📄 sqlite3-win32.h
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/*
** 2001 September 15
**
** The author disclaims copyright to this source code. In place of
** a legal notice, here is a blessing:
**
** May you do good and not evil.
** May you find forgiveness for yourself and forgive others.
** May you share freely, never taking more than you give.
**
*************************************************************************
** This header file defines the interface that the SQLite library
** presents to client programs.
**
** @(#) $Id: sqlite3-win32.h,v 1.1 2006/06/29 07:30:48 joegenbaclor Exp $
*/
#ifndef _SQLITE3_H_
#define _SQLITE3_H_
#include <stdarg.h> /* Needed for the definition of va_list */
/*
** Make sure we can call this stuff from C++.
*/
#ifdef __cplusplus
extern "C" {
#endif
/*
** The version of the SQLite library.
*/
#ifdef SQLITE_VERSION
# undef SQLITE_VERSION
#else
# define SQLITE_VERSION "3.0.8"
#endif
/*
** The version string is also compiled into the library so that a program
** can check to make sure that the lib*.a file and the *.h file are from
** the same version. The sqlite3_libversion() function returns a pointer
** to the sqlite3_version variable - useful in DLLs which cannot access
** global variables.
*/
extern const char sqlite3_version[];
const char *sqlite3_libversion(void);
/*
** Each open sqlite database is represented by an instance of the
** following opaque structure.
*/
typedef struct sqlite3 sqlite3;
/*
** Some compilers do not support the "long long" datatype. So we have
** to do a typedef that for 64-bit integers that depends on what compiler
** is being used.
*/
#if defined(_MSC_VER) || defined(__BORLANDC__)
typedef __int64 sqlite_int64;
typedef unsigned __int64 sqlite_uint64;
#else
typedef long long int sqlite_int64;
typedef unsigned long long int sqlite_uint64;
#endif
/*
** A function to close the database.
**
** Call this function with a pointer to a structure that was previously
** returned from sqlite3_open() and the corresponding database will by closed.
**
** All SQL statements prepared using sqlite3_prepare() or
** sqlite3_prepare16() must be deallocated using sqlite3_finalize() before
** this routine is called. Otherwise, SQLITE_BUSY is returned and the
** database connection remains open.
*/
int sqlite3_close(sqlite3 *);
/*
** The type for a callback function.
*/
typedef int (*sqlite3_callback)(void*,int,char**, char**);
/*
** A function to executes one or more statements of SQL.
**
** If one or more of the SQL statements are queries, then
** the callback function specified by the 3rd parameter is
** invoked once for each row of the query result. This callback
** should normally return 0. If the callback returns a non-zero
** value then the query is aborted, all subsequent SQL statements
** are skipped and the sqlite3_exec() function returns the SQLITE_ABORT.
**
** The 4th parameter is an arbitrary pointer that is passed
** to the callback function as its first parameter.
**
** The 2nd parameter to the callback function is the number of
** columns in the query result. The 3rd parameter to the callback
** is an array of strings holding the values for each column.
** The 4th parameter to the callback is an array of strings holding
** the names of each column.
**
** The callback function may be NULL, even for queries. A NULL
** callback is not an error. It just means that no callback
** will be invoked.
**
** If an error occurs while parsing or evaluating the SQL (but
** not while executing the callback) then an appropriate error
** message is written into memory obtained from malloc() and
** *errmsg is made to point to that message. The calling function
** is responsible for freeing the memory that holds the error
** message. Use sqlite3_free() for this. If errmsg==NULL,
** then no error message is ever written.
**
** The return value is is SQLITE_OK if there are no errors and
** some other return code if there is an error. The particular
** return value depends on the type of error.
**
** If the query could not be executed because a database file is
** locked or busy, then this function returns SQLITE_BUSY. (This
** behavior can be modified somewhat using the sqlite3_busy_handler()
** and sqlite3_busy_timeout() functions below.)
*/
int sqlite3_exec(
sqlite3*, /* An open database */
const char *sql, /* SQL to be executed */
sqlite3_callback, /* Callback function */
void *, /* 1st argument to callback function */
char **errmsg /* Error msg written here */
);
