📄 object.cxx
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PINDEX PObject::HashFunction() const
{
return 0;
}
void PObject::OnGCCollect()
{
}
///////////////////////////////////////////////////////////////////////////////
// General reference counting support
PSmartPointer::PSmartPointer(const PSmartPointer & ptr)
{
object = ptr.object;
if (object != NULL)
++object->referenceCount;
}
PSmartPointer & PSmartPointer::operator=(const PSmartPointer & ptr)
{
if (object == ptr.object)
return *this;
if ((object != NULL) && (--object->referenceCount == 0))
delete object;
object = ptr.object;
if (object != NULL)
++object->referenceCount;
return *this;
}
PSmartPointer::~PSmartPointer()
{
if ((object != NULL) && (--object->referenceCount == 0))
delete object;
}
PObject::Comparison PSmartPointer::Compare(const PObject & obj) const
{
PAssert(PIsDescendant(&obj, PSmartPointer), PInvalidCast);
PSmartObject * other = ((const PSmartPointer &)obj).object;
if (object == other)
return EqualTo;
return object < other ? LessThan : GreaterThan;
}
//////////////////////////////////////////////////////////////////////////////////////////
#ifndef _DEBUG
#undef PMEMORY_CHECK
#endif
#if _DEBUG
#if PMEMORY_CHECK
#undef malloc
#undef realloc
#undef free
#if (__GNUC__ >= 3) || ((__GNUC__ == 2)&&(__GNUC_MINOR__ >= 95)) //2.95.X & 3.X
void * operator new(size_t nSize) throw (std::bad_alloc)
#else
void * operator new(size_t nSize)
#endif
{
return PMemoryHeap::Allocate(nSize, (const char *)NULL, 0, NULL);
}
#if (__GNUC__ >= 3) || ((__GNUC__ == 2)&&(__GNUC_MINOR__ >= 95)) //2.95.X & 3.X
void * operator new[](size_t nSize) throw (std::bad_alloc)
#else
void * operator new[](size_t nSize)
#endif
{
return PMemoryHeap::Allocate(nSize, (const char *)NULL, 0, NULL);
}
#if (__GNUC__ >= 3) || ((__GNUC__ == 2)&&(__GNUC_MINOR__ >= 95)) //2.95.X & 3.X
void operator delete(void * ptr) throw()
#else
void operator delete(void * ptr)
#endif
{
PMemoryHeap::Deallocate(ptr, NULL);
}
#if (__GNUC__ >= 3) || ((__GNUC__ == 2)&&(__GNUC_MINOR__ >= 95)) //2.95.X & 3.X
void operator delete[](void * ptr) throw()
#else
void operator delete[](void * ptr)
#endif
{
PMemoryHeap::Deallocate(ptr, NULL);
}
DWORD PMemoryHeap::allocationBreakpoint = 0;
char PMemoryHeap::Header::GuardBytes[NumGuardBytes];
PMemoryHeap::Wrapper::Wrapper()
{
// The following is done like this to get over brain dead compilers that cannot
// guarentee that a static global is contructed before it is used.
