📄 serialcontrol.cpp
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// SerialControl.cpp : Defines the class behaviors for the application.
//
#include "stdafx.h"
#include "SerialControl.h"
#include "SerialControlDlg.h"
#ifdef _DEBUG
#define new DEBUG_NEW
#undef THIS_FILE
static char THIS_FILE[] = __FILE__;
#endif
/////////////////////////////////////////////////////////////////////////////
// CSerialControlApp
BEGIN_MESSAGE_MAP(CSerialControlApp, CWinApp)
//{{AFX_MSG_MAP(CSerialControlApp)
// NOTE - the ClassWizard will add and remove mapping macros here.
// DO NOT EDIT what you see in these blocks of generated code!
//}}AFX_MSG
ON_COMMAND(ID_HELP, CWinApp::OnHelp)
END_MESSAGE_MAP()
/////////////////////////////////////////////////////////////////////////////
// CSerialControlApp construction
CSerialControlApp::CSerialControlApp()
{
// TODO: add construction code here,
// Place all significant initialization in InitInstance
}
/////////////////////////////////////////////////////////////////////////////
// The one and only CSerialControlApp object
CSerialControlApp theApp;
//添加的标识只运行一次的属性名
CString g_szPropName = "SerialControl";
HANDLE g_hValue = (HANDLE)1;
//添加一个枚举窗口的函数
BOOL CALLBACK EnumWndProc(HWND hwnd,LPARAM lParam)
{
HANDLE h = GetProp(hwnd,g_szPropName);
if( h == g_hValue)
{
*(HWND*)lParam = hwnd;
return false;
}
return true;
}
/////////////////////////////////////////////////////////////////////////////
// CSerialControlApp initialization
BOOL CSerialControlApp::InitInstance()
{
//查找是否有本程序的前一个实例运行
HWND oldHWnd = NULL;
EnumWindows(EnumWndProc,(LPARAM)&oldHWnd); //枚举所有运行的窗口
if(oldHWnd != NULL)
{
AfxMessageBox("本程序已经在运行了");
::ShowWindow(oldHWnd,SW_SHOWNORMAL); //激活找到的前一个程序
::SetForegroundWindow(oldHWnd); //把它设为前景窗口
return false; //退出本次运行
}
if (!AfxSocketInit())
{
AfxMessageBox(IDP_SOCKETS_INIT_FAILED);
return FALSE;
}
AfxEnableControlContainer();
// Standard initialization
// If you are not using these features and wish to reduce the size
// of your final executable, you should remove from the following
// the specific initialization routines you do not need.
#ifdef _AFXDLL
Enable3dControls(); // Call this when using MFC in a shared DLL
#else
Enable3dControlsStatic(); // Call this when linking to MFC statically
#endif
CSerialControlDlg dlg;
m_pMainWnd = &dlg;
int nResponse = dlg.DoModal();
/* if (nResponse == IDOK)
{
// TODO: Place code here to handle when the dialog is
// dismissed with OK
}
else if (nResponse == IDCANCEL)
{
// TODO: Place code here to handle when the dialog is
// dismissed with Cancel
}
// Since the dialog has been closed, return FALSE so that we exit the
// application, rather than start the application's message pump.
*/ return FALSE;
}
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