/*
** Return values for sqlite3_exec() and sqlite3_step()
*/
#define SQLITE_OK 0 /* Successful result */
#define SQLITE_ERROR 1 /* SQL error or missing database */
#define SQLITE_INTERNAL 2 /* An internal logic error in SQLite */
#define SQLITE_PERM 3 /* Access permission denied */
#define SQLITE_ABORT 4 /* Callback routine requested an abort */
#define SQLITE_BUSY 5 /* The database file is locked */
#define SQLITE_LOCKED 6 /* A table in the database is locked */
#define SQLITE_NOMEM 7 /* A malloc() failed */
#define SQLITE_READONLY 8 /* Attempt to write a readonly database */
#define SQLITE_INTERRUPT 9 /* Operation terminated by sqlite3_interrupt()*/
#define SQLITE_IOERR 10 /* Some kind of disk I/O error occurred */
#define SQLITE_CORRUPT 11 /* The database disk image is malformed */
#define SQLITE_NOTFOUND 12 /* (Internal Only) Table or record not found */
#define SQLITE_FULL 13 /* Insertion failed because database is full */
#define SQLITE_CANTOPEN 14 /* Unable to open the database file */
#define SQLITE_PROTOCOL 15 /* Database lock protocol error */
#define SQLITE_EMPTY 16 /* Database is empty */
#define SQLITE_SCHEMA 17 /* The database schema changed */
#define SQLITE_TOOBIG 18 /* Too much data for one row of a table */
#define SQLITE_CONSTRAINT 19 /* Abort due to contraint violation */
#define SQLITE_MISMATCH 20 /* Data type mismatch */
#define SQLITE_MISUSE 21 /* Library used incorrectly */
#define SQLITE_NOLFS 22 /* Uses OS features not supported on host */
#define SQLITE_AUTH 23 /* Authorization denied */
#define SQLITE_FORMAT 24 /* Auxiliary database format error */
#define SQLITE_RANGE 25 /* 2nd parameter to sqlite3_bind out of range */
#define SQLITE_NOTADB 26 /* File opened that is not a database file */
#define SQLITE_ROW 100 /* sqlite3_step() has another row ready */
#define SQLITE_DONE 101 /* sqlite3_step() has finished executing */
/*
** Each entry in an SQLite table has a unique integer key. (The key is
** the value of the INTEGER PRIMARY KEY column if there is such a column,
** otherwise the key is generated at random. The unique key is always
** available as the ROWID, OID, or _ROWID_ column.) The following routine
** returns the integer key of the most recent insert in the database.
**
** This function is similar to the mysql_insert_id() function from MySQL.
*/
sqlite_int64 sqlite3_last_insert_rowid(sqlite3*);
/*
** This function returns the number of database rows that were changed
** (or inserted or deleted) by the most recent called sqlite3_exec().
**
** All changes are counted, even if they were later undone by a
** ROLLBACK or ABORT. Except, changes associated with creating and
** dropping tables are not counted.
**
** If a callback invokes sqlite3_exec() recursively, then the changes
** in the inner, recursive call are counted together with the changes
** in the outer call.
**
** SQLite implements the command "DELETE FROM table" without a WHERE clause
** by dropping and recreating the table. (This is much faster than going
** through and deleting individual elements form the table.) Because of
** this optimization, the change count for "DELETE FROM table" will be
** zero regardless of the number of elements that were originally in the
** table. To get an accurate count of the number of rows deleted, use
** "DELETE FROM table WHERE 1" instead.
*/
int sqlite3_changes(sqlite3*);
/*
** This function returns the number of database rows that have been
** modified by INSERT, UPDATE or DELETE statements since the database handle
** was opened. This includes UPDATE, INSERT and DELETE statements executed
** as part of trigger programs. All changes are counted as soon as the
** statement that makes them is completed (when the statement handle is
** passed to sqlite3_reset() or sqlite_finalise()).
**
** SQLite implements the command "DELETE FROM table" without a WHERE clause
** by dropping and recreating the table. (This is much faster than going
** through and deleting individual elements form the table.) Because of
** this optimization, the change count for "DELETE FROM table" will be
** zero regardless of the number of elements that were originally in the
** table. To get an accurate count of the number of rows deleted, use
** "DELETE FROM table WHERE 1" instead.
*/
int sqlite3_total_changes(sqlite3*);
/* This function causes any pending database operation to abort and
** return at its earliest opportunity. This routine is typically
** called in response to a user action such as pressing "Cancel"
** or Ctrl-C where the user wants a long query operation to halt
** immediately.
*/
void sqlite3_interrupt(sqlite3*);
/* These functions return true if the given input string comprises
** one or more complete SQL statements. For the sqlite3_complete() call,
** the parameter must be a nul-terminated UTF-8 string. For
** sqlite3_complete16(), a nul-terminated machine byte order UTF-16 string
** is required.
**
** The algorithm is simple. If the last token other than spaces
** and comments is a semicolon, then return true. otherwise return
** false.
*/
int sqlite3_complete(const char *sql);
int sqlite3_complete16(const void *sql);
/*
** This routine identifies a callback function that is invoked
** whenever an attempt is made to open a database table that is
** currently locked by another process or thread. If the busy callback
** is NULL, then sqlite3_exec() returns SQLITE_BUSY immediately if
** it finds a locked table. If the busy callback is not NULL, then
** sqlite3_exec() invokes the callback with three arguments. The
** second argument is the name of the locked table and the third
** argument is the number of times the table has been busy. If the
** busy callback returns 0, then sqlite3_exec() immediately returns
** SQLITE_BUSY. If the callback returns non-zero, then sqlite3_exec()
** tries to open the table again and the cycle repeats.
**
** The default busy callback is NULL.
**
** Sqlite is re-entrant, so the busy handler may start a new query.
** (It is not clear why anyone would every want to do this, but it
** is allowed, in theory.) But the busy handler may not close the
** database. Closing the database from a busy handler will delete
** data structures out from under the executing query and will
** probably result in a coredump.
*/
int sqlite3_busy_handler(sqlite3*, int(*)(void*,int), void*);
/*
** This routine sets a busy handler that sleeps for a while when a
** table is locked. The handler will sleep multiple times until
** at least "ms" milleseconds of sleeping have been done. After
** "ms" milleseconds of sleeping, the handler returns 0 which
** causes sqlite3_exec() to return SQLITE_BUSY.
**
** Calling this routine with an argument less than or equal to zero
** turns off all busy handlers.
*/
int sqlite3_busy_timeout(sqlite3*, int ms);
/*
** This next routine is really just a wrapper around sqlite3_exec().
** Instead of invoking a user-supplied callback for each row of the
** result, this routine remembers each row of the result in memory
** obtained from malloc(), then returns all of the result after the
** query has finished.
**
** As an example, suppose the query result where this table:
**
** Name | Age
** -----------------------
** Alice | 43
** Bob | 28
** Cindy | 21
**
** If the 3rd argument were &azResult then after the function returns
** azResult will contain the following data:
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