static PMemoryHeap real_instance;
instance = &real_instance;
if (instance->isDestroyed)
return;
#if defined(_WIN32)
EnterCriticalSection(&instance->mutex);
#elif defined(P_MAC_MPTHREADS)
long err;
PAssertOS((err = MPEnterCriticalRegion(instance->mutex, kDurationForever)) == 0);
#elif defined(P_PTHREADS)
pthread_mutex_lock(&instance->mutex);
#elif defined(P_VXWORKS)
semTake((SEM_ID)instance->mutex, WAIT_FOREVER);
#endif
}
PMemoryHeap::Wrapper::~Wrapper()
{
if (instance->isDestroyed)
return;
#if defined(_WIN32)
LeaveCriticalSection(&instance->mutex);
#elif defined(P_MAC_MPTHREADS)
long err;
PAssertOS((err = MPExitCriticalRegion(instance->mutex)) == 0 || instance->isDestroyed);
#elif defined(P_PTHREADS)
pthread_mutex_unlock(&instance->mutex);
#elif defined(P_VXWORKS)
semGive((SEM_ID)instance->mutex);
#endif
}
PMemoryHeap::PMemoryHeap()
{
isDestroyed = FALSE;
listHead = NULL;
listTail = NULL;
allocationRequest = 1;
firstRealObject = 0;
flags = NoLeakPrint;
allocFillChar = '\x5A';
freeFillChar = '\xA5';
currentMemoryUsage = 0;
peakMemoryUsage = 0;
currentObjects = 0;
peakObjects = 0;
totalObjects = 0;
for (PINDEX i = 0; i < Header::NumGuardBytes; i++)
Header::GuardBytes[i] = (i&1) == 0 ? '\x55' : '\xaa';
#if defined(_WIN32)
InitializeCriticalSection(&mutex);
static PDebugStream debug;
leakDumpStream = &debug;
#else
#if defined(P_PTHREADS)
#ifdef PTHREAD_RECURSIVE_MUTEX_INITIALIZER_NP
pthread_mutex_t recursiveMutex = PTHREAD_RECURSIVE_MUTEX_INITIALIZER_NP;
mutex = recursiveMutex;
#else
pthread_mutex_init(&mutex, NULL);
#endif
#elif defined(P_VXWORKS)
mutex = semMCreate(SEM_Q_FIFO);
#endif
leakDumpStream = &cerr;
#endif
}
PMemoryHeap::~PMemoryHeap()
{
if (leakDumpStream != NULL) {
InternalDumpStatistics(*leakDumpStream);
InternalDumpObjectsSince(firstRealObject, *leakDumpStream);
}
isDestroyed = TRUE;
#if defined(_WIN32)
DeleteCriticalSection(&mutex);
extern void PWaitOnExitConsoleWindow();
PWaitOnExitConsoleWindow();
#elif defined(P_PTHREADS)
pthread_mutex_destroy(&mutex);
#elif defined(P_VXWORKS)
semDelete((SEM_ID)mutex);
#endif
}
void * PMemoryHeap::Allocate(size_t nSize, const char * file, int line, const char * className)
{
Wrapper mem;
return mem->InternalAllocate(nSize, file, line, className);
}
void * PMemoryHeap::Allocate(size_t count, size_t size, const char * file, int line)
{
Wrapper mem;
char oldFill = mem->allocFillChar;
mem->allocFillChar = '\0';
void * data = mem->InternalAllocate(count*size, file, line, NULL);
mem->allocFillChar = oldFill;
return data;
}
void * PMemoryHeap::InternalAllocate(size_t nSize, const char * file, int line, const char * className)
{
if (isDestroyed)
return malloc(nSize);
Header * obj = (Header *)malloc(sizeof(Header) + nSize + sizeof(Header::GuardBytes));
if (obj == NULL) {
PAssertAlways(POutOfMemory);
return NULL;
}
// Ignore all allocations made before main() is called. This is indicated
// by PProcess::PreInitialise() clearing the NoLeakPrint flag. Why do we do
// this? because the GNU compiler is broken in the way it does static global
// C++ object construction and destruction.
if (firstRealObject == 0 && (flags&NoLeakPrint) == 0)
firstRealObject = allocationRequest;
if (allocationBreakpoint != 0 && allocationRequest == allocationBreakpoint) {
#ifdef _WIN32
__debugbreak();
#elif defined(P_VXWORKS)
kill(taskIdSelf(), SIGABRT);
#else
kill(getpid(), SIGABRT);
#endif
}
currentMemoryUsage += nSize;
if (currentMemoryUsage > peakMemoryUsage)
peakMemoryUsage = currentMemoryUsage;
currentObjects++;
if (currentObjects > peakObjects)
peakObjects = currentObjects;
totalObjects++;
char * data = (char *)&obj[1];
obj->prev = listTail;
obj->next = NULL;
obj->size = nSize;
obj->fileName = file;
obj->line = (WORD)line;
obj->className = className;
