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📄 logdialog.h

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#if !defined(AFX_LOGDIALOG_H__EB55BF27_524C_4936_BE70_C2122E9D3999__INCLUDED_)
#define AFX_LOGDIALOG_H__EB55BF27_524C_4936_BE70_C2122E9D3999__INCLUDED_

#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
// LogDialog.h : header file
//

#include "SendLog.h"
#include "InceptLog.h"

/////////////////////////////////////////////////////////////////////////////
// CLogDialog dialog

class CLogDialog : public  CDialog
{
// Construction
public:
	void DoTab(int nTab);
	void SetDlgState(CWnd *pWnd, BOOL bShow);
	CLogDialog(CWnd* pParent = NULL);   // standard constructor


	CSendLog    *m_sendLog;
	CInceptLog  *m_inceptLog;
// Dialog Data
	//{{AFX_DATA(CLogDialog)
	enum { IDD = IDD_LOG };
	CTabCtrl	m_logTab;
	CListCtrl	m_logList;
	//}}AFX_DATA


// Overrides
	// ClassWizard generated virtual function overrides
	//{{AFX_VIRTUAL(CLogDialog)
	public:
	virtual BOOL PreTranslateMessage(MSG* pMsg);
	protected:
	virtual void DoDataExchange(CDataExchange* pDX);    // DDX/DDV support
	//}}AFX_VIRTUAL

// Implementation
protected:

	// Generated message map functions
	//{{AFX_MSG(CLogDialog)
	afx_msg void OnDestroy();
	afx_msg void OnSelchangeLogTab(NMHDR* pNMHDR, LRESULT* pResult);
	virtual BOOL OnInitDialog();
	//}}AFX_MSG
	DECLARE_MESSAGE_MAP()
};

//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.

#endif // !defined(AFX_LOGDIALOG_H__EB55BF27_524C_4936_BE70_C2122E9D3999__INCLUDED_)

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