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📄 readme.txt

📁 PS2Dev Environment for Win32。用于SONY的Psp游戏机的Sdk开发包
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撲暔懱丂偦偺俋

SDL(http://www.libsdl.org/download-1.2.php) 傪偘偭偲偟傟
EBOOT.PBP傪強掕偺僼僅儖僟偵擖傟偰幚峴偟傟
EBOOT.PBP傪幚峴僼傽僀儖傑偨偼僔儑乕僩僇僢僩偵僪儔僢僌仌僪儘僢僾偟偰傕偄偗傞

EBOOT.PBP傪巜掕偟側偗傟偽儊僯儏乕偑偱傞偭偡
強掕偺僼僅儖僟偵偁傞EBOOT.PBP傪仾伀偱慖傫偱Enter偱寛掕偡傞偭偡

幚峴僼傽僀儖偺偁傞僼僅儖僟偵ms0\PSP\GAME偮乕僼僅儖僟傪孈偭偰丄
偦傫拞偵偝傜偵僜僼僩偛偲偵僼僅儖僟傪嶌偭偰EBOOT.PBP傪擖傟傟

儊僯儏乕攚宨夋憸偼480x272x24bit偺PNG傑偨偼BMP偱嵎偟懼偊偱偒傑偡丅

pspe.exe
SDL.dll
MENU.png(bmp)
ms0
 +--PSP
     +--GAME
         +--SOFT1
         |    +-- EBOOT.PBP
         +--SOFT2
              +-- EBOOT.PBP
         

丂仾丂丂丂仾丂
仼丂仺丂仼丂仺
丂伀丂丂丂伀丂

丂仮丂丂 w
仩丂仜丂a d
丂亊丂丂 s

START  F1
SELECT F2

嵍僩儕僈 嵍SHIFT
塃僩儕僈 塃SHIFT

F12    僗僋儕乕儞僔儑僢僩
ESC    儊僯儏乕偵栠傞/廔椆


偁偲儊僯儏乕偺暥帤偵僫僈10敿妏傪巊偭偰傑偡丅幚婡偵偁傢偣傞偵偼8x16偺暥帤偲偐偱傕傛偐偭偨傫偩偗偳扵偡偺偑儅儞僪僋僒偐偭偨偺偱丅
儊僯儏乕偺攚宨夋憸偼偁傉傠偩偐傜偪傚偭傁傝傑偟偨丅
------
奐敪幰岦偗僨僶僢僋弌椡婡擻

int pspeDebugWrite(const char* str,size_t length);

	STUB_START	"pspeDebug",0x40010000,0x00010005 
	STUB_FUNC	0xDEADBEAF pspeDebugWrite
	STUB_END

拲丗偙傟傪儕儞僋偟偨傑傑幚婡偱摦偐偡偲婲摦偟側偄偺偱拲堄丅
幚婡偵僐僺乕偡傞慜偵嵞僐儞僷僀儖偟傟丅

-------
PSP偱帺嶌偱偒傞傛偆偵側偭偨偗偳傕傟偺偼1.5偺偨傔幚峴偱偒側偄偺偱塗丅
偟傚偆偑側偄偺偱幚峴僥僗僩娐嫬傪嶌傞偙偲偵偟偨丅
偗偳1.0庤偵擖傟偨偵傚丅奐敪懍搙偑恑傓偐丄懠偺嶌嬈(PSP梡僜僼僩奐敪)偱抶傟傞偐偼婥暘偟偩偄丅

朸僜僼僩傪堏怉拞偵僐儗偱摦偄偰幚婡偱摦偐側偄尰徾偵憳嬾丅printf偱捛偭偐偗傞偲偳偆傕unaligned access偔偝偄
偲偄偆傢偗偱unaligned access僠僃僢僋傪偮偗偨

------
棜楌

偦偺俋    MENU偺font傪M+ font 12dot偵曄峏
          sceKernelLibcClock偲sceCtrlRead偺僋儘僢僋抣傪廋惓
偦偺俉    Lseek摍偺BIOS廋惓
          奐敪幰梡僨僶僢僌弌椡捛壛
          BIOS LOG傪暘偗偨
偦偺俈    SNES9x偑摦偄偨傕偵傚傫
          儊儌儕廃傝偺抪偢偐偟偄僶僌傪FIX
          BIOS傪fix
偦偺俇    帪娫娭楢偺娭悢偑偮偄偨
          儊僯儏乕偵攚宨夋憸偑偮偄偨
偦偺俆    儊僯儏乕偱傾僀僐儞偲僞僀僩儖傪昞帵偡傞傛偆偵側偭偨
          HOME/揹尮懳墳偺僜僼僩偵巄掕懳墳
偦偺係    儊僯儏乕傪偮偗偨
          EBOOT.PBP偑EBOOT.PBP偩偭偨抪偢偐偟偄娫堘偄傪側偍偟偨
偦偺俁    俧俛偊傒傘偑偆偛偔傛偆偵側偭偨傕傛傫丂偮偄偱偵僗僋儕乕儞僔儑僢僩偮偗偨
偦偺俀b   儃僞儞妱傝摉偰偑僪僉儏儊儞僩偲怘偄堘偭偰偨偺偱捈偟偨
偦偺俀    PBP僿僢僟偺僶乕僕儑儞僠僃僢僋傪偟側偄傛偆偵偟偨丅
撲        偲傝偁偊偢Hello偑摦偄偨

----
get SDL from http://www.libsdl.org/download-1.2.php
put EBOOT.PBP on special folder and execute.
or Drag & Drop EBOOT.PBP to executable or shotcut

if you don't drag'drop, menu appear.
select EBOOT.PBP in special folder (see below).
select upper and down allow and Enter.

create ms0\PSP\GAME folder under executable folder
make directory for each software and put EBOOT.PBP in it.

pspe.exe
SDL.dll
MENU.png(or bmp)
ms0
 +--PSP
     +--GAME
         +--SOFT1
         |    +-- EBOOT.PBP
         +--SOFT2
              +-- EBOOT.PBP

UP    UP
DOWN  DOWN
LEFT  LEFT
RIGHT RIGHT 

  /\   w
[] O  a d
  X    s

START  F1
SELECT F2

LTRIGGER LSHIFT
RTRIGGER RSHIFT

F12	Screenshot
ESC	Back to menu/End

optinal command line
 -l 
 -b dump bios call (except periodic function)
 -b2 dump all bios call
 -a dump disassembler
 [file] filename (default EBOOT.PBP)

loadable format is pbp and psp(elf)

periodic function:
 sceDisplayWaitVblankStart
 sceDisplaySetFrameBuf
 sceCtrlRead
 sceKernelLibcGettimeofday

note: sceKernelLibcGettimeofday is 1 second resolution on this version. usec is allways 0.

------
debug output (for developper)

int pspeDebugWrite(const char* str,size_t length);

	STUB_START	"pspeDebug",0x40010000,0x00010005 
	STUB_FUNC	0xDEADBEAF pspeDebugWrite
	STUB_END

note: if you run program linked with this function on real psp , it can't run.
before you copy on memory stick, need recompile.
-----
changelog

0.9  change menu font
     fix sceKernelLibcClock and sceCtrlRead clock tick
0.8  bios fix (Lseek etc)
     add debug output for developper
0.7  memoy bug fix
     some bios function fix
     SNES9x work fine
0.6  add time/date functions
     add background image in menu

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