obj->request = allocationRequest++;
obj->flags = flags;
memcpy(obj->guard, obj->GuardBytes, sizeof(obj->guard));
memset(data, allocFillChar, nSize);
memcpy(&data[nSize], obj->GuardBytes, sizeof(obj->guard));
if (listTail != NULL)
listTail->next = obj;
listTail = obj;
if (listHead == NULL)
listHead = obj;
return data;
}
void * PMemoryHeap::Reallocate(void * ptr, size_t nSize, const char * file, int line)
{
if (ptr == NULL)
return Allocate(nSize, file, line, NULL);
if (nSize == 0) {
Deallocate(ptr, NULL);
return NULL;
}
Wrapper mem;
if (mem->isDestroyed)
return realloc(ptr, nSize);
if (mem->InternalValidate(ptr, NULL, mem->leakDumpStream) != Ok)
return NULL;
Header * obj = (Header *)realloc(((Header *)ptr)-1, sizeof(Header) + nSize + sizeof(obj->guard));
if (obj == NULL) {
PAssertAlways(POutOfMemory);
return NULL;
}
if (mem->allocationBreakpoint != 0 && mem->allocationRequest == mem->allocationBreakpoint) {
#ifdef _WIN32
__debugbreak();
#elif defined(P_VXWORKS)
kill(taskIdSelf(), SIGABRT);
#else
kill(getpid(), SIGABRT);
#endif
}
mem->currentMemoryUsage -= obj->size;
mem->currentMemoryUsage += nSize;
if (mem->currentMemoryUsage > mem->peakMemoryUsage)
mem->peakMemoryUsage = mem->currentMemoryUsage;
char * data = (char *)&obj[1];
memcpy(&data[nSize], obj->GuardBytes, sizeof(obj->guard));
obj->size = nSize;
obj->fileName = file;
obj->line = (WORD)line;
obj->request = mem->allocationRequest++;
if (obj->prev != NULL)
obj->prev->next = obj;
else
mem->listHead = obj;
if (obj->next != NULL)
obj->next->prev = obj;
else
mem->listTail = obj;
return data;
}
void PMemoryHeap::Deallocate(void * ptr, const char * className)
{
if (ptr == NULL)
return;
Wrapper mem;
Header * obj = ((Header *)ptr)-1;
if (mem->isDestroyed) {
free(obj);
return;
}
switch (mem->InternalValidate(ptr, className, mem->leakDumpStream)) {
case Ok :
break;
case Trashed :
free(ptr);
return;
case Bad :
free(obj);
return;
}
if (obj->prev != NULL)
obj->prev->next = obj->next;
else
mem->listHead = obj->next;
if (obj->next != NULL)
obj->next->prev = obj->prev;
else
mem->listTail = obj->prev;
mem->currentMemoryUsage -= obj->size;
mem->currentObjects--;
memset(ptr, mem->freeFillChar, obj->size); // Make use of freed data noticable
free(obj);
}
PMemoryHeap::Validation PMemoryHeap::Validate(void * ptr,
const char * className,
ostream * error)
{
Wrapper mem;
return mem->InternalValidate(ptr, className, error);
}
PMemoryHeap::Validation PMemoryHeap::InternalValidate(void * ptr,
const char * className,
ostream * error)
{
if (isDestroyed)
return Bad;
if (ptr == NULL)
return Trashed;
Header * obj = ((Header *)ptr)-1;
Header * link = listTail;
while (link != NULL && link != obj)
link = link->prev;
if (link == NULL) {
if (error != NULL)
*error << "Block " << ptr << " not in heap!" << endl;
return Trashed;
}
if (memcmp(obj->guard, obj->GuardBytes, sizeof(obj->guard)) != 0) {
if (error != NULL)
*error << "Underrun at " << ptr << '[' << obj->size << "] #" << obj->request << endl;
return Bad;
}
if (memcmp((char *)ptr+obj->size, obj->GuardBytes, sizeof(obj->guard)) != 0) {
if (error != NULL)
*error << "Overrun at " << ptr << '[' << obj->size << "] #" << obj->request << endl;
return Bad;
}
if (!(className == NULL && obj->className == NULL) &&
(className == NULL || obj->className == NULL ||
(className != obj->className && strcmp(obj->className, className) != 0))) {
if (error != NULL)
*error << "PObject " << ptr << '[' << obj->size << "] #" << obj->request
<< " allocated as \"" << (obj->className != NULL ? obj->className : "<NULL>")
<< "\" and should be \"" << (className != NULL ? className : "<NULL>")
<< "\"." << endl;
return Bad;
}
return Ok;
}
BOOL PMemoryHeap::ValidateHeap(ostream * error)
{
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