nbsp;          </td>          <td class="md" valign="top">)&nbsp;</td>          <td class="md" nowrap><code> [virtual]</code></td>        </tr>      </table>    </td>  </tr></table><table cellspacing=5 cellpadding=0 border=0>  <tr>    <td>      &nbsp;    </td>    <td><p><a class="el" href="classwGui_1_1CApplication.html#a10">Init()</a> must be called before <a class="el" href="classwGui_1_1CApplication.html#a11">Exec()</a> Takes care of initializing SDL and other important stuff <p>Definition at line <a class="el" href="wg__application_8cpp-source.html#l00163">163</a> of file <a class="el" href="wg__application_8cpp-source.html">wg_application.cpp</a>.<p>References <a class="el" href="wg__config__store_8cpp-source.html#l00104">wGui::CConfigStore::EntryExists()</a>, <a class="el" href="wg__application_8cpp-source.html#l00288">GetFontEngine()</a>, <a class="el" href="wg__config__store_8cpp-source.html#l00050">wGui::CConfigStore::GetLongIntEntry()</a>, <a class="el" href="wg__config__store_8cpp-source.html#l00035">wGui::CConfigStore::GetStringEntry()</a>, <a class="el" href="wg__application_8h-source.html#l00169">m_bInited</a>, <a class="el" href="wg__application_8h-source.html#l00183">m_GlobalConfig</a>, <a class="el" href="wg__application_8h-source.html#l00176">m_pDefaultFontEngine</a>, and <a class="el" href="wg__config__store_8cpp-source.html#l00126">wGui::CConfigStore::ReadFromFile()</a>.    </td>  </tr></table><a name="a14" doxytag="wGui::CApplication::SetDefaultFontEngine"></a><p><table width="100%" cellpadding="2" cellspacing="0" border="0">  <tr>    <td class="md">      <table cellpadding="0" cellspacing="0" border="0">        <tr>          <td class="md" nowrap valign="top"> virtual void wGui::CApplication::SetDefaultFontEngine </td>          <td class="md" valign="top">(&nbsp;</td>          <td class="md" nowrap valign="top"><a class="el" href="classwGui_1_1CFontEngine.html">CFontEngine</a> *&nbsp;</td>          <td class="mdname1" valign="top" nowrap>&nbsp; <em>pFontEngine</em>          </td>          <td class="md" valign="top">)&nbsp;</td>          <td class="md" nowrap><code> [inline, virtual]</code></td>        </tr>      </table>    </td>  </tr></table><table cellspacing=5 cellpadding=0 border=0>  <tr>    <td>      &nbsp;    </td>    <td><p>Sets the default font engine If a default font engine is not set, a valid font engine must be passed to any controls that display text <p>Definition at line <a class="el" href="wg__application_8h-source.html#l00118">118</a> of file <a class="el" href="wg__application_8h-source.html">wg_application.h</a>.<p>References <a class="el" href="wg__application_8h-source.html#l00176">m_pDefaultFontEngine</a>.    </td>  </tr></table><a name="a6" doxytag="wGui::CApplication::SetKeyFocus"></a><p><table width="100%" cellpadding="2" cellspacing="0" border="0">  <tr>    <td class="md">      <table cellpadding="0" cellspacing="0" border="0">        <tr>          <td class="md" nowrap valign="top"> void wGui::CApplication::SetKeyFocus </td>          <td class="md" valign="top">(&nbsp;</td>          <td class="md" nowrap valign="top"><a class="el" href="classwGui_1_1CWindow.html">CWindow</a> *&nbsp;</td>          <td class="mdname1" valign="top" nowrap>&nbsp; <em>pWindow</em>          </td>          <td class="md" valign="top">)&nbsp;</td>          <td class="md" nowrap><code> [virtual]</code></td>        </tr>      </table>    </td>  </tr></table><table cellspacing=5 cellpadding=0 border=0>  <tr>    <td>      &nbsp;    </td>    <td><p>This is for setting/getting the window that has the current keyboard focus Any KEYBOARD messages will have this window as their destination <dl compact><dt><b>Parameters: </b></dt><dd><table border=0 cellspacing=2 cellpadding=0><tr><td valign=top><em>pWindow</em>&nbsp;</td><td>A pointer to the window that should get focus </td></tr></table></dl><p>Definition at line <a class="el" href="wg__application_8cpp-source.html#l00140">140</a> of file <a class="el" href="wg__application_8cpp-source.html">wg_application.cpp</a>.