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📄 mainfrm.h

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// MainFrm.h : interface of the CMainFrame class
//
/////////////////////////////////////////////////////////////////////////////

#if !defined(AFX_MAINFRM_H__A0DC2AFA_61F7_4732_A373_D8DFA727B4A7__INCLUDED_)
#define AFX_MAINFRM_H__A0DC2AFA_61F7_4732_A373_D8DFA727B4A7__INCLUDED_

#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000

#include "MySecondSplitter.h"
#include "MySplitter.h"

class CMainFrame : public CFrameWnd
{
	
protected: // create from serialization only
	CMainFrame();
	DECLARE_DYNCREATE(CMainFrame)
	
// Attributes
public:
	
public:

// Overrides
	// ClassWizard generated virtual function overrides
	//{{AFX_VIRTUAL(CMainFrame)
	public:
	virtual BOOL PreCreateWindow(CREATESTRUCT& cs);
	protected:
	virtual BOOL OnCreateClient(LPCREATESTRUCT lpcs, CCreateContext* pContext);
	//}}AFX_VIRTUAL

// Implementation
public:
	virtual ~CMainFrame();
#ifdef _DEBUG
	virtual void AssertValid() const;
	virtual void Dump(CDumpContext& dc) const;
#endif

protected:  // control bar embedded members
	CStatusBar  m_wndStatusBar;
	CToolBar    m_wndToolBar;
// Generated message map functions
protected:
	//{{AFX_MSG(CMainFrame)
	afx_msg void OnUserManager();
	afx_msg void OnListManager();
	afx_msg void OnLogManage();
	//}}AFX_MSG
	DECLARE_MESSAGE_MAP()

public:
	CMySplitter        m_splitter;
	CMySecondSplitter  m_secondsplitter;
};

/////////////////////////////////////////////////////////////////////////////

//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.

#endif // !defined(AFX_MAINFRM_H__A0DC2AFA_61F7_4732_A373_D8DFA727B4A7__INCLUDED_)

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