<p>References <a class="el" href="wg__application_8h-source.html#l00170">m_pKeyFocusWindow</a>.    </td>  </tr></table><a name="a18" doxytag="wGui::CApplication::SetMouseCursor"></a><p><table width="100%" cellpadding="2" cellspacing="0" border="0">  <tr>    <td class="md">      <table cellpadding="0" cellspacing="0" border="0">        <tr>          <td class="md" nowrap valign="top"> void wGui::CApplication::SetMouseCursor </td>          <td class="md" valign="top">(&nbsp;</td>          <td class="md" nowrap valign="top"><a class="el" href="classwGui_1_1CCursorResourceHandle.html">CCursorResourceHandle</a> *&nbsp;</td>          <td class="mdname1" valign="top" nowrap>&nbsp; <em>pCursorResourceHandle</em> = 0          </td>          <td class="md" valign="top">)&nbsp;</td>          <td class="md" nowrap><code> [virtual]</code></td>        </tr>      </table>    </td>  </tr></table><table cellspacing=5 cellpadding=0 border=0>  <tr>    <td>      &nbsp;    </td>    <td><p>Changes the mouse cursor <dl compact><dt><b>Parameters: </b></dt><dd><table border=0 cellspacing=2 cellpadding=0><tr><td valign=top><em>pCursorResourceHandle</em>&nbsp;</td><td>A pointer to the cursor resource handle, if no cursor is specified, the cursor will revert to the system default </td></tr></table></dl><p>Definition at line <a class="el" href="wg__application_8cpp-source.html#l00377">377</a> of file <a class="el" href="wg__application_8cpp-source.html">wg_application.cpp</a>.<p>References <a class="el" href="wg__application_8h-source.html#l00181">m_pCurrentCursorResourceHandle</a>, and <a class="el" href="wg__application_8h-source.html#l00182">m_pSystemDefaultCursor</a>.    </td>  </tr></table><a name="a8" doxytag="wGui::CApplication::SetMouseFocus"></a><p><table width="100%" cellpadding="2" cellspacing="0" border="0">  <tr>    <td class="md">      <table cellpadding="0" cellspacing="0" border="0">        <tr>          <td class="md" nowrap valign="top"> void wGui::CApplication::SetMouseFocus </td>          <td class="md" valign="top">(&nbsp;</td>          <td class="md" nowrap valign="top"><a class="el" href="classwGui_1_1CWindow.html">CWindow</a> *&nbsp;</td>          <td class="mdname1" valign="top" nowrap>&nbsp; <em>pWindow</em>          </td>          <td class="md" valign="top">)&nbsp;</td>          <td class="md" nowrap><code> [virtual]</code></td>        </tr>      </table>    </td>  </tr></table><table cellspacing=5 cellpadding=0 border=0>  <tr>    <td>      &nbsp;    </td>    <td><p>This is for setting/getting the window that has the current mouse focus Any subsequent MOUSE messages will have this window as their destination <dl compact><dt><b>Parameters: </b></dt><dd><table border=0 cellspacing=2 cellpadding=0><tr><td valign=top><em>pWindow</em>&nbsp;</td><td>A pointer to the window that should get focus ( grab ) </td></tr></table></dl><p>Definition at line <a class="el" href="wg__application_8cpp-source.html#l00151">151</a> of file <a class="el" href="wg__application_8cpp-source.html">wg_application.cpp</a>.<p>References <a class="el" href="wg__application_8h-source.html#l00171">m_pMouseFocusWindow</a>.    </td>  </tr></table><hr>The documentation for this class was generated from the following files:<ul><li><a class="el" href="wg__application_8h-source.html">wg_application.h</a><li><a class="el" href="wg__application_8cpp-source.html">wg_application.cpp</a></ul><hr><address style="align: right;"><small>Generated on Sat Oct 25 12:43:27 2003 for wGui by<a href="http://www.doxygen.org/index.html"><img src="doxygen.png" alt="doxygen" align="middle" border=0 width=110 height=53></a>1.2.18 </small></address></body></html>

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